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Post by JosiaDB on Oct 15, 2019 17:36:21 GMT -5
I too will start flopping out of every bunker. hammers1man I hope that I'm not causing you to lose any enthusiasm. I'm only trying to understand and make sure I'm within the rules, and as I admitted, I have not golfed in over 30 years, (and even then it was barely casual, at best) so I confess I don't really realize some of these things
Believe me sir, if I were actively trying to do something unrealistic to make my scores better, I wouldn't be in the bottom of the leaderboard.
So as I understand it-
1) no chipping out of bunkers. Always flop shot. And use the length of the backswing for distance control. Like, make it say 85%, or 50% or something.
Now question, does this apply to ALL bunkers, even the ones in the fairway?
Because I'll admit, I just hit normal shots out of those, with an iron, to get it as far as I can. If we are hitting max of 42 yards out of fairway bunkers, then I've been really doing it wrong, and my scores will shoot up to +50 or more.
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Post by Art Vandelay on Oct 15, 2019 19:13:45 GMT -5
I too will start flopping out of every bunker. hammers1man I hope that I'm not causing you to lose any enthusiasm. I'm only trying to understand and make sure I'm within the rules, and as I admitted, I have not golfed in over 30 years, (and even then it was barely casual, at best) so I confess I don't really realize some of these things
Believe me sir, if I were actively trying to do something unrealistic to make my scores better, I wouldn't be in the bottom of the leaderboard.
So as I understand it-
1) no chipping out of bunkers. Always flop shot. And use the length of the backswing for distance control. Like, make it say 85%, or 50% or something.
Now question, does this apply to ALL bunkers, even the ones in the fairway?
Because I'll admit, I just hit normal shots out of those, with an iron, to get it as far as I can. If we are hitting max of 42 yards out of fairway bunkers, then I've been really doing it wrong, and my scores will shoot up to +50 or more.
If you have a full shot ahead of you, whether you are in sand or fairway or rough of any heaviness, a full swing is realistic. I too will flop all my greenside bunkers going forward, the challenge will freshen my scores upward but I love a challenge.
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Post by ChipsforAces on Oct 15, 2019 19:18:00 GMT -5
Maybe its a good time , to set some Solid Rules. about how to Play Ultra Sim Format. I am all for Playing this game the Hardest way just like real Golf . I am all for . Just like we do with No Loft box. ( result is 2 stroke penalty ) its an honesty thing. and call ourselves out on it. ( Luckily I haven't had to Yet. ) Along with the USE main Rules we already have. I Just feel that these 4 things to remember are important for the most Realism and Fun. 1. Only Partial Shots and 100 percent full power . ( meaning not holding your backswing for a second or more ( to achieve less Power )) ,for reduced distance. it you do it . it should be a 1 stroke penalty. Distance can be controlled by the length of backswing. Sometimes a slow is achieved by a glitch in the game. as long as the backswing is not, Held for a second or more before swinging on purpose to achieve a slow. 2. No Chipping out of Green Side Bunkers. Just like Chipping on the green rule. Should also be a 1 Stroke penalty. I agree that the Partial Flop shot ( with a little practice can achieve short distances ) ( of course Fairway bunkers are for full shots and Partials with any club, along with Pitch or Flop full shots and partials.) 3. If we go for full realism , I also say get rid of the Marker that shows where the hole is when making your shot. 4. No Follow Cam . if you peak or use it by accident. it should also be a 1 stroke Penalty. This is the way I feel is the best chance for some real Fun. I will be playing this way , for the rest of the Season. Sounds like a good Idea to me. Lets Just make sure we have Fun. Im mostly just playing against my Handicap and Just Hoping for some Progress as the season continues. Good Luck to everyone, The Ultra Sim Experience is the Only Way to Play , Honestly would be the nice to have HB Publish an Ultra Sim Version of this game but till then this is all we got. Onward Carry ON. LEts Go.
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Post by Art Vandelay on Oct 15, 2019 19:59:39 GMT -5
Maybe its a good time , to set some Solid Rules. about how to Play Ultra Sim Format. I am all for Playing this game the Hardest way just like real Golf . I am all for . Just like we do with No Loft box. ( result is 2 stroke penalty ) its an honesty thing. and call ourselves out on it. ( Luckily I haven't had to Yet. ) Along with the USE main Rules we already have. I Just feel that these 4 things to remember are important for the most Realism and Fun. 1. Only Partial Shots and 100 percent full power . ( meaning not holding your backswing for a second or more ( to achieve less Power )) ,for reduced distance. it you do it . it should be a 1 stroke penalty. Distance can be controlled by the length of backswing. Sometimes a slow is achieved by a glitch in the game. as long as the backswing is not, Held for a second or more before swinging on purpose to achieve a slow. 2. No Chipping out of Green Side Bunkers. Just like Chipping on the green rule. Should also be a 1 Stroke penalty. I agree that the Partial Flop shot ( with a little practice can achieve short distances ) ( of course Fairway bunkers are for full shots and Partials with any club, along with Pitch or Flop full shots and partials.) 3. If we go for full realism , I also say get rid of the Marker that shows where the hole is when making your shot. 4. No Follow Cam . if you peak or use it by accident. it should also be a 1 stroke Penalty. This is the way I feel is the best chance for some real Fun. I will be playing this way , for the rest of the Season. Sounds like a good Idea to me. Lets Just make sure we have Fun. Im mostly just playing against my Handicap and Just Hoping for some Progress as the season continues. Good Luck to everyone, The Ultra Sim Experience is the Only Way to Play , Honestly would be the nice to have HB Publish an Ultra Sim Version of this game but till then this is all we got. Onward Carry ON. LEts Go. Point #3, I consider this like using a rangefinder. Not illegal for casual rounds, but the pros don't use it in competition. Is there a way to turn this off? Will make it super hard to judge distances. Near as I can tell all the other points were always in place or (greensde bunker chipping) recently discussed.
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Post by Art Vandelay on Oct 15, 2019 20:18:03 GMT -5
Streaming my rounds 1 & 2 to a throng of....nobody. ![](https://i.gyazo.com/edc2a8a3a4f8678d927dfada85b4f637.jpg) Feel its gonna be a grind for me. I usually favor RCR or LiDAR courses, this one is fine but not my favorite. Not sure why....doubt a -10 round would change my mind either (but I would take it lol). Onward!
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Oct 15, 2019 20:45:24 GMT -5
Maybe its a good time , to set some Solid Rules. about how to Play Ultra Sim Format. I am all for Playing this game the Hardest way just like real Golf . I am all for . Just like we do with No Loft box. ( result is 2 stroke penalty ) its an honesty thing. and call ourselves out on it. ( Luckily I haven't had to Yet. ) Along with the USE main Rules we already have. I Just feel that these 4 things to remember are important for the most Realism and Fun. 1. Only Partial Shots and 100 percent full power . ( meaning not holding your backswing for a second or more ( to achieve less Power )) ,for reduced distance. it you do it . it should be a 1 stroke penalty. Distance can be controlled by the length of backswing. Sometimes a slow is achieved by a glitch in the game. as long as the backswing is not, Held for a second or more before swinging on purpose to achieve a slow. 2. No Chipping out of Green Side Bunkers. Just like Chipping on the green rule. Should also be a 1 Stroke penalty. I agree that the Partial Flop shot ( with a little practice can achieve short distances ) ( of course Fairway bunkers are for full shots and Partials with any club, along with Pitch or Flop full shots and partials.) 3. If we go for full realism , I also say get rid of the Marker that shows where the hole is when making your shot. 4. No Follow Cam . if you peak or use it by accident. it should also be a 1 stroke Penalty. This is the way I feel is the best chance for some real Fun. I will be playing this way , for the rest of the Season. Sounds like a good Idea to me. Lets Just make sure we have Fun. Im mostly just playing against my Handicap and Just Hoping for some Progress as the season continues. Good Luck to everyone, The Ultra Sim Experience is the Only Way to Play , Honestly would be the nice to have HB Publish an Ultra Sim Version of this game but till then this is all we got. Onward Carry ON. LEts Go. Point #3, I consider this like using a rangefinder. Not illegal for casual rounds, but the pros don't use it in competition. Is there a way to turn this off? Will make it super hard to judge distances.Near as I can tell all the other points were always in place or (greensde bunker chipping) recently discussed. Art, you can turn the flag marker off and move the distances to your HUD box. It's in the game settings.
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Post by Art Vandelay on Oct 15, 2019 20:59:30 GMT -5
Round 2, same score, different way: ![](https://i.gyazo.com/d8310f7e34943d7ac35dcbb86186bbf8.jpg) That bogey on 17 was soul crushing, but on 18 I missed a 3 footer for birdie. Ugh. Onward!
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Post by Art Vandelay on Oct 15, 2019 22:12:19 GMT -5
With ChipsforAces watching, had a small improvement in round 3: ![](https://i.gyazo.com/5050837d9793c88ad0cc7863fc87119a.jpg) Now to fix my sound issues. Onward!
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Post by toddfather on Oct 16, 2019 0:18:46 GMT -5
Another round, another eagle start....same hole lol
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Post by LKeet6 on Oct 16, 2019 1:52:29 GMT -5
Cool, it seems most people who've replied are in favour of banning slow backswing for distance control. Maybe we should do a vote, or wait for more people to comment?
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Post by Ray on Oct 16, 2019 2:35:45 GMT -5
I never use tempo for distance control. Tempo is a constant struggle for me at the best of times, gimme a perfect perfect every time. There’s a 10m gap between most clubs, if you hit it right you shouldn’t be more than 5m out for distance.
I vote with the majority, as it doesn’t matter to me.
I do chip out of bunkers on occasion, when/if that one changes I’ll care more.
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mrnivs
Caddy
Posts: 6
Tour: Web.com
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Post by mrnivs on Oct 16, 2019 3:53:33 GMT -5
Can I join the society please.
PS4 OldSkool_Stomper
Already applied in game
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Post by stoneysooner on Oct 16, 2019 9:16:57 GMT -5
Interesting conversation guys. I didn't even know that you could use a slow backswing for distance control. I don't know how you can get rid of slow/fast backswings (or penalize for them) as sometimes they just happen without even trying and are part of the swing mechanics of the game. I sometimes try to get extra distance with a fast downswing (doesn't work very often and is wildly inaccurate), but I always use partials to accomplish short game shots. I have chipped out of bunkers on the game many times and in USE events as well, but I have also hit 6 yard flop shots out of bunkers and know how to use that method as well.
Based on what I am reading, the only solution would be to apply some rules to the short game and use the honesty of the guys playing to monitor. I don't think it will impact my play much, and I will make sure that I don't chip out of bunkers going forward.
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Post by LKeet6 on Oct 16, 2019 9:54:03 GMT -5
well, the rule would be applied in the same way loft box is, honesty, which i feel this society is great on.
would also need to be discussed whether this rule is applied to short game only, or full shots too. I've already stated i think there is still loads of skill and judgement in doing it the slow backswing way; i feel this is even more true on full shots (to help with between club distances obviously.) but again, clearly need to go with the majority here...
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Oct 16, 2019 10:08:26 GMT -5
For realism, backswing speed has nothing to do with distance control in any shape or form (full swing, partial swing etc.) and the way it is implemented in the game is unrealistic. Even Craig over at HB admits this, so hopefully they will avoid this unrealistic gameplay in the future.
The game does not have an overswing mechanic, which is unfortunate. In real life, you will vary your swing speed from swing to swing, though you try to keep the same effort. It is easier to keep the same effort on shorter swings, compared to a drive for instance. So for me, I have a swing speed with my driver that vary from 103 mph to 107 mph - I think I may manage 110 on my very best shots, but on average I have 105 mph swing speed. (I hope to increase my speed to be around 110 mph on average). To take my wedges, my swing speed will have less variation in speed, giving me better control. This variation has nothing to do with how fast you swing your club back, or if you stay at the top of the backswing like Matsuyama - but how fast you swing forward and how long distance you have to give speed to the club - backswing length. I know the long-drive competition guys always says the key for them is to increase shoulder turn.
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