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Post by Deleted on Dec 18, 2023 2:10:10 GMT -5
waggy As others have said I think the main barrier to what you're proposing is the amount of society slots available to TGCT and the amount of extra manhours needed to ranger more courses etc. fwiw though I do think it's a fair question to ask even as someone who has been in the pro tours most of my time on the game. I think given the vast majority of players are in CC and that's where the biggest skill gap is between flights in an ideal world there would be different courses. Happy to give advice on your game over DMs or play a round and give some tips if you fancy it.
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Post by waggy on Dec 18, 2023 6:52:01 GMT -5
waggy As others have said I think the main barrier to what you're proposing is the amount of society slots available to TGCT and the amount of extra manhours needed to ranger more courses etc. fwiw though I do think it's a fair question to ask even as someone who has been in the pro tours most of my time on the game. I think given the vast majority of players are in CC and that's where the biggest skill gap is between flights in an ideal world there would be different courses. Happy to give advice on your game over DMs or play a round and give some tips if you fancy it. I'm not sure what you could do to help. My clubs are already maxed out. Nobody can make me push a joy stick any straighter than I already do. I know all the maths for wind and elevation. My problem is execution. Not to the point where I'm inept but to the point where I'm just not accurate enough for the really tough courses. Especially the ones with narrow fairways. And while my putting is actually very good, it's not good enough. So I'll miss 30 ft putts by maybe 2 or 3 feet. Believe me, I've been playing this game long enough that I know what I'm doing. I just need to execute better. Maybe if I practiced 12 hours a day I would. I'm just not ready to commit that much of my life to this game. So that's where I am.
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Post by b101 on Dec 18, 2023 7:05:10 GMT -5
waggy As others have said I think the main barrier to what you're proposing is the amount of society slots available to TGCT and the amount of extra manhours needed to ranger more courses etc. fwiw though I do think it's a fair question to ask even as someone who has been in the pro tours most of my time on the game. I think given the vast majority of players are in CC and that's where the biggest skill gap is between flights in an ideal world there would be different courses. Happy to give advice on your game over DMs or play a round and give some tips if you fancy it. I'm not sure what you could do to help. My clubs are already maxed out. Nobody can make me push a joy stick any straighter than I already do. I know all the maths for wind and elevation. My problem is execution. Not to the point where I'm inept but to the point where I'm just not accurate enough for the really tough courses. Especially the ones with narrow fairways. And while my putting is actually very good, it's not good enough. So I'll miss 30 ft putts by maybe 2 or 3 feet. Believe me, I've been playing this game long enough that I know what I'm doing. I just need to execute better. Maybe if I practiced 12 hours a day I would. I'm just not ready to commit that much of my life to this game. So that's where I am. Given that you’ve been gone such a long time, I wonder whether course management is part of the issue. Course design has improved a million fold from TGC1 courses (which did rely on purely the ‘point and shoot’, penal school of architecture). In the last few games, people have learned to be more strategic. On good courses, there are often a lot of safe plays rather than just hitting dead at pins. Whilst the ‘very slow/very fast’ still ruin everything, loads of my good scores come from playing to a miss. I typically have a slight push fast, so I’ll aim 5-10 feet right of most pins. Additionally, I’ll err on the side of the green where there aren’t hazards and take bogey out of the equation. One thing that we do try on all holes is to tempt players to take a chance they shouldn’t, when there’s an easier route to par - play close to a hazard for an advantage, steer clear and you leave a more challenging approach. All good holes are risk/reward to an extent when you start viewing them this way. Apologies if this comes across as patronising, but given the huge leaps in designers’ understanding since your absence began, I figure it might be part of it. CC shouldn’t have any really narrow fairways, so it might be a case of just aiming for the fat part or clubbing down more regularly (especially with this week’s course).
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Post by Deleted on Dec 18, 2023 7:26:45 GMT -5
As B101 says most of what I'd be saying is course management and managing your misses. I score well but I wouldn't be as straight shooting as most. I play with a miss in mind and by feel. Given your struggles with execution I'd maybe even hazard a guess it might be beneficial to move away from the mathematical approach and freewheel more.
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Post by waggy on Dec 18, 2023 8:01:35 GMT -5
One thing I will confirm. I don't play safe. To me, it's giving in to a course. I know there are tons of shots where I could go down to a 3 wood and hit the wider part of the fairway. But then I'm left with a longer approach shot.
Anyway, I've got another week ahead of me. Let me try to safe approach and see what it does for me. Unless of course we have an easy course this week.
I'll report my rounds when I get back.
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Post by b101 on Dec 18, 2023 8:06:36 GMT -5
One thing I will confirm. I don't play safe. To me, it's giving in to a course. I know there are tons of shots where I could go down to a 3 wood and hit the wider part of the fairway. But then I'm left with a longer approach shot. Anyway, I've got another week ahead of me. Let me try to safe approach and see what it does for me. Unless of course we have an easy course this week. I'll report my rounds when I get back. Well, not playing safe with tempo issues would explain it. Having designed this week's course (it's not long), that approach will kill you. Take 3 wood off the tee occasionally on par fours and you'll still have a wedge in. After that, just try to leave the ball below the hole and use green slopes to funnel the ball to the pins where you can. If you don't get overly aggressive the main challenge is on the greens. Beyond that, there's a couple of challenging par threes (5 and 10) - 5 you can always bail to the middle of the green and 10 is about not getting wet with a long club.
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Post by waggy on Dec 18, 2023 8:38:05 GMT -5
One thing I will confirm. I don't play safe. To me, it's giving in to a course. I know there are tons of shots where I could go down to a 3 wood and hit the wider part of the fairway. But then I'm left with a longer approach shot. Anyway, I've got another week ahead of me. Let me try to safe approach and see what it does for me. Unless of course we have an easy course this week. I'll report my rounds when I get back. Well, not playing safe with tempo issues would explain it. Having designed this week's course (it's not long), that approach will kill you. Take 3 wood off the tee occasionally on par fours and you'll still have a wedge in. After that, just try to leave the ball below the hole and use green slopes to funnel the ball to the pins where you can. If you don't get overly aggressive the main challenge is on the greens. Beyond that, there's a couple of challenging par threes (5 and 10) - 5 you can always bail to the middle of the green and 10 is about not getting wet with a long club. Round 1 - 80 (9 over) I was fine off the tee except for 2 errant shots. My problem was on the greens. The par 3s killed me. The only way I was scoring better was to putt better. And the sad part is, I missed one par putt by 4 inches and another one by 5 inches. For me, reading these greens was brutal. It's probably the weakest part of my game. Aside from that, my biggest problem is distance. A shot I expect to go 150 yards goes 130 yards or maybe 135 yards. So when I try to adjust the other way, the ball goes too far. No consistency and I don't understand why. So I'm playing a lot of guessing games out there and that's just no way to win. FWIW, I'd say with the exception of the greens, this is a very easy course and I should have never shot so poorly. But, somehow I did.
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Post by waggy on Dec 18, 2023 9:09:04 GMT -5
Round 2 - 85
Again, the par 3s killed me and hole 16's pin position was just brutal. My first putt landed back at my feet. I triple bogied that hole.
This round should clinch my demotion back to Q-School. Thank God.
Thanks for your help but I'm just not good at this game and never will be.
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Post by albinobluesheep on Dec 18, 2023 11:42:57 GMT -5
A shot I expect to go 150 yards goes 130 yards or maybe 135 yards. So when I try to adjust the other way, the ball goes too far. No consistency and I don't understand why. So I'm playing a lot of guessing games out there and that's just no way to win. Is it because you are messing with the spin/loft/attack angle/whatever in order to try and get the ball to stop? Since we don't have pro-vision on for changes to shaping there are some shots that have a massive change in distance compared to other adjustments. As someone who has played real golf most of my life, and in more recently years spent many hours on a launch monitor to get my real life swing optimized (as much as as 10-15 handicap can), the adjustments in PGA2k23 do not make intuitive sense for how the flight distance changes, but they are at least consistent. Once I watched some high-level players videos of their rounds and realized I was completely missing some keys to distance control. I had to spend some actual "range time" with pro vision switched on ,practicing trying to adjust how the different shaping changes or doesn't change. I'll still miss-estimate elevation/wind a lot, personally.
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Post by Deleted on Dec 18, 2023 12:07:18 GMT -5
Round 2 - 85 Again, the par 3s killed me and hole 16's pin position was just brutal. My first putt landed back at my feet. I triple bogied that hole. This round should clinch my demotion back to Q-School. Thank God. Thanks for your help but I'm just not good at this game and never will be. Why not join some pro swing difficulty societies and play to your skill level you will enjoy the game much more and it seems to me your really are not right now. The game has 5 difficulties so we can play to our suited swing skill level. Seems like people are forcing themselves to play master whether too easy or too hard just because they do on TGCTours.
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Post by waggy on Dec 18, 2023 12:07:21 GMT -5
A shot I expect to go 150 yards goes 130 yards or maybe 135 yards. So when I try to adjust the other way, the ball goes too far. No consistency and I don't understand why. So I'm playing a lot of guessing games out there and that's just no way to win. Is it because you are messing with the spin/loft/attack angle/whatever in order to try and get the ball to stop? Since we don't have pro-vision on for changes to shaping there are some shots that have a massive change in distance compared to other adjustments. As someone who has played real golf most of my life, and in more recently years spent many hours on a launch monitor to get my real life swing optimized (as much as as 10-15 handicap can), the adjustments in PGA2k23 do not make intuitive sense for how the flight distance changes, but they are at least consistent. Once I watched some high-level players videos of their rounds and realized I was completely missing some keys to distance control. I had to spend some actual "range time" with pro vision switched on ,practicing trying to adjust how the different shaping changes or doesn't change. I'll still miss-estimate elevation/wind a lot, personally. So what do I do?
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Post by waggy on Dec 18, 2023 12:10:41 GMT -5
Round 2 - 85 Again, the par 3s killed me and hole 16's pin position was just brutal. My first putt landed back at my feet. I triple bogied that hole. This round should clinch my demotion back to Q-School. Thank God. Thanks for your help but I'm just not good at this game and never will be. Why not join some pro swing difficulty societies and play to your ,skill level you will enjoy the game much more. The game has 5 difficulties so we can play to a suited level. Seems like people are forcing themselves to play master whether too easy or too hard just because they do on TGCTours. I've already played everything else to death. I've played career mode I don't know how many times. After a while, it becomes pointless. The TGC tour is the only thing that gives me any incentive and I'd be fine with it if it wasn't so frustrating at times. Do you know I got up to CC-J one week? I have no idea how that happened but I quickly came back down to earth.
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Post by sroel908 on Dec 18, 2023 12:14:58 GMT -5
Why not join some pro swing difficulty societies and play to your ,skill level you will enjoy the game much more. The game has 5 difficulties so we can play to a suited level. Seems like people are forcing themselves to play master whether too easy or too hard just because they do on TGCTours. I've already played everything else to death. I've played career mode I don't know how many times. After a while, it becomes pointless. The TGC tour is the only thing that gives me any incentive and I'd be fine with it if it wasn't so frustrating at times. Do you know I got up to CC-J one week? I have no idea how that happened but I quickly came back down to earth. Have you tried the 3-Click mechanic? And, as @hammers1man is saying, there are other societies (which is what TGCT is) that let you play on Pro swing. Sure, they're not actually TGCT. But there'd still be competition with others and it would use a difficulty level that would offer you much less stress.
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Post by waggy on Dec 18, 2023 12:16:52 GMT -5
I've already played everything else to death. I've played career mode I don't know how many times. After a while, it becomes pointless. The TGC tour is the only thing that gives me any incentive and I'd be fine with it if it wasn't so frustrating at times. Do you know I got up to CC-J one week? I have no idea how that happened but I quickly came back down to earth. Have you tried the 3-Click mechanic? Yeah. Believe it or not, I can't get the hang of it which is odd. 3 click is the first thing I played back in the 90s when I got my first golf game. But for some reason, this form of it baffles the hell out of me.
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Post by JosiaDB on Dec 18, 2023 12:44:16 GMT -5
Wow, just reading this thread, my game sounds just like waggy's.
Basically I have played this game since the first one. So I'm not a newcomer to the game. I don't play golf in real life, (only played casually when young, but that was 30 yrs ago) and while I really enjoy pixel golf, I have no desire to practice and make this game a lifestyle. Its just for fun, and (hopeful) relaxation. I enjoy 2, rarely 3 rounds in a day, and thats it. I got too many other games I enjoy.
Tempo is the thing for me. I can do the math, I can do the strategy, I know where to try to place the ball, but I can't seem to do that consistently. I will try to hit my ball in the proper spot, and 50% of the time I either miss hit it completely, or it goes left or right. But since I have no idea what I did to cause that... the minute I start playing it left or right.... I then start to hit it straight as an arrow and since I played it to left so to speak, then I'm still in a bad spot off the fairway. That has always been my main problem, the problem no one seems to be able to help me with... I am so bad with a controller, that I don't know what I'm doing physically that causes the ball to go the way it did. Like Waggy said, I can't move the controller any straighter or a better tempo than I "feel" like I'm moving it.
Once I hit a bad shot or two, then its all downhill it seems. Mentally, I'm at the point that I do so bad, I'm subconsciously trying to fix whatever I did bad on the previous shots, and all the sudden I can't hit anything right.
Also, like waggy, I tend to take too many chances. I get suckered into going for that risky shot. every. time. you designers get me on that one!
So couple that with the fact that the ball constantly does things that I don't expect or know what causes it. I will be hitting uphill slope, the green is 30 feet above me, and I'll have the club that lands the ball just before the hole... and somehow it carries 20 feet off the back of the green. Just one example, but quite frequently that kind of thing happens, I'm thinking according to all the math I read, and how the ball behaves, that should have never happened... what happened? I don't know.. if I knew what caused it, I would know how to fix it.
So what does this have to do with the topic? Probably not a thing. But it helps me to talk, hoping someone will listen, (thank you to anyone that did!) and I thought it interesting to read most of Waggy's comments on play seems to mirror my own.
Regarding improving the Experience, I honestly don't mind the difficult courses. I mean, I play the Kinetic one each week for practice. Now it IS aggravating for me to (given the above commentary) finally get that one in 10 good shot, only to see it roll completely off the green or fairway. But again, as long as I am playing people comparable to me, I'm ok with that.
-which brings me to the only thing I would love to see a way to improve-
When I qualified back last year, I had one of my very few GREAT games. I played Qualifying great and got put in CC-E I should be in CC-L or K. The current system has you go up or down... SLOWLY. Which is good. Unless you get put in a division 7 divisions away from where you should be. I am not a player that will roll over, I play my best each time I play. So, it has been over a year now, of slowly loosing, playing people that are way better than me, watching others complain about scores I can only dream of. I am just now down to CC-I. I think... maybe J.. but its been a very down and hard to play year, simply because I got put in the wrong division, if and if there was a way to say hey I should be down in K, I don't know what it was.
So maybe thats what I would suggest. Maybe there could be something for those that are stuck in the wrong division to get to the right division without having to wait a year or more.
See, I brought it back to topic!
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