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Post by owenayy on Jan 26, 2022 17:09:07 GMT -5
What About Bob?
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Post by hammers1man on Jan 26, 2022 17:28:10 GMT -5
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Post by oswinner on Jan 27, 2022 5:14:49 GMT -5
Looks like this thread has gotten a little off-track and just not fun anymore. I think the whole jist of the OP is it seems to be all about maths rather than skill or feel in the actual golf shot and Tbh how can anyone argue with that realisation. Hopefully we can lock more settings in the next game and have a real sim golf feel as well as the arcade super low scoring which is TGCTours. It’s crazy that TGCTours has a sim tour in name but chooses to not have a sim tour in practice. Anyways, it wasn’t fun for me anymore either. So I stepped back and quit the tours. I’m now having a reasonable amount of fun in offline career mode playing Master swing TST style. I hope TGCTours will cater to the golf sim crowd again at one point but not holding my breath. In the meantime, I’ll have to resort to career mode and other games in my backlog. No dramas.
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Post by MachOne117 on Jan 27, 2022 17:32:46 GMT -5
It’s crazy that TGCTours has a sim tour in name but chooses to not have a sim tour in practice. What settings would you approve of being true sim enough? Is there a magical true sim board somewhere that should be referred to? Or is it just a feel thing? Anyways, it wasn’t fun for me anymore either. So I stepped back and quit the tours. I’m now having a reasonable amount of fun in offline career mode playing Master swing TST style. Why not legend swing? I mean, master swing probably isn't true sim. For best true sim experience you could rig up a golf club to your controller somehow and have it move the analog stick in proportion to your real (true) swing. Maybe that would be fun? But, still don't forget all the fun TGCTours brings you... in providing you with a nice, ad-free forum to participate in as a platform to return to over, and over, and over again to offer complaints about it not being what you dream it should be. I hope TGCTours will cater to the golf sim crowd again at one point but not holding my breath. In the meantime, I’ll have to resort to career mode and other games in my backlog. No dramas. I like the more-true sim experience also, but if only 20 people wanted to do it and all of those were on a single-platform I'm sure TGCTours wouldn't go there. In the end, if you don't understand why the main TGCTours (aka Doyley) decided to go the route he did (master to pro), if you don't understand why TST (aka Matt10) chose to follow suit, if you don't see the huge positive impact it has had on the number of people playing TGCTours now on pro vs. then on master, if you don't see the hype that occurs in Twitch and YouTube surrounding this game now vs then and at least partially attribute that to the success of and interest in TGCTours, and if you don't realize that TGCTours is not a big dollar business trying to squeeze more from its patrons but rather is a labor of love that is still struggling even with the huge jump in participation... then... I'm glad HB/2K built in such a robust(sic) career mode and other game developers have catered appropriately to your simulation needs...
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Post by oswinner on Jan 27, 2022 18:56:42 GMT -5
Crikey. No dramas intended.
Just stating that if you don’t like the settings that is offered on this site then there is plenty of other ways to play the game to suit all needs.
I’m having a ball on masters after stepping back from pro offered on here. So if it’s not fun for you, try different settings. That is all.
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Post by sandgroper on Jan 28, 2022 7:18:15 GMT -5
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Post by Craig / Hendomedes on Jan 28, 2022 9:45:25 GMT -5
Honestly I don't think OSwinner was necessarily trying to belittle or demean true sim tour with his comments at all there. Fwiw I both enjoy TST a lot - and think you guys do a great job provided a tour with a different challenge that still appeals to a lot of people - and also wish marker was off, and there was a way to disable using vibration under society settings (and ideally enforce not using splash shots unless from bunker or maybe heavy rough as well) but as you guys rightly say, player-count would dwindle to next to nothing I assume.
But I mean I get why you guys have it as is. I'm sure he does too and was simply starting a discussion that came across maybe a little stronger than intended.
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Post by MachOne117 on Jan 28, 2022 12:41:55 GMT -5
oswinner & Craig / HendomedesYeah, sorry for the rant. Life is tough right now and I didn't delete before posting. The struggle is to get an output (in this case measured by player participation) that is somewhat commensurate with the amount of effort required. While I also like more realism, the general video gaming community is still looking for a more arcade experience. I think TST could do okay with master swing since the swing was further improved, but being on a different swing difficulty from the rest of TGCTours may have a bigger negative effect on participation than expected. I know the super-serious folks would play either way, but TST needs everybody from super-serious to somewhat casual (and from all three platforms) to participate or it's just not doing what it sets out to do.
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Post by SkyBlueBen on Jan 28, 2022 14:30:55 GMT -5
oswinner & Craig / Hendomedes Yeah, sorry for the rant. Life is tough right now and I didn't delete before posting. The struggle is to get an output (in this case measured by player participation) that is somewhat commensurate with the amount of effort required. While I also like more realism, the general video gaming community is still looking for a more arcade experience. I think TST could do okay with master swing since the swing was further improved, but being on a different swing difficulty from the rest of TGCTours may have a bigger negative effect on participation than expected. I know the super-serious folks would play either way, but TST needs everybody from super-serious to somewhat casual (and from all three platforms) to participate or it's just not doing what it sets out to do. I think you guys at TST do a brilliant job with the tools you have been given attempting to make a platform that gives cross platform the best shot it can have. My only gripe really is it is a victim of it's own success and has become another Pro Tour with a good chunk of us unlikely to make the weekend. For me it needs two flights.
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Post by Craig / Hendomedes on Jan 28, 2022 14:56:58 GMT -5
oswinner & Craig / HendomedesYeah, sorry for the rant. Life is tough right now and I didn't delete before posting. The struggle is to get an output (in this case measured by player participation) that is somewhat commensurate with the amount of effort required. While I also like more realism, the general video gaming community is still looking for a more arcade experience. I think TST could do okay with master swing since the swing was further improved, but being on a different swing difficulty from the rest of TGCTours may have a bigger negative effect on participation than expected. I know the super-serious folks would play either way, but TST needs everybody from super-serious to somewhat casual (and from all three platforms) to participate or it's just not doing what it sets out to do. God no need to apologise at all mate, you guys at TST have provided my most enjoyable year of virtual golfing ever. And I hope all is ok. I was only adding a little to OSwinner's post and believe me in the red-fast era I wrote enough nonsense to fill a landfill on here and the in-game message boards (not that what anyone has written is nonsense at all but you get me lol). You guys do an awesome job!
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Post by hammers1man on Jan 28, 2022 16:46:48 GMT -5
oswinner & Craig / Hendomedes Yeah, sorry for the rant. Life is tough right now and I didn't delete before posting. The struggle is to get an output (in this case measured by player participation) that is somewhat commensurate with the amount of effort required. While I also like more realism, the general video gaming community is still looking for a more arcade experience. I think TST could do okay with master swing since the swing was further improved, but being on a different swing difficulty from the rest of TGCTours may have a bigger negative effect on participation than expected. I know the super-serious folks would play either way, but TST needs everybody from super-serious to somewhat casual (and from all three platforms) to participate or it's just not doing what it sets out to do. God no need to apologise at all mate, you guys at TST have provided my most enjoyable year of virtual golfing ever. And I hope all is ok. I was only adding a little to OSwinner's post and believe me in the red-fast era I wrote enough nonsense to fill a landfill on here and the in-game message boards (not that what anyone has written is nonsense at all but you get me lol). You guys do an awesome job! The worse move for TST would be to jump back to master difficulty and alienate their lesser skilled members. I am not sure about Luke's statement that master makes TST more sim. Maybe for the better players but hardly for the lesser skilled players that try to hit under par. TST has succeeded in bringing more players in by making it less punishing and lets be honest no grid putting is by far the best part of HB's golf games,feels more like golf than any other part of the game for me. Now the second part of the problem that has been there from the early days TST and even Matt's previous RGT sim tour is retention. What is in TST for the lesser skilled player who struggles to hit those 16 under cut lines. SkyBlueBen has hit the nail on the head here, is it actually too much to ask to have a second flight. I honestly think that TST would thrive with another flight. There are so many other flights on the aid tours but by far the best tour on TGCTours is limited to a single flight and that totally baffles me. TST is always the elite tour here, no matter what others think because it is the most challenging and requires the most skill. Also it might come across as I always am criticizing TST but that is my own selfish desire to have an ultra sim on TGCTours which I know is not realistic but it's a dream lol Also if there is no TST there is no USE as we accept players to our tour who play here, we have many requests but an honour system is easily abused so we stick to TGCTours players as they are more likely to be honest sim players.
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Post by twofor22 on Jan 28, 2022 20:28:22 GMT -5
I might start having a go on TST again for something a bit different to the usual. I just went to sign up for a tour card to find out I already have one 😂
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Post by skoader on Jan 29, 2022 0:03:06 GMT -5
I'm thoroughly enjoying TST this season, even on my bad weeks. Platinum has become a bit of a grind, but that's more to do with playing in gale force winds every week on some pretty questionable tracks, rather than a pro/master thing. I still enjoy the other Pro tier tours.
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Post by oswinner on Jan 29, 2022 5:26:56 GMT -5
I think everyone’s interpretation of ‘sim’ is different. I’m glad more people are enjoying gridless golf.
My thoughts are that I enjoy scoring close to what the real life pros do and having the odd fear over a shot. Thus, I wasn’t enjoying shooting relatively easy 66s and being cut. Quick look at the stats see that 75 people have played 40 rounds or more on TST and the average score is 63.5. I don’t enjoy that, thus I wasn’t enjoying the game anymore, just like the topic creator.
Thus I went offline to get my golf kicks and I’m enjoying myself again, shooting my 70/71 average on Master swing.
Sorry if I came across too strong in my wording. Like I said, I’m glad more people are enjoying gridless golf. The more the merrier as it’s the best way to play the game (imo lol). Just hope some make the step up to master at one stage as it’s even more immersive since the patch update.
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Post by hammers1man on Jan 29, 2022 7:22:30 GMT -5
I think everyone’s interpretation of ‘sim’ is different. I’m glad more people are enjoying gridless golf. My thoughts are that I enjoy scoring close to what the real life pros do and having the odd fear over a shot. Thus, I wasn’t enjoying shooting relatively easy 66s and being cut. Quick look at the stats see that 75 people have played 40 rounds or more on TST and the average score is 63.5. I don’t enjoy that, thus I wasn’t enjoying the game anymore, just like the topic creator. Thus I went offline to get my golf kicks and I’m enjoying myself again, shooting my 70/71 average on Master swing. Sorry if I came across too strong in my wording. Like I said, I’m glad more people are enjoying gridless golf. The more the merrier as it’s the best way to play the game (imo lol). Just hope some make the step up to master at one stage as it’s even more immersive since the patch update. Not sure you have to play offline to get the sim experience, surely there are plenty of PS societies with TST settings and master difficulty. I have tried the career mode but man does it stink, it just doesn't feel anything like playing on a PGA Tour not to mention the scoring bugs. The biggest problem for me is that only HB RCR's and fantasy courses are available and that completely ruins it for me. Shame a decent offline season mode with up to 4 player local play would be awesome. Tiger 2004 on PC is the last game we could do that. You could edit your whole 52 week season with even course designer RCR's and play a whole season with up to 4 people locally. Local play is a big thing with other sports games not sure why the devs of golf games make local offline play so limited. T
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