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Post by twofor22 on Oct 19, 2022 23:42:12 GMT -5
You don't have to recalibrate for different difficulty, the perfect timing is still dead centre, it's just the window is smaller.
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Post by zooby97 on Oct 20, 2022 2:50:34 GMT -5
The problem is that single player is an absolute grind in this game. I haven't even played a player created course yet because of the mediocre career mode. I feel no immersion, just feels like playing against it a fictional leaderboard. I have to turn off the highlights because they are just awful. Should never be forced on people who prefer society play in the game. Luckily I'm 1 skill away from the passive skills as the triggered skills are too arcade for my liking. I have also fitted most clubs. It’s just so much… I strictly played societies in the past and I don’t even know where to start with club fittings, choosing the type of player, what the hell sponsors do, type of ball… I just want to get going on societies but I feel like I have to grind out my career just to have a chance at competing. Uh, the club fittings do show you the number ratings and how much they increase or decrease. Obviously the higher the numbers the better. And the purple and Orange fittings are the two best with orange being legendary.
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Post by zooby97 on Oct 20, 2022 2:53:46 GMT -5
Yeah, and while we're at it lets go to the local club on a weekend and make everyone use persimmon woods and balata balls. There's nothing wrong or unrealistic about club fittings and balls that have different attributes, the only thing they stuffed up was making the balls change the green speed when putting. I'm not a fan of temporary boosts either, I think the skills could have been implemented better in that the golfer gets a little bit better at certain areas of the game over time, as you do in reality. Thankfully the last row of skills are always active so worth getting. Not really interested in the temporary triggered boosts either. Regarding the balls, I would never play a ball that changed any course condition, no interest in legendary balls whatsoever. I want to play the course how it is set up against others on a level playing field. Still can't believe they introduced something so utterly rubbish into the game. Give me firm and fast, me against the course. It will probably chew me up and spit me out, but not always 😉 Balls were ok but spin and maybe a few extra feet in rollout on drive is all it should have been. They probably will find a way to force just default balls or maybe not. We shall see, at least for the Tours and societies.
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Post by bubbsboy100. on Oct 20, 2022 3:00:02 GMT -5
The problem is that single player is an absolute grind in this game. I haven't even played a player created course yet because of the mediocre career mode. I feel no immersion, just feels like playing against it a fictional leaderboard. I have to turn off the highlights because they are just awful. Should never be forced on people who prefer society play in the game. Luckily I'm 1 skill away from the passive skills as the triggered skills are too arcade for my liking. I have also fitted most clubs. It’s just so much… I strictly played societies in the past and I don’t even know where to start with club fittings, choosing the type of player, what the hell sponsors do, type of ball… I just want to get going on societies but I feel like I have to grind out my career just to have a chance at competing. Sponsors will get you gear without having to spend VC. It's only cosmetic but there are a few fittings drops . Balls I've no interest in as using default , but you do get them. All the archetypes have good and bad areas. Use your fittings to improve the bad. That's if you get the right ones. It's a bit of fun in game I like , and feels fairly realistic and well planned out. Skills on other hand is ridiculous and I cant stand it, but each to own.
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Post by martbloke on Oct 20, 2022 4:07:14 GMT -5
It has become apparent that you cannot please everyone. HB/2K have to cater to the biggest audience and that will be 90%+ of people who don't even know TGC exists. They could, however, work with the societies on how best to focus on what they want, which as I see is the ball issue. I haven't a clue how Doyley will go, but at this point, I'm not sure I would qualify at CC-L on Masters. I'll likely grind until I get better, but that's on me. I'd be interested to know who they are pleasing with these magic balls that you have to continually purchase with VC to beat a course? Sounds more like a chore and penalty of you don't bother than anything worthwhile grinding towards to better your player.
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Post by fadgewacker on Oct 20, 2022 6:36:00 GMT -5
Look guys the game is what it is now get with what 2K want to make this game or just stop playing the game if you don't like it it's as simple as that. Things are changing get with the times or stop playing. 2K put the balls/fittings in for a more interesting game, again play with it or leave simple. We'll see. Almost exclusively, the only point being universally argued is that balls shouldn't change green speeds and course firmness, or, if they continue to do exactly that, that societies should be able to lock to certain ball types. Can't see many people wetting the bed about any other mechanic... Personally I like the customisation (which I think is true for most). This is a forum for a 3rd party add on that plays competitive, cross platform golf in the fairest manner for all, as the primary aim. If long standing members want to discuss how that's best possible, and what changes might facilitate that - that's fine - either accept it, or leave.
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Post by fadgewacker on Oct 20, 2022 6:39:58 GMT -5
It has become apparent that you cannot please everyone. HB/2K have to cater to the biggest audience and that will be 90%+ of people who don't even know TGC exists. They could, however, work with the societies on how best to focus on what they want, which as I see is the ball issue. I haven't a clue how Doyley will go, but at this point, I'm not sure I would qualify at CC-L on Masters. I'll likely grind until I get better, but that's on me. I'd be interested to know who they are pleasing with these magic balls that you have to continually purchase with VC to beat a course? It's not necessary, you don't NEED them, and if you do want some assistance they are there as an option. You can earn more than enough coins playing the game normally to top up balls if that's what you want to do. Before you have a strong opinion on the legitimacy of in game balls, you really need to try playing the game. Many of your other points on feature sets and bugs are valid.
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Post by martbloke on Oct 20, 2022 9:44:36 GMT -5
I'd be interested to know who they are pleasing with these magic balls that you have to continually purchase with VC to beat a course? It's not necessary, you don't NEED them, and if you do want some assistance they are there as an option. You can earn more than enough coins playing the game normally to top up balls if that's what you want to do. Before you have a strong opinion on the legitimacy of in game balls, you really need to try playing the game. Many of your other points on feature sets and bugs are valid. I mean point taken on a actually playing it first before having a comment but I can safely say that isn't going to change my mind on them changing course conditions when playing with others. It's not golf. I accept flight and spin characteristics but changing firmness and green speeds, hell no. The only reason you need them is to help with super hard and super fast greens because they made them that way to make sure the balls are needed in the hope people decide to spend actual money buying VC to get them. I know it's not something forced on you but on the basis of competition, knowing that you could be playing a completely different setup of course to someone else is ridiculous. That said, for solo play and a little help in career for example, they could help but again that's only because they've made it so. I'm just more excited about playing with a yellow ball or the Callaway with 3 lines on...when I do finally get it 😉
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Post by fransslabak on Oct 20, 2022 10:03:50 GMT -5
It's not necessary, you don't NEED them, and if you do want some assistance they are there as an option. You can earn more than enough coins playing the game normally to top up balls if that's what you want to do. Before you have a strong opinion on the legitimacy of in game balls, you really need to try playing the game. Many of your other points on feature sets and bugs are valid. I mean point taken on a actually playing it first before having a comment but I can safely say that isn't going to change my mind on them changing course conditions when playing with others. It's not golf. I accept flight and spin characteristics but changing firmness and green speeds, hell no. The only reason you need them is to help with super hard and super fast greens because they made them that way to make sure the balls are needed in the hope people decide to spend actual money buying VC to get them. I know it's not something forced on you but on the basis of competition, knowing that you could be playing a completely different setup of course to someone else is ridiculous. That said, for solo play and a little help in career for example, they could help but again that's only because they've made it so. I'm just more excited about playing with a yellow ball or the Callaway with 3 lines on...when I do finally get it 😉 The Callaway with three stripes - yep, got it! 🙃
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Post by fadgewacker on Oct 20, 2022 10:15:52 GMT -5
It's not necessary, you don't NEED them, and if you do want some assistance they are there as an option. You can earn more than enough coins playing the game normally to top up balls if that's what you want to do. Before you have a strong opinion on the legitimacy of in game balls, you really need to try playing the game. Many of your other points on feature sets and bugs are valid. I mean point taken on a actually playing it first before having a comment but I can safely say that isn't going to change my mind on them changing course conditions when playing with others. It's not golf. I accept flight and spin characteristics but changing firmness and green speeds, hell no. The only reason you need them is to help with super hard and super fast greens because they made them that way to make sure the balls are needed in the hope people decide to spend actual money buying VC to get them. I know it's not something forced on you but on the basis of competition, knowing that you could be playing a completely different setup of course to someone else is ridiculous. That said, for solo play and a little help in career for example, they could help but again that's only because they've made it so. I'm just more excited about playing with a yellow ball or the Callaway with 3 lines on...when I do finally get it 😉 It's almost universally accepted (here at least) that balls that make the greens slower and course softer - total gash. Nonsensical. My only point is, until you've played the game, you're not going to call that it's unplayable without certain balls (it's not), and that you won't have to take out a second mortgage to buy some that you might find suit you. I'd prefer standard balls for TGCT - but if it's not possible, well, EVERYONE has the option to play with another kind of ball, so it's not unfair. As long as you have a few VC in your bank, you can always grab a few for your TGCT rounds and then go back to standard for other things. There won't be one, winning ball, locked behind a paywall.
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Post by littlewing8887 on Oct 20, 2022 10:37:57 GMT -5
Event: Platinum
I think with fittings and skills, this is almost perfect for the top tier of TGC. It's a little difficult, but top tiers should be. It's not overly challenging, but you can't mindlessly drop a -10. That being said, please put lie grid on. How can I tell the slope on a green but not my shot? Also, the greens are a little too fast for this event IMO. It's almost like adding 30 to the green speeds to compare to last game.
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Post by fadgewacker on Oct 20, 2022 11:07:01 GMT -5
How can I tell the slope on a green but not my shot? Watch the previous shot finish. Is it rolling forever? Downhill lie. Is it pitching to the left? Ball above your feet (RH golfer), etc, etc. This will tell you how your ball will react on the next. There are a lot of visual clues - once you get used to looking for them it's quite natural. The whole point is to add a little more uncertainty on shots, which I think works reasonably well.
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Post by tylannister on Oct 20, 2022 11:11:00 GMT -5
Regarding VC: My gut feeling is that we are not getting as much virtual money as at 2k21, but I could be wrong. I continued my tests and moved up to the Kinetic (Master swing) conditions: This is definitely MY level in order to feel challenged and score "realistic" numbers. I think I made all four rounds around +1 to -5. However, looking at the leaderboards, it seems that many are going to manage -8 to -12 rounds, so I might be playing at low CC tours first. No problem, I enjoy climbing the learning curve Would harder levels bring a too high level of frustration? Much probably, we will see...
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Post by tylannister on Oct 20, 2022 11:15:34 GMT -5
How can I tell the slope on a green but not my shot? Watch the previous shot finish. Is it rolling forever? Downhill lie. Is it pitching to the left? Ball above your feet (RH golfer), etc, etc. This will tell you how your ball will react on the next. There are a lot of visual clues - once you get used to looking for them it's quite natural. The whole point is to add a little more uncertainty on shots, which I think works reasonably well.
The ball below feet lay is very easy to recognize at this game, as the golfer shows both wrists dislocated to a very painful position And yes, I agree with you, it is part of the skills needed to observe and see how the ball is bouncing after each shot. What I still don't get is the influence of lay compared to the influence of wind. I am probably misjudging and correcting too much for lay, I always had a tendence to do that, although the PGA 2k series was not needing it that much, compared to other golf games.
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Post by sroel908 on Oct 20, 2022 11:18:17 GMT -5
Regarding VC: My gut feeling is that we are not getting as much virtual money as at 2k21, but I could be wrong. I am feeling this as well. I am playing career mode on Master, playing well and winning events, and have something like 1,000 VC in my bank and am at level 22. I think I am up to the fake "Masters" Legends Championship event in my first season. I have bought a few cosmetic things, but have not done any fittings, not bought any consumable golf balls, or not used VC for really anything else. And it just seems like earning it is more of a slog than it was in the last game. And I also still haven't gotten my 1300 VC bonus I was supposed to get for ordering the Tiger Woods Edition...
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