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Post by PicnicGuy / BobalooNOLA on Nov 21, 2022 9:13:47 GMT -5
I play with an almost 'blank' HUD, so I have to admit that I rarely look at the 'maximum putt" number unless I find my normal putting stroke is extremely long or short. If I haven't figured out the speed by the 4th hole or so, that's either on me - or I'm lucky to be hitting so close I don't need to know, lol.
It would be cool if they implemented a practice green that was 'course specific' that you could hit before a round, with the same green speed as the round is set for. Then I'd think it would be fair of them to eliminate any reference to 'green speed' or 'max distance' while playing.
I STILL don't 'feel' any significant ball-type difference in putting under 50 feet, or downhill rollout, but that's my lack of stick skills, perhaps ... and only a half dozen rounds with low-level consumables to judge it by, as well.
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Post by paddyjk19 on Nov 21, 2022 10:19:43 GMT -5
I play with an almost 'blank' HUD, so I have to admit that I rarely look at the 'maximum putt" number unless I find my normal putting stroke is extremely long or short. If I haven't figured out the speed by the 4th hole or so, that's either on me - or I'm lucky to be hitting so close I don't need to know, lol. It would be cool if they implemented a practice green that was 'course specific' that you could hit before a round, with the same green speed as the round is set for. Then I'd think it would be fair of them to eliminate any reference to 'green speed' or 'max distance' while playing. I STILL don't 'feel' any significant ball-type difference in putting under 50 feet, or downhill rollout, but that's my lack of stick skills, perhaps ... and only a half dozen rounds with low-level consumables to judge it by, as well. If you look at the green speed number on the first green every time you play then it won’t take 4 holes to figure out… 134 - easy pace, give it a nudge. 155 - take a little off, be careful downhill, allow a bit more break. 182 - fcuk! Fcuk! Fcuk! Just tap it and pray
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Post by sroel908 on Nov 21, 2022 10:51:05 GMT -5
I play with an almost 'blank' HUD, so I have to admit that I rarely look at the 'maximum putt" number unless I find my normal putting stroke is extremely long or short. If I haven't figured out the speed by the 4th hole or so, that's either on me - or I'm lucky to be hitting so close I don't need to know, lol. It would be cool if they implemented a practice green that was 'course specific' that you could hit before a round, with the same green speed as the round is set for. Then I'd think it would be fair of them to eliminate any reference to 'green speed' or 'max distance' while playing. I STILL don't 'feel' any significant ball-type difference in putting under 50 feet, or downhill rollout, but that's my lack of stick skills, perhaps ... and only a half dozen rounds with low-level consumables to judge it by, as well. You might not see/feel very much of a difference when using low-level golf balls, but if you use any of the higher-level ones the difference is quite apparent. I've used several Legendary and Epic golf balls in career mode, and they cut lots strokes off my score, especially since certain ones travel about 20 yards farther off the tee, and stop much quicker when hitting approach shots and putts.
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Post by zooby97 on Nov 21, 2022 11:24:23 GMT -5
So where is the end of the world with these default balls? I see scores are still good and maybe even better…..Of course courses can dictate scoring from week to week but the talk was that this was the end of the tours with these default balls.
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Post by Mick on Nov 21, 2022 12:36:31 GMT -5
So where is the end of the world with these default balls? I see scores are still good and maybe even better…..Of course courses can dictate scoring from week to week but the talk was that this was the end of the tours with these default balls. The green speeds make all the difference and that was where the special balls came in. As long as we don't get super fast greens the scores will be a lot better.
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Post by bubbadave on Nov 21, 2022 13:09:12 GMT -5
I haven't touched a single consumable golf ball. I have 81 first generation and 27 second generation consumable. Of course, the 2nd gen balls aren't showing in inventory, but, meh. I wouldn't even know where to begin with consumable balls.
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Post by bubbadave on Nov 21, 2022 13:11:02 GMT -5
You might not see/feel very much of a difference when using low-level golf balls, but if you use any of the higher-level ones the difference is quite apparent. I've used several Legendary and Epic golf balls in career mode, and they cut lots strokes off my score, especially since certain ones travel about 20 yards farther off the tee, and stop much quicker when hitting approach shots and putts. I have 3 each of the epic aviator and redline. How did you get your hands on legendary, if I may ask?
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Post by sroel908 on Nov 21, 2022 13:18:22 GMT -5
You might not see/feel very much of a difference when using low-level golf balls, but if you use any of the higher-level ones the difference is quite apparent. I've used several Legendary and Epic golf balls in career mode, and they cut lots strokes off my score, especially since certain ones travel about 20 yards farther off the tee, and stop much quicker when hitting approach shots and putts. I have 3 each of the epic aviator and redline. How did you get your hands on legendary, if I may ask? Used VC to "buy" them.
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Post by martbloke on Nov 21, 2022 17:30:33 GMT -5
I play with an almost 'blank' HUD, so I have to admit that I rarely look at the 'maximum putt" number unless I find my normal putting stroke is extremely long or short. If I haven't figured out the speed by the 4th hole or so, that's either on me - or I'm lucky to be hitting so close I don't need to know, lol. It would be cool if they implemented a practice green that was 'course specific' that you could hit before a round, with the same green speed as the round is set for. Then I'd think it would be fair of them to eliminate any reference to 'green speed' or 'max distance' while playing. I STILL don't 'feel' any significant ball-type difference in putting under 50 feet, or downhill rollout, but that's my lack of stick skills, perhaps ... and only a half dozen rounds with low-level consumables to judge it by, as well. Wasn't it in TGC2 where from the event screen you could go to practice and, I think but don't quote me on it, the putting green was course and round specific speed. I don't understand why they removed being able to go to practice from the event screen. Having to back out to practice then quit that and manoeuvre back to the society or career area to start your event is long!
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Post by twofor22 on Nov 21, 2022 18:56:09 GMT -5
I played a round in kinetic yesterday with two ghosts, one of them had a green speed higher than me and the other ghost which were the same as each other. I'm assuming he had a roll fitting or skill set on his putter. It increased the speed number by 2 metres/6-7 feet. Obviously likes faster greens 😁
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Post by zooby97 on Nov 21, 2022 19:28:42 GMT -5
So where is the end of the world with these default balls? I see scores are still good and maybe even better…..Of course courses can dictate scoring from week to week but the talk was that this was the end of the tours with these default balls. The green speeds make all the difference and that was where the special balls came in. As long as we don't get super fast greens the scores will be a lot better. But even Doyley said he wasn’t going to put very fast green speeds in CC. I’m sure a little faster in the Pro’s but I doubt he would have an unplayable setup. I think people overreacted a little with the default balls.
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Post by InsanericK on Nov 21, 2022 19:54:06 GMT -5
Well of course of default ball looks great this week on CC. If someone complain, the driving range is there waiting for you. In fact, conditions were so made for the default ball that I had the impression of playing with a good old legendary friction ball on slow and very soft greens. They even killed the only fun of the default ball wich is rolling on approach shots. Approach shots were stoppingg on the greens like it's a bowling ball falling from 100f. So much for the irrelistic conditions that consumables creates! 😂 Anyway, it is what it is. Fun is down a bit, irony is now skyrocketting though
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Post by PicnicGuy / BobalooNOLA on Nov 21, 2022 23:15:48 GMT -5
I play with an almost 'blank' HUD, so I have to admit that I rarely look at the 'maximum putt" number unless I find my normal putting stroke is extremely long or short. If I haven't figured out the speed by the 4th hole or so, that's either on me - or I'm lucky to be hitting so close I don't need to know, lol. It would be cool if they implemented a practice green that was 'course specific' that you could hit before a round, with the same green speed as the round is set for. Then I'd think it would be fair of them to eliminate any reference to 'green speed' or 'max distance' while playing. I STILL don't 'feel' any significant ball-type difference in putting under 50 feet, or downhill rollout, but that's my lack of stick skills, perhaps ... and only a half dozen rounds with low-level consumables to judge it by, as well. You might not see/feel very much of a difference when using low-level golf balls, but if you use any of the higher-level ones the difference is quite apparent. I've used several Legendary and Epic golf balls in career mode, and they cut lots strokes off my score, especially since certain ones travel about 20 yards farther off the tee, and stop much quicker when hitting approach shots and putts. Oh, I feel (and see) the difference on approaches and chips, even ball flight in the wind (all the things a real ball change should affect) - just not on any but REALLLY long (50' or more, or over 1' uphill) putts or the rollouts from them. Haven't had any Epics yet, will use them somewhere if they drop just to see. The default ball stops fine, just add a bit of loft, underclub downwind, don't overswing, etcetera,
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Post by PicnicGuy / BobalooNOLA on Nov 21, 2022 23:26:42 GMT -5
I play with an almost 'blank' HUD, so I have to admit that I rarely look at the 'maximum putt" number unless I find my normal putting stroke is extremely long or short. If I haven't figured out the speed by the 4th hole or so, that's either on me - or I'm lucky to be hitting so close I don't need to know, lol. It would be cool if they implemented a practice green that was 'course specific' that you could hit before a round, with the same green speed as the round is set for. Then I'd think it would be fair of them to eliminate any reference to 'green speed' or 'max distance' while playing. I STILL don't 'feel' any significant ball-type difference in putting under 50 feet, or downhill rollout, but that's my lack of stick skills, perhaps ... and only a half dozen rounds with low-level consumables to judge it by, as well. If you look at the green speed number on the first green every time you play then it won’t take 4 holes to figure out… 134 - easy pace, give it a nudge. 155 - take a little off, be careful downhill, allow a bit more break. 182 - fcuk! Fcuk! Fcuk! Just tap it and pray Meh, just another way to make it feel a bit more like real-life.
Can't say I played many courses classy enough to alert players to the daily stimpmeter reading. Although, to be fair, here in Texas it's really just 'fast', 'faster', and 'concrete'. Also, IRL, some greens on a course are a bit faster or slower than others, especially by day's end in the summer.
Personally, if the designer is being remotely sensible in the pin placements, 182 is a totally puttable speed. 167-175 seems to be sweet for me, and anything under 155 cause me MUCH consternation on long or uphill putts.
The longer the putting stroke the more chance to get it offline.
But we all pray where we need to, eh ?
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Post by sanchez on Nov 23, 2022 13:14:01 GMT -5
If we are going all in I will take Ernie Els all day. Sam Snead smoother than Els. Maybe but Ernie's in his prime was poetry in motion. Just loved too watch it. Who is Sam Snead??? Oh you mean Humphry Bogart. Now i will admit he was smooth but not Ernie smooth.
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