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Post by Deleted on Jul 1, 2018 19:21:35 GMT -5
Apparently the Pros outweigh the cons for putt preview. I haven't played TGC2 much the tempo with fast lag downswings didn't make the game fun. Going by the release of TGC2, is TGC2019 supposed to work flawless day 1 or will there be 2 months worth of patches again? There's only been a weekend worth of stress testing, which doesn't seem to bode well especially for all the crashes on PS4 that were never fixed.
I won't be buying day one and would prefer going back to TGC1 where we could utilize tours with different tees, firmness and green speeds even if it was a bit harder to set up.
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Post by lesizmoore on Jul 1, 2018 20:00:23 GMT -5
I voted to finish the season for the simple fact of not knowing if the new game would be worth the purchase. HB certainly didn't enquire with the USGA or the R&A on the rules of golf. For the most part, the actual results of wind, rough, particular shots applied to the ball are bassakwards. One of many examples would be a short chip shot. We've all done it. Play a flop shot with a LW and forget to swing hard enough, you will get so much backspin you will be yelling stop at your tv. There's plenty more, but you guys and gals know all the crap that's become accepted. HB never gave a rats butt to fix all that we have to shake off as just part of the experience. If this was a baseball game and it was 4 strikes and your out and 3 balls and you get a walk you might hope they would correct it. There are games that I have had for a very long time that still gets updates. We beg HB to fix the issues that were there from day one and they come out with a new game which addresses them. Nice. So as much as I have a deep passion for golf and hope the new version will be awesome, I don't believe that HB has what it takes and I just hope that I am very wrong. I will eagerly be looking forward to all of the feedback from this forum which will make my decision on buying or not.
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Post by Brighttail on Jul 1, 2018 20:02:26 GMT -5
No harm at all in hoping to get our brand bigger and better. I think TGGT has put itself as the premier league for The Golf Club. There is no harm for HB to take a look at us and say, "Hey you all are doing things that we want to do." I'm sure they would love to have their societies reflect or be how TGCT is. The problem is TGCT is not nearly big enough nor are we at a point of global competition where people will come and pay to see us play, still we are at a point where we are dominating any individual society HB has to offer. Who knows what thing will happen in the future. Sadly golf isn't one of those games that is a team sport where people can come to compete in an international competition. HB Golf is an individual game and simply put, isn't a big draw to the world wide population.
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Post by cephyn on Jul 1, 2018 21:49:07 GMT -5
So with shot previews set in stone, does that mean TGCT won't go to 2019 until it can be patched to disallow it per society rules?
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Post by ErixonStone on Jul 3, 2018 18:14:43 GMT -5
It's probably more work than we are giving it credit for to implement an option to turn off shot preview in society play. I'm sure HB felt that (some) societies would want it available, and they probably didn't have time to add the option to menus. Or, the implementation is that the availability for shot preview is tied to a player attribute.
Either one of those scenarios, and there's probably a significant amount of rewrite involved which threatens to break other features. It's getting late in the dev lifecycle to make significant changes for launch.
We've beaten this horse dead on their forums. HB knows how competitive players feel about it. They've said adding an option to disable it is on the to-do list, although they haven't given any indication that it's a high priority. We'll just have to wait and see on it, I guess.
People who were in the stress test have said there are many improvements from TGC2. So there's some good news there.
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Post by Deleted on Jul 3, 2018 18:19:49 GMT -5
We could simplify this right now if we wanted to: ALL players in TGCT events use Masters clubs. 😜😜😜
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Post by Deleted on Jul 3, 2018 18:20:56 GMT -5
It's probably more work than we are giving it credit for to implement an option to turn off shot preview in society play. I'm sure HB felt that (some) societies would want it available, and they probably didn't have time to add the option to menus. Or, the implementation is that the availability for shot preview is tied to a player attribute. Either one of those scenarios, and there's probably a significant amount of rewrite involved which threatens to break other features. It's getting late in the dev lifecycle to make significant changes for launch. We've beaten this horse dead on their forums. HB knows how competitive players feel about it. They've said adding an option to disable it is on the to-do list, although they haven't given any indication that it's a high priority. We'll just have to wait and see on it, I guess. People who were in the stress test have said there are many improvements from TGC2. So there's some good news there. Everyone really read this.
Societies has been a hindrance. Something we didn't want and has made it more difficult for TGCtours for TGC2.
We, as a whole, do not want shot previews. The above is trying to show the difficulty on the maker of this game to implement something we did not want or need onto a style of play (Societies) we ALSO did not want and makes it more difficult.
This game is definitely no longer a day 1 purchase for me anymore until I actually SEE something, FFS. They are trying to get out from under the Maximum shadow in a hurry, but giving us EA crap in the trade-off... *blech*
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Post by Deleted on Jul 3, 2018 18:22:42 GMT -5
We could simplify this right now if we wanted to: ALL players in TGCT events use Masters clubs. 😜😜😜 Not even addressing the club debate bait here...
The fact that we even try and accept this is sad. Who here really wants this arcade crap? The fact that it isn't optional straight away to mimic TGC1 and TGC2 style play shows their true direction... $ales at the expense of realism.
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Post by titaneddie on Jul 3, 2018 18:40:42 GMT -5
Still doesn't take them off the hook for failing to build it in the lock club type for societies first time around, be it completely overlooking it or not having enough time. Either way it was poor planning.
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Post by Deleted on Jul 3, 2018 18:52:48 GMT -5
Still doesn't take them off the hook for failing to build it in the lock club type for societies first time around, be it completely overlooking it or not having enough time. Either way it was poor planning. They are too worried about a PGA license and catering towards that and it's crowd.
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Post by Tenahka on Jul 3, 2018 19:57:10 GMT -5
Still doesn't take them off the hook for failing to build it in the lock club type for societies first time around, be it completely overlooking it or not having enough time. Either way it was poor planning. They are too worried about a PGA license and catering towards that and it's crowd. Comes back to the sales again doesn't it. Unfortunately there are a lot more casual arcadey players looking for a hit and giggle game than serious sim lovers. Would be better if EA kept going with golf and let HB cater for more sim style, ohwell...
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Post by Airik3333 on Jul 3, 2018 21:09:08 GMT -5
They are too worried about a PGA license and catering towards that and it's crowd. Comes back to the sales again doesn't it. Unfortunately there are a lot more casual arcadey players looking for a hit and giggle game than serious sim lovers. Would be better if EA kept going with golf and let HB cater for more sim style, ohwell... We already have
"Everybodys Golf"
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Post by ErixonStone on Jul 3, 2018 21:39:27 GMT -5
Societies has been a hindrance. Something we didn't want and has made it more difficult for TGCtours for TGC2. As much as we like to think that TGCT is the center of the universe, it really isn't. It is however, an exceptional model for Societies. There is a robust structure that sorts players into groups of similar skill, offers incentive to earn promotions to more challenging events, ensures only top quality courses are selected for play... in short, it's everything Societies should hope to be. TGC1 didn't give us everything we wanted. There was no way, without manual labor, or without API, for groups to aggregate scores and maintain season-long standings. Societies at least give us that, even though they're not nearly as flexible as they should be. If you have forgotten, someone had to manually set up six tours late on Friday night each week. Now, at least, admins can set up the events in advance as soon as scheduler pick courses. There's been tradeoffs for sure, and Societies aren't great, but they do have some good features and HB says they're committed to expanding them as the Franchise grows.
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Post by jacobkessler on Jul 3, 2018 22:08:27 GMT -5
Comes back to the sales again doesn't it. Unfortunately there are a lot more casual arcadey players looking for a hit and giggle game than serious sim lovers. Would be better if EA kept going with golf and let HB cater for more sim style, ohwell... We already have
"Everybodys Golf"
And see, that game is good in situations. I really enjoy the series. But HB needs to stay with the sim style, because that’s what they’ve been, and what we know them for.
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Post by paulus on Jul 4, 2018 5:41:33 GMT -5
Again, just to play Devils advocate, haven’t HB catered for the 5% hardcore to a fair degree by turning off shot preview for the “simmiest” club type?
The fact that you have players wanting to choose non-sim clubs but to pick and choose other sim options is a reasonable request - but their position is reasonable too - this is a lot of effort and we don’t have time for initial release but will add it to a subsequent release.
The request will have come up during beta - the convo will have gone something like...
“Oh sh%$ the forums melting with the pro players wanting to lock off the shot preview”
“That’s already do-able, just use pro clubs”
“But they want it for all club types”
“Why? Surely if they are pro they use pro clubs?”
“TGCT has a lot of players using baby clubs but pretending they’re super hardcore”
“Ok, well we need a new interface element on the front end, new code inside the frontend handler, a new columm on the societies database table, getters and setters for the new column, modify all spots that may need this new flag, including ancillary services like the API. Modify the shot recording software both client side & server-side to handle the new data. Then test, QA, resolve issues, UAT, build into release. Prob about 1-2 weeks effort for designer/frontend coders/backend coders/server side coders/testers”
“sh%$ - can you tell them on the forum we may have to do it after release?”
“@!$# off, you tell them!”
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