|
Post by Giraffe72 on Jun 12, 2016 8:17:02 GMT -5
I can't see how that is possible ABU_Bear . Even in real golf you look at your yardage, your lie, elevation, wind and select a club based on the information. Unless you want to make it more random, which would probably drive a lot of people away, there will always be calculations involved. What I'd like to see is more reward for lofting your driver, which would lead people to take more risks, and maybe it made a bit harder to hit a perfect shot. I know others wouldn't like it, but I'd be all for a tempo element added to the swing. Would certainly stop creeper flops or whatever they call them! I think some are missing my meaning. The defined math as it is there now. You shouldn't be able to break down an equation and hit to within 5 feet. That's not mirroring RL. The exactness of the math now is too precise...that's what I'd like to see eliminated. That and remove the wind speed...just give us the direction. Or...in the tournaments...take the wind meter out and just have direction..that's an easy fix for this community. If the charts were that effective then people using them world by 18-20 under every round. Like I said, there are many factors in getting it close. With some of the more challenging shots I would even argue that charts could be a hindrance. Having said that, I like the idea of a wind sock, and perhaps a bit more gust and swirl than we have now. Maybe we could simulate chucking a few blades of grass up in the air?
|
|
|
Post by iain187 on Jun 12, 2016 11:05:07 GMT -5
i think the wind issue might be solved by a bar that goes from green to red as the conditions get worse instead of a number. i think having the direction is fine, you would have that in real golf perhaps at the start of the round there could be some kind of 'the forecast for today is approx 10-15mph winds' you could also make the forecast not always correct - that would mirror real life in terms of having access to a forecast and it not always being correct
|
|
|
Post by ABU_Bear on Jun 14, 2016 11:59:33 GMT -5
Do not hold the joystick between your fingers. This leaves too much room for error in jerking it to either side. What I do is put the fleshy part of the bottom of my thumb on the lower half of the joystick and simply flick it upwards. Just what do you have as thumbs? This make absolutely no sense to me at all reading it. I have an XBox controller for PC and it's damn near impossible to emulate what you describe here. I have to grip the analog between my index finger and thumb...no other way to precisely move it back and forth
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jun 14, 2016 12:01:29 GMT -5
Do not hold the joystick between your fingers. This leaves too much room for error in jerking it to either side. What I do is put the fleshy part of the bottom of my thumb on the lower half of the joystick and simply flick it upwards. Just what do you have as thumbs? This make absolutely no sense to me at all reading it. I have an XBox controller for PC and it's damn near impossible to emulate what you describe here. I have to grip the analog between my index finger and thumb...no other way to precisely move it back and forth Would you like me to make a video? Just because you can't do it doesn't mean it can't be done.
|
|
|
Post by Airik3333 on Jun 14, 2016 12:05:12 GMT -5
Do not hold the joystick between your fingers. This leaves too much room for error in jerking it to either side. What I do is put the fleshy part of the bottom of my thumb on the lower half of the joystick and simply flick it upwards. Just what do you have as thumbs? This make absolutely no sense to me at all reading it. I have an XBox controller for PC and it's damn near impossible to emulate what you describe here. I have to grip the analog between my index finger and thumb...no other way to precisely move it back and forth Eat more pizza = fatter thumbs
|
|
|
Post by ABU_Bear on Jun 14, 2016 12:06:45 GMT -5
Just what do you have as thumbs? This make absolutely no sense to me at all reading it. I have an XBox controller for PC and it's damn near impossible to emulate what you describe here. I have to grip the analog between my index finger and thumb...no other way to precisely move it back and forth Would you like me to make a video? Just because you can't do it doesn't mean it can't be done. Knock yourself out...like I said it makes no sense to me at all...there is no "lower half" of the stick on my controller...it's raised approximately 1/4 of an inch from the casing.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jun 14, 2016 12:09:43 GMT -5
Would you like me to make a video? Just because you can't do it doesn't mean it can't be done. Knock yourself out...like I said it makes no sense to me at all...there is no "lower half" of the stick on my controller...it's raised approximately 1/4 of an inch from the casing. Ah, that could make it difficult. My stick is raised a good half inch from the base. Also, it's more from 3/4 than full bottom as to where the thumb goes. Hard to explain, But I do not hold the stick between my thumb and index finger. That is how I used to do it and I had very little control, pulling the stick all over the place. This method works much better.
|
|
|
Post by ABU_Bear on Jun 14, 2016 12:13:28 GMT -5
Knock yourself out...like I said it makes no sense to me at all...there is no "lower half" of the stick on my controller...it's raised approximately 1/4 of an inch from the casing. Ah, that could make it difficult. My stick is raised a good half inch from the base. Also, it's more from 3/4 than full bottom as to where the thumb goes. Hard to explain, But I do not hold the stick between my thumb and index finger. That is how I used to do it and I had very little control, pulling the stick all over the place. This method works much better. It works better if you have a controller that facilitates it. My controller is an exact XBox controller. Don't know if you've seen them..but that is why what you were describing was as clear as mud to me
|
|
|
Post by mde8965 on Jun 14, 2016 12:25:44 GMT -5
My Xbox One controller stick is set up just about like the PS4. I think your Xbox controller stick has a concave top correct? The middle of the pad of your thumb would rest on the ridge on the lower (part closest to you when holding the controller) part of the top. You pull back and push forward. With this type of swing that Wags was describing, you cannot put too much of your thumb on the stick (like in the concave part) because that causes too much side to side movement in the swing. But just barely touching the edge of the top of the stick, it allows for a straighter swing.
I generally keep my eye on the part of the controller in front of the stick that I am "aiming" for when I swing. I do not pay attention to the back, just for forward as far as "aim".
Its hard to describe in writing.
I have both a PS4 and Xbox One and TGC in both versions. I use PS4 because there is more friction in the PS4 stick which tends to keep the swing on plane better than the Xbox One or Xbox Elite controllers (I have both)... The Xbox controller stick movement is so smooth with no friction that I constantly slice with them...
|
|
|
Post by TimB on Jun 14, 2016 12:28:02 GMT -5
|
|
|
Post by ABU_Bear on Jun 14, 2016 12:30:04 GMT -5
and your precision is that of a brain surgeon
|
|
|
Post by mde8965 on Jun 14, 2016 12:32:15 GMT -5
@ Tim Brantford
You describe that very well with the pic. I have heard others that rest the pad of there thumb on the front part of the top of the stick too. I tried that, but tended to slip off every now and then mid swing causing a 70% shot...
|
|
|
Post by TimB on Jun 14, 2016 12:33:03 GMT -5
and your precision is that of a brain surgeon lol far from it, but doing the index finger thing is worse for me, feels unnatural and I'm too self conscious when I've tried it and wind up all over the place. I have a consistant fade that I've studied lol, and my line is almost always in the same spot on the cone which is about 5'ish yards right. Knowing this I can adjust for it in my shot setup
|
|
|
Post by BillySastard976 on Jun 14, 2016 12:37:53 GMT -5
I 'm sure the controller used must make a big difference,obviously.
I use a Logitech wireless F710 and use the inner of my thumb on the lower third of the joystick - pull back,pause and flick forwards. I have little rubber caps on the sticks for grip.
|
|
|
Post by Griz891 on Jun 14, 2016 13:00:05 GMT -5
I use the left analog stick and use the 2 thumb method. I place my left thumb at 10 o'clock and the right thumb at 4 o'clock on both sides of the analog stick. It hits straight about 98% of the time and if it does miss, it's not much of a draw or fade. Just place both thumbs on the sides of the analog stick and never anywhere's towards the middle of it. Works for me, give it a try.
|
|