|
Post by twofor22 on Sept 13, 2022 4:47:49 GMT -5
Please do. The rest of us? I’m in that 90%. Why do you think you have to speak for all 90%? Master to pro is not like it was prior. But with a new game players will be there for the first season with new game for the most part IMO. If masters were to be a struggle then I’d agree. But in reality we have to wait for at least 3 months of the new season to see what will transpire. Even XBox players have said it is not as bad anymore. And they may even tweak masters even more so let’s wait and see. They will have some test tourneys anyway before fully deciding. So you don’t want to have fun playing this game? I’m not speaking for you at all, clearly, I’m speaking for those who still want to enjoy playing on TGC Tours. Personally I'd prefer a difficulty that's more challenging than pro is, but not seemingly random/impossible at times to know how fast to swing it as master is. Whether such a difficulty exists in the new game remains to be seen but it would be the ideal combination of challenge and enjoyment I think.
|
|
|
Post by peskypeanut on Sept 13, 2022 5:27:30 GMT -5
If your on PlayStation there is nothing random about tempo on master. The randomness is in your thumbs guys 😂
|
|
|
Post by twofor22 on Sept 13, 2022 7:05:24 GMT -5
If your on PlayStation there is nothing random about tempo on master. The randomness is in your thumbs guys 😂 Yes but not to the point of normal feeling swings ending up in extreme red misses. It was as rare as rocking horse sh%$ on pro, and given the only difference between the two is the size of the tempo windows it should be the same on master, but it's not.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Sept 13, 2022 7:16:57 GMT -5
If your on PlayStation there is nothing random about tempo on master. The randomness is in your thumbs guys 😂 Yes but not to the point of normal feeling swings ending up in extreme red misses. It was as rare as rocking horse sh%$ on pro, and given the only difference between the two is the size of the tempo windows it should be the same on master, but it's not. I think your experience of master differs from many. I have very few very fast/slow and if I do I know straight away when I have hit them. And I don't need shot feedback to tell me. It is most definitely not random on PC with a DS4 and it feels very responsive to me. I am not saying it is not different locally for you but posting a statement that it is random just because you experience it does mean it's the same for everyone. Like I said before that 60hz mode was not patched in for the last gen's PS4's but more for PS5 and you might be getting big framerate dips that effect tempo. I would wager that tempo is much more consistent on a PS5.
|
|
|
Post by williamwes626 on Sept 13, 2022 8:31:10 GMT -5
If your on PlayStation there is nothing random about tempo on master. The randomness is in your thumbs guys 😂 I skipped the season on pro and played my own for this past year on master - hundreds and hundreds of rounds and there is nothing random about tempo. Maybe one or two times for the year was surprised with a early or late swing. The computer can only read what you're putting into it and if you're late, it will say you're late. If you're early, it will say early on the feedback. These are millisecond movements that is almost impossible to detect by a human - but a computer can. Making a claim the game has random tempo does not explain why the best players every week remain the same. If it was random, we'd have random results and we don't. We have a full season's worth and we see who are the best players and each week they are consistently the best. None of them claim they had to battle random tempo. In real life, you have your whole body to tell you if your swing is off - here it's just a thumb. It's like if I timed a race and I said, 'The stopwatch said 28.25243 seconds but I think it was really 28.25353 seconds - I'm sorry, I'm going to believe the stopwatch over the human.
|
|
|
Post by martbloke on Sept 13, 2022 9:04:05 GMT -5
If your on PlayStation there is nothing random about tempo on master. The randomness is in your thumbs guys 😂 I skipped the season on pro and played my own for this past year on master - hundreds and hundreds of rounds and there is nothing random about tempo. Maybe one or two times for the year was surprised with a early or late swing. The computer can only read what you're putting into it and if you're late, it will say you're late. If you're early, it will say early on the feedback. These are millisecond movements that is almost impossible to detect by a human - but a computer can. Making a claim the game has random tempo does not explain why the best players every week remain the same. If it was random, we'd have random results and we don't. We have a full season's worth and we see who are the best players and each week they are consistently the best. None of them claim they had to battle random tempo. In real life, you have your whole body to tell you if your swing is off - here it's just a thumb. It's like if I timed a race and I said, 'The stopwatch said 28.25243 seconds but I think it was really 28.25353 seconds - I'm sorry, I'm going to believe the stopwatch over the human. I agree to a certain extent. I don't believe the tempo is random but I have certainly had a few "WTAF!" moments thinking there is no way that was very fast. Now I think in these occasions it's not so much it's random, but there's a flaw with the mechanic possibly due to being reliant on the server. I'm not too sure. What would be good is if the new game actually specified how tempo is calculated. TGC 2019 we were told it was something to do with backswing to downswing speeds and transition, this game says it's only downswing speed but measured across numerous points in the downswing. Between what points does it check? Speed between transition to end? Where does it end? What's the gaps between a grey fast/perfect border to a grey slow/perfect border? Things like these if known and understood, help players understand how sensitive the tempo is and can then stop with "it's all random" nonsense. It can also help players understand how to swing better to get more consistent at hitting the mark.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Sept 13, 2022 9:25:42 GMT -5
I skipped the season on pro and played my own for this past year on master - hundreds and hundreds of rounds and there is nothing random about tempo. Maybe one or two times for the year was surprised with a early or late swing. The computer can only read what you're putting into it and if you're late, it will say you're late. If you're early, it will say early on the feedback. These are millisecond movements that is almost impossible to detect by a human - but a computer can. Making a claim the game has random tempo does not explain why the best players every week remain the same. If it was random, we'd have random results and we don't. We have a full season's worth and we see who are the best players and each week they are consistently the best. None of them claim they had to battle random tempo. In real life, you have your whole body to tell you if your swing is off - here it's just a thumb. It's like if I timed a race and I said, 'The stopwatch said 28.25243 seconds but I think it was really 28.25353 seconds - I'm sorry, I'm going to believe the stopwatch over the human. I agree to a certain extent. I don't believe the tempo is random but I have certainly had a few "WTAF!" moments thinking there is no way that was very fast. Now I think in these occasions it's not so much it's random, but there's a flaw with the mechanic possibly due to being reliant on the server. I'm not too sure. What would be good is if the new game actually specified how tempo is calculated. TGC 2019 we were told it was something to do with backswing to downswing speeds and transition, this game says it's only downswing speed but measured across numerous points in the downswing. Between what points does it check? Speed between transition to end? Where does it end? What's the gaps between a grey fast/perfect border to a grey slow/perfect border? Things like these if known and understood, help players understand how sensitive the tempo is and can then stop with "it's all random" nonsense. It can also help players understand how to swing better to get more consistent at hitting the mark. I don't think servers have anything to do with tempo, game seems the same to me every time I play and I use a wifi connection on PC. Is framerate connected to tempo? I don't know but I just had a go at Bay Hill on my PS4 Pro at 30Hz and I could really notice a big input lag compared to the 80 FPS plus and GSync on PC. It would take some adjusting to getting used to, not smooth at all. Also Bay Hill plays like crap at 60hz on the PS Pro the inconsistency of framerates is very noticeable and off putting. I heard there is performance mode in the new game on consoles which will help to maintain a solid 60fps.
|
|
|
Post by martbloke on Sept 13, 2022 12:34:28 GMT -5
I agree to a certain extent. I don't believe the tempo is random but I have certainly had a few "WTAF!" moments thinking there is no way that was very fast. Now I think in these occasions it's not so much it's random, but there's a flaw with the mechanic possibly due to being reliant on the server. I'm not too sure. What would be good is if the new game actually specified how tempo is calculated. TGC 2019 we were told it was something to do with backswing to downswing speeds and transition, this game says it's only downswing speed but measured across numerous points in the downswing. Between what points does it check? Speed between transition to end? Where does it end? What's the gaps between a grey fast/perfect border to a grey slow/perfect border? Things like these if known and understood, help players understand how sensitive the tempo is and can then stop with "it's all random" nonsense. It can also help players understand how to swing better to get more consistent at hitting the mark. I don't think servers have anything to do with tempo, game seems the same to me every time I play and I use a wifi connection on PC. Is framerate connected to tempo? I don't know but I just had a go at Bay Hill on my PS4 Pro at 30Hz and I could really notice a big input lag compared to the 80 FPS plus and GSync on PC. It would take some adjusting to getting used to, not smooth at all. Also Bay Hill plays like crap at 60hz on the PS Pro the inconsistency of framerates is very noticeable and off putting. I heard there is performance mode in the new game on consoles which will help to maintain a solid 60fps. Frames defo make a difference. There is a lag on 30hz in the swing hence why I have to short swing it feels like for 100-101%. Kind of like an 80% backswing on the animation to start your downswing as it will carry in shortly after. On 60hz it's pretty much 1:1 with my input but 1) my fan on Xbox One X goes mental on that mode and 2) the swing animation just feels so fast that it's off putting a little - probably just a case of not used to it. 1 thing I will say though, on 60hz I can hit perfect tempo so much easier, so yeah I'd say frames has an impact.
|
|
|
Post by twofor22 on Sept 13, 2022 16:37:15 GMT -5
Yes but not to the point of normal feeling swings ending up in extreme red misses. It was as rare as rocking horse sh%$ on pro, and given the only difference between the two is the size of the tempo windows it should be the same on master, but it's not. I think your experience of master differs from many. I have very few very fast/slow and if I do I know straight away when I have hit them. And I don't need shot feedback to tell me. It is most definitely not random on PC with a DS4 and it feels very responsive to me. I am not saying it is not different locally for you but posting a statement that it is random just because you experience it does mean it's the same for everyone. Like I said before that 60hz mode was not patched in for the last gen's PS4's but more for PS5 and you might be getting big framerate dips that effect tempo. I would wager that tempo is much more consistent on a PS5. Maybe it does, but if that was the case then I should have been experiencing these problems all season on pro as well, which I didn't. I'm not expecting to hit perfect every time, but I'm also not expecting two swings that feel the same to result in one perfect and one ridiculous red fast. That just creates uncertainty and ruins the enjoyment of the challenge in the first place. It's a massive jump from pro to master in this current game, and I believe it's too big. There should be a level somewhere in between the two.
|
|