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Post by Koop on Oct 16, 2022 23:25:12 GMT -5
Kinetic tour course
Naples Grove Golf Club wow, just wow! And not a good wow!
What a ridiculously long course to gather data from. Lol good luck. Yes, I am sure some of you love it but just giving my feedback.
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Post by SeventyFour on Oct 17, 2022 6:37:44 GMT -5
Pretty disappointed that we’re even testing pro difficulty on CC tbh. I won’t play if it’s this easy. I echo this statement. Hopefully CC will be using Master. 😉
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Post by fadgewacker on Oct 17, 2022 7:08:21 GMT -5
What’s the point of book only if you have to set the display to HD in to see course yardage and elevation? Why not just set course yardage on? Essentially, when it's book only (but then you put the info in HUD) it sops you moving the marker around and getting different elevations on the marker i.e specific to the front of the green, or to the bottom of a hill off the tee. The only elevation data you have is from your position to the bottom of the flag. It was first used in TST to stop people moving the marker around the green to "map" the slopes. Hoovering, as it is fondly remembered.
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jjbuzzotta
Amateur Golfer
Posts: 254
TGCT Name: Justin Buzzotta
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Post by jjbuzzotta on Oct 17, 2022 7:08:58 GMT -5
Pretty disappointed that we’re even testing pro difficulty on CC tbh. I won’t play if it’s this easy. I echo this statement. Hopefully CC will be using Master. 😉 I feel that way about Master too. And I was a CCGer. I ended up dropping out last year after they switched to the pro setting. It wasn't golf any more to me. I played Master and Legend a lot on the new game over the weekend and for me they felt pretty similar in how they punish around the green but the difference was every iron or drive off the tee was perfect every time on Master. Which completely kills the immersion for me. I was doing the Kinetic test and there were a few holes with tiny landing zones on drives and I would aim there without a second thought and be perfectly fine. I can only imagine how bad it'll be when people start leveling up. Every single CC event will be -30 or more on Master. Legendary on the other hand was some of the more fun I've had in a golf game. The courses actually matter and the little characteristics of the course shine through. There were times where I'd lay up short of the green just to avoid penalties. In Master you would never even consider that. I do really think Legend swing adds a bit of variability to players of all levels. I can't imagine anyone even the best in the game will make it through Legend without a few errant shots. What I also like about Legend is you don't get absolutely murdered on bad swings. It's usually about 50 yards shorter and off in the rough. Not like 2k21 where balls would spin off onto another planet. Legend is just more fun, even if I'm not competiting at the top of the leaderboard in a tournament, every time you get a birdie or better you get legitimately excited and every round has some excitement to it. On Master I just get annoyed any time a shot isn't exactly where I intended to land it and ultimately just space out and want it to be over.
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Post by andybarrell on Oct 17, 2022 7:13:01 GMT -5
Played round 1 of CC event, shot my best to date in this game (-7), bogey free as well, if i can just understand the tempo on iron shots i would have been at least 4 shots better. Course was very nice with no issues , I used analogue swing as 3 click is just too fast for my failing eyes, i may have to concede that Pro may just be too easy when we get used to the game/swing..i think i would rather the harder challenge of Master so i am going to play one of the harder tours
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Post by rob4590 on Oct 17, 2022 7:15:45 GMT -5
Can you tell us what (additional) data you can get from the API in 2k23?
For example (the two most important things) - does it detect analog vs 3-click? And: Does it detect what ball is being used by each player?
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Post by louie40GT on Oct 17, 2022 7:38:55 GMT -5
Played my CC rounds yesterday, PS4 using default ball and analog. Wasn't great due to me not being able to putt. I didn't have a ton of trouble with the swing, had more issues with rollout from chips and splash shots. While it will definitely make me worse to start, I think Pro swing may be too easy for the masses. I will play around using master swing this week and just getting more time in overall. Bought the game Saturday evening so only have about 20 rounds in so far using Pro swing settings. Didn't experience any rain to comment on.
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Post by andybarrell on Oct 17, 2022 7:43:38 GMT -5
Played round 1 of CC event, shot my best to date in this game (-7), bogey free as well, if i can just understand the tempo on iron shots i would have been at least 4 shots better. Course was very nice with no issues , I used analogue swing as 3 click is just too fast for my failing eyes, i may have to concede that Pro may just be too easy when we get used to the game/swing..i think i would rather the harder challenge of Master so i am going to play one of the harder tours Round 1 of kinetic Same issues with the irons, every shot feels the same but some are apparently slow and some are fast...no idea why Shot +6 so its definitely a challenge, not played without a wind meter/speed before or without a lie grid, wasted 4 shots at least with putting, so i think in time i could break par. course was deathly quiet with no fans, especially as i have the idiotic commentators off, so would prefer crowds on the courses, and structures not gonna bother with the legend setting as i know it would be silly for me i feel that the CC settings but masters swing would be about perfect for the lesser abled virtual golfers
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Post by fadgewacker on Oct 17, 2022 7:45:30 GMT -5
I echo this statement. Hopefully CC will be using Master. 😉 I feel that way about Master too. And I was a CCGer. I ended up dropping out last year after they switched to the pro setting. It wasn't golf any more to me. I played Master and Legend a lot on the new game over the weekend and for me they felt pretty similar in how they punish around the green but the difference was every iron or drive off the tee was perfect every time on Master. Which completely kills the immersion for me. I was doing the Kinetic test and there were a few holes with tiny landing zones on drives and I would aim there without a second thought and be perfectly fine. I can only imagine how bad it'll be when people start leveling up. Every single CC event will be -30 or more on Master. Legendary on the other hand was some of the more fun I've had in a golf game. The courses actually matter and the little characteristics of the course shine through. There were times where I'd lay up short of the green just to avoid penalties. In Master you would never even consider that. I do really think Legend swing adds a bit of variability to players of all levels. I can't imagine anyone even the best in the game will make it through Legend without a few errant shots. What I also like about Legend is you don't get absolutely murdered on bad swings. It's usually about 50 yards shorter and off in the rough. Not like 2k21 where balls would spin off onto another planet. Legend is just more fun, even if I'm not competiting at the top of the leaderboard in a tournament, every time you get a birdie or better you get legitimately excited and every round has some excitement to it. On Master I just get annoyed any time a shot isn't exactly where I intended to land it and ultimately just space out and want it to be over. You can hit perfect tempo every time (assume this is an exaggeration of sorts) on MASTER, and you play in CC-G? @!$# me... what platform do you play on? I used to be half decent but I can't replicate it more than about 20-30% of the time I'd say.
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jjbuzzotta
Amateur Golfer
Posts: 254
TGCT Name: Justin Buzzotta
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Post by jjbuzzotta on Oct 17, 2022 7:54:41 GMT -5
I feel that way about Master too. And I was a CCGer. I ended up dropping out last year after they switched to the pro setting. It wasn't golf any more to me. I played Master and Legend a lot on the new game over the weekend and for me they felt pretty similar in how they punish around the green but the difference was every iron or drive off the tee was perfect every time on Master. Which completely kills the immersion for me. I was doing the Kinetic test and there were a few holes with tiny landing zones on drives and I would aim there without a second thought and be perfectly fine. I can only imagine how bad it'll be when people start leveling up. Every single CC event will be -30 or more on Master. Legendary on the other hand was some of the more fun I've had in a golf game. The courses actually matter and the little characteristics of the course shine through. There were times where I'd lay up short of the green just to avoid penalties. In Master you would never even consider that. I do really think Legend swing adds a bit of variability to players of all levels. I can't imagine anyone even the best in the game will make it through Legend without a few errant shots. What I also like about Legend is you don't get absolutely murdered on bad swings. It's usually about 50 yards shorter and off in the rough. Not like 2k21 where balls would spin off onto another planet. Legend is just more fun, even if I'm not competiting at the top of the leaderboard in a tournament, every time you get a birdie or better you get legitimately excited and every round has some excitement to it. On Master I just get annoyed any time a shot isn't exactly where I intended to land it and ultimately just space out and want it to be over. You can hit perfect tempo every time (assume this is an exaggeration of sorts) on MASTER, and you play in CC-G? @!$# me... what platform do you play on? I used to be half decent but I can't replicate it more than about 20-30% of the time I'd say. It's an exaggeration lol. That said, probably 95% of drives and irons were well inside in the grey. So the only real punishment off the tee was a slight push into the rough.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Oct 17, 2022 8:01:04 GMT -5
Can you tell us what (additional) data you can get from the API in 2k23?
For example (the two most important things) - does it detect analog vs 3-click? And: Does it detect what ball is being used by each player?
You can lock your input choice to 3 click, anolog or both in the society difficulty settings.
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Post by williamwes626 on Oct 17, 2022 8:28:18 GMT -5
Played round 1 of CC event, shot my best to date in this game (-7), bogey free as well, if i can just understand the tempo on iron shots i would have been at least 4 shots better. Course was very nice with no issues , I used analogue swing as 3 click is just too fast for my failing eyes, i may have to concede that Pro may just be too easy when we get used to the game/swing..i think i would rather the harder challenge of Master so i am going to play one of the harder tours Round 1 of kinetic Same issues with the irons, every shot feels the same but some are apparently slow and some are fast...no idea why Shot +6 so its definitely a challenge, not played without a wind meter/speed before or without a lie grid, wasted 4 shots at least with putting, so i think in time i could break par. course was deathly quiet with no fans, especially as i have the idiotic commentators off, so would prefer crowds on the courses, and structures not gonna bother with the legend setting as i know it would be silly for me i feel that the CC settings but masters swing would be about perfect for the lesser abled virtual golfers Agreed. I'm from Kinetic and played a round last night and it felt great on Master level. Pro is too easy and with fittings, balls, yikes. About the crowd- it's the one thing I like about 2K more than TGC. 2K forces the designers to add crowds for the official courses but many designers don't like adding crowds because of aesthetics despite the fact that they're making courses specifically for tournaments. The last 2 seasons were dead quiet and nothing moves or makes noise on the course except you and your caddy. Feels like I'm on the European Tour or like I snuck onto the golf course for free golf while no one's looking. lol Just a minor complaint as most don't seem to mind.
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lamonzz23
Caddy
Posts: 18
TGCT Name: Mike LaMonica
Tour: Kinetic
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Post by lamonzz23 on Oct 17, 2022 8:30:26 GMT -5
You can hit perfect tempo every time (assume this is an exaggeration of sorts) on MASTER, and you play in CC-G? @!$# me... what platform do you play on? I used to be half decent but I can't replicate it more than about 20-30% of the time I'd say. It's an exaggeration lol. That said, probably 95% of drives and irons were well inside in the grey. So the only real punishment off the tee was a slight push into the rough. I think that’s fine though. Hitting in the gray might keep you on the green but it’s not an easy putt. -30 is acceptable target for winning scores on CC. It’s where you need to go -50 it becomes not enjoyable and you’re finished as soon as you miss a birdie. You can definitely balance more in 23 with using very firm fairways and if possible force default ball. It is by far the. Biggest difference around the greens. With the legendary Friction ball, master basically plays like pro around the green just with less chip ins.
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Post by fadgewacker on Oct 17, 2022 8:47:03 GMT -5
You can hit perfect tempo every time (assume this is an exaggeration of sorts) on MASTER, and you play in CC-G? @!$# me... what platform do you play on? I used to be half decent but I can't replicate it more than about 20-30% of the time I'd say. It's an exaggeration lol. That said, probably 95% of drives and irons were well inside in the grey. So the only real punishment off the tee was a slight push into the rough. Yeah - makes sense - I'd say I've probably only hit about half a dozen black very fasts in 17 levels of play. I think the master implementation is pretty good. Difficult to pepper the pins with regularity (till someone finds a meta calibration or push / pull fudge). Dispersion isn't massively penal, so should keep people engaged. I do think, however, it's probably too easy for the top end of TGCT.
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jjbuzzotta
Amateur Golfer
Posts: 254
TGCT Name: Justin Buzzotta
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Post by jjbuzzotta on Oct 17, 2022 8:50:27 GMT -5
It's an exaggeration lol. That said, probably 95% of drives and irons were well inside in the grey. So the only real punishment off the tee was a slight push into the rough. I think that’s fine though. Hitting in the gray might keep you on the green but it’s not an easy putt. -30 is acceptable target for winning scores on CC. It’s where you need to go -50 it becomes not enjoyable and you’re finished as soon as you miss a birdie. You can definitely balance more in 23 with using very firm fairways and if possible force default ball. It is by far the. Biggest difference around the greens. With the legendary Friction ball, master basically plays like pro around the green just with less chip ins. If there were no friction ball I would be fine with Masters. But I've been playing only with default so far. It's too bad. I think this is the best playing golf game I've played. I really hate that the tours will probably be ruined a bit with all the lame power ups and consumables impacting the play of the game.
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