|
Post by hammers1man on Nov 14, 2024 16:19:12 GMT -5
If there is no money to be made EA is most certainly done. Golf games are a pretty niche market and Tbh I was very surprised that EA got back into it, but not surprised at all with where their game has gone as to me it was not much better than Rory. EA's golf games have been in a major decline for a long time for me. It looks like golf works better as a community online game, because if HB didn't have a course designer I think we this game would struggle also. I do think a good single player experience is important but this series is about online play and that should be the 100% focus I feel. Tbh I love single player games and this game is the only game I play online with other people. I just think the potential is massive. We have built a fantastic SIM golf community through this game so it is fantastic new that we have another game close on the horizon. I think it's possible to do both: have strong online component and a solid single player experience, too. The previous 2K/TGC games have built on the concept of societies and course design for many years, which is why there is TGCTours and a robust community of people who play this game with others in a variety of societies, as well a group of people who design courses for other to enjoy and discussions on course architecture, etc. I think that PGA 2K25/6 will have cross-platform societies in-game, adding even more to the online component. They'll for sure be continuing to add and enhance what they've already built, which is awesome. But the single player experience of the 2K golf series has been so bare bones for so long, and is why I think EA thought they could try to get back into the mix. Now, with EA out of the picture it seems, and with 2K hiring former EA devs, it seems perhaps they might be focusing more on single player areas to add even more compelling ways to play the game. As long as 2K has a PGA Tour license, they'll likely have a career mode of some sort...it's time they start actually using it to its potential. I would like to see more added to career mode to make that more interesting. The majors would add a lot to that. I have no idea what legal and financial gymnastics they'd have to do to get the licenses, or if EA will still hold them even if they're not using them, but it would be a huge coup to get them over to 2K. I was shocked that TopSpin 2K25 had all 4 tennis Grand Slam events, so 2K has shown they'll go out and get the big licenses. I think the next 2K PGA game could borrow a lot from TopSpin's career mode, with coaches, homes, training games, etc. Plus, I think EA's concept of "Challenges", where you'd replicate real-life golf moments or have to defeat an AI-controlled pro, provide much more enjoyment and depth to the single-player side of the game. 2K has Tiger Woods...they could do some really cool stuff with his license, like the NBA 2K series did with Michael Jordan and the Jordan Challenges. If you go back to Tiger Woods 2004 on PC they had a proper custom season where you could use player course designer created courses in your season and also have up to 4 local players in that season. Personally I will not play the career in the next game if you are stuck with official courses. I am sorry but playing the same few courses again and again is tedium for me after that first season. An ai player season mode could be really good but it really needs an open end to how we set it up and be free of the restrictions of courses forced to play.
|
|
|
Post by sroel908 on Nov 14, 2024 16:29:04 GMT -5
Amen to that!
They should 100% allow you to use any created course as a host for the fake events in career mode. I know there's probably some silly licensing reasons, and probably some behind-the-scenes stuff with AI scoring that's wonky or whatever, but the fact they don't let us use any of the user created courses in career mode, unless they are part of the 2K Official list, really does hold the mode back.
At the very least, the need to allow for some courses to maybe rotate and cycle thru each season, like EA did with the majors in their game. In EA, you were playing a different PGA Championship, US Open, and Open Championship course every year - and they eventually got to 3 different courses for each of those events.
Meanwhile, 2K locked in Pinehurst No. 2 as the fake US Open host every year - after allowing you to edit it prior to the release of that course in the game. And the fake PGA Championship is always held at TPC Boston? Makes zero sense.
|
|
|
Post by metatropic on Nov 14, 2024 17:36:36 GMT -5
Amen to that! They should 100% allow you to use any created course as a host for the fake events in career mode. I know there's probably some silly licensing reasons, and probably some behind-the-scenes stuff with AI scoring that's wonky or whatever, but the fact they don't let us use any of the user created courses in career mode, unless they are part of the 2K Official list, really does hold the mode back. At the very least, the need to allow for some courses to maybe rotate and cycle thru each season, like EA did with the majors in their game. In EA, you were playing a different PGA Championship, US Open, and Open Championship course every year - and they eventually got to 3 different courses for each of those events. Meanwhile, 2K locked in Pinehurst No. 2 as the fake US Open host every year - after allowing you to edit it prior to the release of that course in the game. And the fake PGA Championship is always held at TPC Boston? Makes zero sense. Completely agree. Being able to create custom tours using created courses would be awesome. I imagine they'd want to avoid people selecting silly "XP" courses to exploit and win every time. I'd love it if they teamed up with TGCT and recorded the TW status in game; maybe then only able to use TW courses in career mode. Would make sure proper courses were used. I guess they'd also want to stop people using courses with protected IP, eg Augusta. Being able to filter TW courses in game would also be great. Or they could have their own vetting in house to verify courses as legit for career mode use, but that's work. As TGCT reviewers already doing this, why not team up? A simple AI routine in the servers could do this surely?
|
|
|
Post by fargo on Nov 14, 2024 21:53:47 GMT -5
Having volunteer TGC tour guys vet courses on behalf of the developers and therefore influence the way that players who have nothing to do with TGC, and are playing single player, experience the game, sounds like a big can of worms to me.
|
|
|
Post by sroel908 on Nov 14, 2024 22:16:22 GMT -5
HB/2K have a collection of "NextMakers" who are familiar with course design and what makes a course enjoyable, challenging, etc. They should tap into those resources for stuff like this. It doesn't even need to have any TGCTours connections, per se.
|
|
|
Post by fargo on Nov 14, 2024 22:48:07 GMT -5
HB/2K have a collection of "NextMakers" who are familiar with course design and what makes a course enjoyable, challenging, etc. They should tap into those resources for stuff like this. It doesn't even need to have any TGCTours connections, per se. Yeah employing people who know what they are talking about to carry out this task sounds reasonable to me.
|
|
|
Post by sandgroper on Nov 15, 2024 0:25:10 GMT -5
Yeah employing people who know what they are talking about to carry out this task sounds reasonable to me. next thing you’ll be asking governments to employ people that know what they are talking about. might be a bridge too far!
|
|
|
Post by Wutpa on Nov 22, 2024 16:30:25 GMT -5
Agreed, but you'd still have to figure out how to restrict higher level players from playing the CC societies, which they do for practice or non-TGC events. The only alternative IMO is to make societies invite-only for people who are in those tours. And that is far too much work. There are societies around that use TGCT societies for separate competitions. Happy Tee Friends (HTF) is the prime example I believe is the topic here. HTF is a great comp of all TGCT pro level players playing a common level 4 round event for their own enjoyment. So what if their names are on the in game leaderboard! So are the names of folks who are not even a part of TGCT and are just playing for their own enjoyment. Onward people, just onward. I'd like to see an end to the cap on the number of societies that a player can be in. On the face of it 10 societies seems ample, but in practice it can be easy to fill that roster with societies one likes to play in, and then if another comes along that looks interesting it's necessary to cut one from the list in order to check it out. Also, perhaps (and that's a big 'perhaps') fewer of the Pro Tier players would end up playing so many of the CC events if they had ready access to any number of societies with settings closer to their level.
|
|
|
Post by lessangster on Nov 22, 2024 16:43:14 GMT -5
There are societies around that use TGCT societies for separate competitions. Happy Tee Friends (HTF) is the prime example I believe is the topic here. HTF is a great comp of all TGCT pro level players playing a common level 4 round event for their own enjoyment. So what if their names are on the in game leaderboard! So are the names of folks who are not even a part of TGCT and are just playing for their own enjoyment. Onward people, just onward. I'd like to see an end to the cap on the number of societies that a player can be in. On the face of it 10 societies seems ample, but in practice it can be easy to fill that roster with societies one likes to play in, and then if another comes along that looks interesting it's necessary to cut one from the list in order to check it out. Also, perhaps (and that's a big 'perhaps') fewer of the Pro Tier players would end up playing so many of the CC events if they had ready access to any number of societies with settings closer to their level. I don’t think the pro tier players would miss out the CC events they get off seeing their names at the top of a leaderboard even if it’s a lower league.
|
|
|
Post by BestwoodRoadie on Nov 23, 2024 4:07:34 GMT -5
I would like to see a proper handicapping system, one that actually works.
As most golf club members (in real life) will confirm that the handicapping system (WHS) works pretty well, it's only in the society's where there is ambiguity.
I am sure this coulld be implemented in the next iteration of pga 2k25.
|
|
|
Post by woolmerc on Nov 24, 2024 5:07:47 GMT -5
pretty sure you can implement handicapping in a society can't you? Doesn't the official 2k society run off handicaps?
For me, please fix the replays!!! I am sick of hitting great putts, just to click replay to see a picture of my waist.
|
|
|
Post by lessangster on Nov 24, 2024 7:22:03 GMT -5
pretty sure you can implement handicapping in a society can't you? Doesn't the official 2k society run off handicaps? For me, please fix the replays!!! I am sick of hitting great putts, just to click replay to see a picture of my waist. The handicap system will never work because of the huge differences in course ratings, it’s not like real life.
|
|
|
Post by twofor22 on Nov 24, 2024 15:19:12 GMT -5
Yeah but the handicapping is way off because the slope ratings in this game are unrealistically low. Mine is +20 for example, so essentially I'd have to birdie every hole to shoot nett even par, even though most of my rounds range between -8 and -12 or so.
|
|
|
Post by greenlightning on Nov 24, 2024 15:41:17 GMT -5
Cut your 2k handicap in half and it's close. My experience anyway.
|
|
|
Post by Brenelan on Nov 24, 2024 18:32:18 GMT -5
I'd like to see an end to the cap on the number of societies that a player can be in. On the face of it 10 societies seems ample, but in practice it can be easy to fill that roster with societies one likes to play in, and then if another comes along that looks interesting it's necessary to cut one from the list in order to check it out. Also, perhaps (and that's a big 'perhaps') fewer of the Pro Tier players would end up playing so many of the CC events if they had ready access to any number of societies with settings closer to their level. I don’t think the pro tier players would miss out the CC events they get off seeing their names at the top of a leaderboard even if it’s a lower league. This is some "get off my lawn" silliness. The CC events are great for warmup/practice, and there are some groups that use them for non-TGC competition. You've got perfectly good leaderboards at TGCTours dot com. That's why it's there.
|
|