Eventual Contest Idea - Gauging Interest/Feedback
Apr 20, 2018 5:43:40 GMT -5
joegolferg, staypuft39, and 1 more like this
Post by theclv24 on Apr 20, 2018 5:43:40 GMT -5
I've never hosted nor participated in a design contest so I don't know the best way to go about it, but I've had this idea floating around in my head that I want to get down on paper to gauge interest and seek feedback for things that I am not considering or should think about. I also want to pitch it so that I can slot it on the calendar for a time when people won't be sick of design contents or burnt out from other ongoing design contests, so I am also taking feedback on when this should happen, if it happens. I am guessing this would likely be a TGC 2019 contest, unless there is overwhelming interest.
The idea for the contest has two influencers. One is the success (imo) of the National Treasure contest. I think the idea of saying here is one fixed element that you must incorporate, the rest is up to your imagination, is a great way to bring out the best in designers. It kind of reminds me of a Top Chef challenge, where you say here is a classic dish, give me your most creative spin on it. The other influencer is a new genre of course that has been brought to my attention recently, which is the quasi-RCR, which is how I would describe joegolferg's recent The Heritage and Greenbrier CC designs. It's a great way to capture the essence of a real life course that I would love to play in real life, but without the time demands required by an RCR.
Given that info, can you see where I am going with this one?
I've come up with 20 real world courses that aren't currently in the game, likely don't have enough accurate data for an RCR creation, and that I am fascinated with and want to play someday. I have removed 4 of those courses, which are ones that I am either currently working on or want to make myself in the future, which gives me 16 courses. I've paired these courses into 2's, each with similar types of themes, which might make for a good bracket competition. The goal is to take the real world course, and come up with your best spin on it. You can follow a similar routing to the real course, or create your own brand new routing. You can measure things on the real course, copy holes from the real course, or any other way of sticking close to the blueprint, or you can completely freehand the whole thing based on your imagination. As long as you do your best to capture the spirit, look, and vibe of the original, and also make your course damn fun to play, anything goes.
Why would this be beneficial, outside of the obvious benefit of having these kind-of-RCR courses to play? It might shake things up for some designers who are attempting to replicate a plot type/environment they have never used before, bunker style they have never used before, hole designs, greens designs, you name it.
Another catch would be how to judge the competition. I would almost like to serve as a consultant for anyone who wants to use me, as I have obsessed over most of these courses for awhile. I would be happy to help with research, design ideas, playtesting, feedback, etc. Doing so would probably eliminate me from judging, or at least reduce my role, I would imagine. Therefore I would need some non-participating judges to also sign up.
I am going to end my stream of thought there before I get too ahead of myself. I am looking to gauge what the level of enthusiasm would be for this, and also things that I am not thinking about that make this a stupid or impossible idea.
Thanks!
The idea for the contest has two influencers. One is the success (imo) of the National Treasure contest. I think the idea of saying here is one fixed element that you must incorporate, the rest is up to your imagination, is a great way to bring out the best in designers. It kind of reminds me of a Top Chef challenge, where you say here is a classic dish, give me your most creative spin on it. The other influencer is a new genre of course that has been brought to my attention recently, which is the quasi-RCR, which is how I would describe joegolferg's recent The Heritage and Greenbrier CC designs. It's a great way to capture the essence of a real life course that I would love to play in real life, but without the time demands required by an RCR.
Given that info, can you see where I am going with this one?
I've come up with 20 real world courses that aren't currently in the game, likely don't have enough accurate data for an RCR creation, and that I am fascinated with and want to play someday. I have removed 4 of those courses, which are ones that I am either currently working on or want to make myself in the future, which gives me 16 courses. I've paired these courses into 2's, each with similar types of themes, which might make for a good bracket competition. The goal is to take the real world course, and come up with your best spin on it. You can follow a similar routing to the real course, or create your own brand new routing. You can measure things on the real course, copy holes from the real course, or any other way of sticking close to the blueprint, or you can completely freehand the whole thing based on your imagination. As long as you do your best to capture the spirit, look, and vibe of the original, and also make your course damn fun to play, anything goes.
Why would this be beneficial, outside of the obvious benefit of having these kind-of-RCR courses to play? It might shake things up for some designers who are attempting to replicate a plot type/environment they have never used before, bunker style they have never used before, hole designs, greens designs, you name it.
Another catch would be how to judge the competition. I would almost like to serve as a consultant for anyone who wants to use me, as I have obsessed over most of these courses for awhile. I would be happy to help with research, design ideas, playtesting, feedback, etc. Doing so would probably eliminate me from judging, or at least reduce my role, I would imagine. Therefore I would need some non-participating judges to also sign up.
I am going to end my stream of thought there before I get too ahead of myself. I am looking to gauge what the level of enthusiasm would be for this, and also things that I am not thinking about that make this a stupid or impossible idea.
Thanks!