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Post by pobee10 on Oct 24, 2022 20:48:34 GMT -5
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Post by paddyjk19 on Oct 25, 2022 2:49:36 GMT -5
THAT IS AWESOME NEWS!!!
Be sure to keep a spare course file somewhere on your PC of your work after publishing as it may get deleted out of your published courses.
Similar thing happened with CLV and Firethorn a few years ago so he distributed the file to a few of us on here to publish under random names so we would always have versions floating around if one got deleted!
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Post by blueblood1995 on Oct 25, 2022 7:27:48 GMT -5
Just had a round. Jeesuz those greens! Had too many approaches finish above the hole.
Others who have a better knwoledge of AN will be better placed to offer great feedback but some of my observations are as follows: * Make sure fringe around the greens is clean. Some lines that followed the putting surface were a bit out. * Would love to see some well constructed rockwork around the creeks areas, esp. hole 13 * Assuming you will put some tourney objects in. 15 would benefit from this. Don't over do ot however. * Assuming you have a bit more work to do around Raes Creek and the creek following 13 ??
I'm sure there are some other things but at first glance these things stood out.
I liked the planting. I think you've captured the feel very well. Maybe some a little but more planting required at ground level ??
And yes clubhouse areas need further work.
Keep going. Looks like it will be a very good rendition. Hpoe this helps a little bit.
Cheers
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Post by paddyjk19 on Oct 25, 2022 8:55:59 GMT -5
Just a few playability issues I found;
On the 9th if you pitch into the backstop (between first tier and second) the ball still rolls all the way off the green, IRL it’ll stay on the first tier
On 16 if you bank it in off the slope in the middle of the green it rolls into the water again which doesn’t happen IRL
Could resolve this by dialling the speed back a touch or do a bit of manual sculpting just to soften a few areas.
I’d be happy to try the latter for you if you DM and I’ll send you my email for a copy of course file and you can see what you think, I had to do this on a few greens at Brookline
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Post by pobee10 on Oct 25, 2022 9:18:43 GMT -5
Just a few playability issues I found; On the 9th if you pitch into the backstop (between first tier and second) the ball still rolls all the way off the green, IRL it’ll stay on the first tier On 16 if you bank it in off the slope in the middle of the green it rolls into the water again which doesn’t happen IRL Could resolve this by dialling the speed back a touch or do a bit of manual sculpting just to soften a few areas. I’d be happy to try the latter for you if you DM and I’ll send you my email for a copy of course file and you can see what you think, I had to do this on a few greens at Brookline Let me look into and i will report back, need to get 16 right as that is a signature slope. Appreciate it
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Post by paddyjk19 on Oct 25, 2022 9:44:29 GMT -5
Just a few playability issues I found; On the 9th if you pitch into the backstop (between first tier and second) the ball still rolls all the way off the green, IRL it’ll stay on the first tier On 16 if you bank it in off the slope in the middle of the green it rolls into the water again which doesn’t happen IRL Could resolve this by dialling the speed back a touch or do a bit of manual sculpting just to soften a few areas. I’d be happy to try the latter for you if you DM and I’ll send you my email for a copy of course file and you can see what you think, I had to do this on a few greens at Brookline Let me look into and i will report back, need to get 16 right as that is a signature slope. Appreciate it You might just need to tone them down speed wise, on 16 pin was back right, hit a shot that finished in right fringe, just got my chip on the green and it rolled into the water, dropped other side of lake, pitched 8 ft short of the pin, almost came to a stop and then rolled back into water, did same again, then hit one to 6 inches eventually but it shouldn’t roll naturally into the water off that slope from a standstill IMO. Other thing I noticed is the lake edge on 15 is a bit jagged in places (happens in LiDAR unless you fill all holes under blue mask) might need to smooth the edges out and then lower to get the steepness of slope back
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Post by paddyjk19 on Oct 25, 2022 9:46:19 GMT -5
Must say planting was really good though, felt a great environment, sometimes the LiDAR is just too severe for game mechanics particularly with the new added roll, just needs a bit of tweaking and you’ve got a great product!
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Post by yeltzman on Oct 25, 2022 12:22:10 GMT -5
Real shame HB/2k messed with the green speeds going back to April when i placed the 2022 pins, they played great at 7.0 speed very tough at 8.5.Tried to copy Stewart cink's hole in one failed on 40 attempts. 16th green with 2022 pins.
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Post by pobee10 on Oct 25, 2022 12:41:48 GMT -5
Real shame HB/2k messed with the green speeds going back to April when i placed the 2022 pins, they played great at 7.0 speed very tough at 8.5.Tried to copy Stewart cink's hole in one failed on 40 attempts. 16th green with 2022 pins. They are set to 12 in the published version, do you know how that equates to the 7.0 you have there? I think 2k23 goes up to 14 which means that equates to about 11.5 in 2k23 assuming same scale.
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Post by yeltzman on Oct 25, 2022 13:44:32 GMT -5
I have no idea about 2k23 i am still on 2k21,i think it was the 6th green looking back where one of the pins in 2k21 was unplayable from 2022 pins,look forward to giving the final version a go in 2023 when hopefully a few decisions are made with the game.
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Post by paddyjk19 on Oct 25, 2022 23:46:29 GMT -5
Real shame HB/2k messed with the green speeds going back to April when i placed the 2022 pins, they played great at 7.0 speed very tough at 8.5.Tried to copy Stewart cink's hole in one failed on 40 attempts. 16th green with 2022 pins. They are set to 12 in the published version, do you know how that equates to the 7.0 you have there? I think 2k23 goes up to 14 which means that equates to about 11.5 in 2k23 assuming same scale. I don’t think there’s any relevant scale to use, I was playtesting one of my courses that was perfectly playable on 8.5 in 2k21. It’s completely unplayable on 14 in 2k21, I’d say it will still be at 12. On courses with severe greens like Augusta you might need to aim for 9-10
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Post by mctrees02 on Oct 27, 2022 15:25:51 GMT -5
pobee10 overall the playability and environment are very well done here. With enough playtesting, we can all find a few things that don't quite line up with IRL course (ie - balls sticking in short grass on both sides of 15)but you've done a great job so far. Two suggestions from me 1) have somebody whose experienced with water planes clean up the creek on 13. It needs a lot of work. 2) remove the plants from the bridge on 12. I get that you want the bridge to look green from the tee box...but personally I would sacrifice that up to game limitations.
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Post by pobee10 on Oct 27, 2022 16:32:55 GMT -5
pobee10 overall the playability and environment are very well done here. With enough playtesting, we can all find a few things that don't quite line up with IRL course (ie - balls sticking in short grass on both sides of 15)but you've done a great job so far. Two suggestions from me 1) have somebody whose experienced with water planes clean up the creek on 13. It needs a lot of work. 2) remove the plants from the bridge on 12. I get that you want the bridge to look green from the tee box...but personally I would sacrifice that up to game limitations. I also need a clubhouse guy spent a lot of time on the creek last night as well as the 9th and 16th greens, i think you will see vast improvements there.
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Post by blueblood1995 on Nov 26, 2022 5:10:47 GMT -5
just played your beta again. Hole 10 is a par 5 but actually a par 4 in tourney play.
How are you getting on with this one.
I'd make sure you'd request more playtesting before release.
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Post by whyamievendoingthis on Dec 3, 2022 19:04:43 GMT -5
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