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Post by WhatAboutAmeobi on Dec 29, 2020 10:43:01 GMT -5
I just must not being playing the same way that other "fast" players are, really shouldn't be missing as many FIR and GIR as I have been lol. Here's my thing- I'm just not going to accept others telling me how to play when I purchased this game and that I'm lazy for not playing their way. I picked up this game in September and joined the initial 2 week Q school. First experience playing master difficultly and mostly due to 3 and 4 putts I shot 85 and 75 in the first 2 rounds. Over the next 2 months, I played nothing else BUT this game. Countless hours I spent on the range and in practice rounds. I calibrated multiple times sometimes for very fast, fast, slightly fast and perfect. I experimented with playing for controlled fasts AND slows as well as perfects with every level of clubs. What I was becoming frustrated with is there seemed to be this element of randomness in tempo that didnt fairly represent the swing I put on the ball. I noticed that most of my misses were slightly fast and that this was the swing, with the way I hold the controller, that I could produce the most. So to eliminate the randomness of an extremely punitive slow tempo, I embraced a faster swing and would aim at a spot, and align right of that target. I learned the varying shapes of each fast with each club, and the varying shapes of playing fades and draws with a slightly fast. I calibrated for perfect so when I swing it's a controlled swing, there's still plenty of room for me to swing too fast. I still to this day miss left (too fast and very fast shank) and miss right (perfect). So I'm certainly not just mindlessly slamming the stick up as many seem to think. All the while I had zero idea that this was a common method that was looked down upon. I saw all kinds of shapes in ghost balls and without turn order on at the time didnt realize who was doing what as far whether that was a "draw" or a "fast". My thing is, this is supposed to be fun. We're not playing for money. When you start throwing video game randomness at me just for the sake of making it artificially harder, that's not fun. And lo and behold it's been proven that even with a fixed input, the game generates random tempo outcomes, with the one on the right being way more punitive than the left. That's not cool. So I played the swing I can most consistently produce and the random "slow" will only have me hit a perfect. I've never enjoyed a golf game this much in my life and at the same time I've never felt the frustration of a golf game so strongly yet so realistically as this one either. I still work almost every day to stay sharp and get better. If I knew any more about the intricacies of my swing I'd give you it's binary value lol. So if that's the experience you worry I'm missing out on, don't. So please cool it with the whole tossing around the lazy label. Now are there some other "fast" players out there that arrived there differently or more quickly without trying other ways or have different motives or calibrate and swing harder? I'm certain there are. My thing is be careful how you throw out your blanket judgements. Again as I've said before this is a game, it's supposed to be fun. So play the game to the best of your ability and enjoyment. And it's ok if that's a different experience from person to person. I truly appreciate your opening up about your experience thus far. You’re new here, so maybe it’ll help to understand some of us have been recognizing and writing about various cheats and loopholes for several years now. That being said, playing for a Perfect is the game’s core design very clearly and not a faction of the community’s “way” of playing the game. The so-called ‘judgements’ against the Red Fast aren’t based on personal degradations, rather they’re objective conclusions based on the game and its elements. Can you honestly say that you’d use the Red Fast strategy in the Beginner/Pro-Am difficulty level? And maybe it’s the cynic in me, but you didn’t recognize the cheesiness when all of a sudden you could narrow your shot’s landing area by manipulating the mechanic? I assume you started playing the game at a lower level and worked your way up, so it’s hard to believe that these eureka moments weren’t accompanied by some level of sheepishness. We got dudes aiming 30 yards right in the MIDDLE OF A LAKE, and then slamming the stick forward for a mishit that comes to rest within ten feet. And to be clear, there are different levels of Red Fast abuse. What gets me is the streamers playing in the higher pro tours who have abandoned any and all attempts at Perfect/Gray for the Red zone. That’s not the game, it’s just not and trust me that’s not a knock on anyone’s personal beliefs, it’s simply stating facts based on four iterations of this series in which three used a tempo mechanic. I agree with you that it's not right, and i am fully aware that I'm cheesing the game. I'm taking advantage of what I perceive to be a weakness in the game. If I play on pro, I aim for perfects on every shot because it's stupid easy to stay within the gray on all clubs. If I play on Master, I red fast drives and go for perfects with irons. At the risk of comparing a video game to its real life counterpart, to me this is very much like the anchored putter debate that raged for years. There were guys who were anchoring the putter to their bellies, fully aware that it was against the spirit of the game and how the game was designed to be played. Some admitted it (most vividly to me was Ernie Els after winning the 2012 Open - he basically said he thought it was cheating but it was allowed so he was going to take advantage of it), some didn't. Then you had guys like Tom Watson who couldn't make a 3 foot putt if his life depended on it, but refused to do anything but putt with a reverse overlap grip. I wasn't around for exploits in previous games, so I'm aware that you guys have much more experience with this kind of thing, and I appreciate that SwAeromotion was burned for it himself, both by being called out by the community and then being nailed by the API. I can't imagine the frustration that this exploit being accepted by a large part of the community must cause, when previous exploits were banned. But at this point, the only way to solve this issue is to rely on thousands of people to use some kind of honour system and not red fast, or for HB to patch the game to make red fasts punished to the point that they're undesirable.. I'm afraid that neither are going to happen. Respawn had a good video about his feelings on red fasting and he's been vocal in some of his streams about his distaste for red fasting, but feels it's either adapt or die. I agree, unfortunately. It's not an honourable reason, but I'm doing it because "everyone else is."
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mega8deth8
Weekend Golfer
Posts: 107
Tour: Platinum
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Post by mega8deth8 on Dec 29, 2020 10:43:09 GMT -5
This is how my quest for hitting perfect is going. I just got off of Greenstone River GC practicing for next weeks Kinetic Tournament. One of the back 9 par 3s is about 150 yds on a cliffside with water to the left. I hit a fast 9 iron and in the drink I go. So I'm back on the tee hitting 3 and smack a perfect that holes out for par. Same swing, but vastly different results. It's like there is a water magnet attached to the ball. And that's my story of a quest for perfect. I'm not trying for perfects due to some ridiculous gamers code or whatever. I don't care who uses what swing. I'm just trying to put another tool in my bag to use with certain winds and lies. So are modified controllers ok? Straight shooting third party controllers? Scripts? At some point you care about others players swings, surely. It’s a hard game at the Master level. Not for everybody. I actually don't. Playing a 3rd party controller is impossible to control the tempo. They are only good with the tempo off. So all power to ya if you want to try and pull it off. It's like driving on the highway, in S curves, and your power steering is going in and out. Good luck.
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Post by mrohde4 on Dec 29, 2020 11:04:32 GMT -5
So are modified controllers ok? Straight shooting third party controllers? Scripts? At some point you care about others players swings, surely. It’s a hard game at the Master level. Not for everybody. I actually don't. Playing a 3rd party controller is impossible to control the tempo. They are only good with the tempo off. So all power to ya if you want to try and pull it off. It's like driving on the highway, in S curves, and your power steering is going in and out. Good luck. I’ll trust the expert, thanks!
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Post by mrohde4 on Dec 29, 2020 11:10:42 GMT -5
I truly appreciate your opening up about your experience thus far. You’re new here, so maybe it’ll help to understand some of us have been recognizing and writing about various cheats and loopholes for several years now. That being said, playing for a Perfect is the game’s core design very clearly and not a faction of the community’s “way” of playing the game. The so-called ‘judgements’ against the Red Fast aren’t based on personal degradations, rather they’re objective conclusions based on the game and its elements. Can you honestly say that you’d use the Red Fast strategy in the Beginner/Pro-Am difficulty level? And maybe it’s the cynic in me, but you didn’t recognize the cheesiness when all of a sudden you could narrow your shot’s landing area by manipulating the mechanic? I assume you started playing the game at a lower level and worked your way up, so it’s hard to believe that these eureka moments weren’t accompanied by some level of sheepishness. We got dudes aiming 30 yards right in the MIDDLE OF A LAKE, and then slamming the stick forward for a mishit that comes to rest within ten feet. And to be clear, there are different levels of Red Fast abuse. What gets me is the streamers playing in the higher pro tours who have abandoned any and all attempts at Perfect/Gray for the Red zone. That’s not the game, it’s just not and trust me that’s not a knock on anyone’s personal beliefs, it’s simply stating facts based on four iterations of this series in which three used a tempo mechanic. I agree with you that it's not right, and i am fully aware that I'm cheesing the game. I'm taking advantage of what I perceive to be a weakness in the game. If I play on pro, I aim for perfects on every shot because it's stupid easy to stay within the gray on all clubs. If I play on Master, I red fast drives and go for perfects with irons. At the risk of comparing a video game to its real life counterpart, to me this is very much like the anchored putter debate that raged for years. There were guys who were anchoring the putter to their bellies, fully aware that it was against the spirit of the game and how the game was designed to be played. Some admitted it (most vividly to me was Ernie Els after winning the 2012 Open - he basically said he thought it was cheating but it was allowed so he was going to take advantage of it), some didn't. Then you had guys like Tom Watson who couldn't make a 3 foot putt if his life depended on it, but refused to do anything but putt with a reverse overlap grip. I wasn't around for exploits in previous games, so I'm aware that you guys have much more experience with this kind of thing, and I appreciate that SwAeromotion was burned for it himself, both by being called out by the community and then being nailed by the API. I can't imagine the frustration that this exploit being accepted by a large part of the community must cause, when previous exploits were banned. But at this point, the only way to solve this issue is to rely on thousands of people to use some kind of honour system and not red fast, or for HB to patch the game to make red fasts punished to the point that they're undesirable.. I'm afraid that neither are going to happen. Respawn had a good video about his feelings on red fasting and he's been vocal in some of his streams about his distaste for red fasting, but feels it's either adapt or die. I agree, unfortunately. It's not an honourable reason, but I'm doing it because "everyone else is." Sadly, this is pretty spot on. Achieving some level of global awareness is the best I can hope for at this point. No game is perfect, but it’s quite the shame this version has such a critical flaw. Adapt or die. Pretty sad. It’s a wonderful challenge as presented, just a shame it’s being abused. ✌🏻
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bigmike
Caddy
Posts: 61
Tour: Challenge Circuit
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Post by bigmike on Dec 29, 2020 11:55:40 GMT -5
I just must not being playing the same way that other "fast" players are, really shouldn't be missing as many FIR and GIR as I have been lol. Here's my thing- I'm just not going to accept others telling me how to play when I purchased this game and that I'm lazy for not playing their way. I picked up this game in September and joined the initial 2 week Q school. First experience playing master difficultly and mostly due to 3 and 4 putts I shot 85 and 75 in the first 2 rounds. Over the next 2 months, I played nothing else BUT this game. Countless hours I spent on the range and in practice rounds. I calibrated multiple times sometimes for very fast, fast, slightly fast and perfect. I experimented with playing for controlled fasts AND slows as well as perfects with every level of clubs. What I was becoming frustrated with is there seemed to be this element of randomness in tempo that didnt fairly represent the swing I put on the ball. I noticed that most of my misses were slightly fast and that this was the swing, with the way I hold the controller, that I could produce the most. So to eliminate the randomness of an extremely punitive slow tempo, I embraced a faster swing and would aim at a spot, and align right of that target. I learned the varying shapes of each fast with each club, and the varying shapes of playing fades and draws with a slightly fast. I calibrated for perfect so when I swing it's a controlled swing, there's still plenty of room for me to swing too fast. I still to this day miss left (too fast and very fast shank) and miss right (perfect). So I'm certainly not just mindlessly slamming the stick up as many seem to think. All the while I had zero idea that this was a common method that was looked down upon. I saw all kinds of shapes in ghost balls and without turn order on at the time didnt realize who was doing what as far whether that was a "draw" or a "fast". My thing is, this is supposed to be fun. We're not playing for money. When you start throwing video game randomness at me just for the sake of making it artificially harder, that's not fun. And lo and behold it's been proven that even with a fixed input, the game generates random tempo outcomes, with the one on the right being way more punitive than the left. That's not cool. So I played the swing I can most consistently produce and the random "slow" will only have me hit a perfect. I've never enjoyed a golf game this much in my life and at the same time I've never felt the frustration of a golf game so strongly yet so realistically as this one either. I still work almost every day to stay sharp and get better. If I knew any more about the intricacies of my swing I'd give you it's binary value lol. So if that's the experience you worry I'm missing out on, don't. So please cool it with the whole tossing around the lazy label. Now are there some other "fast" players out there that arrived there differently or more quickly without trying other ways or have different motives or calibrate and swing harder? I'm certain there are. My thing is be careful how you throw out your blanket judgements. Again as I've said before this is a game, it's supposed to be fun. So play the game to the best of your ability and enjoyment. And it's ok if that's a different experience from person to person. I truly appreciate your opening up about your experience thus far. You’re new here, so maybe it’ll help to understand some of us have been recognizing and writing about various cheats and loopholes for several years now. That being said, playing for a Perfect is the game’s core design very clearly and not a faction of the community’s “way” of playing the game. The so-called ‘judgements’ against the Red Fast aren’t based on personal degradations, rather they’re objective conclusions based on the game and its elements. Can you honestly say that you’d use the Red Fast strategy in the Beginner/Pro-Am difficulty level? And maybe it’s the cynic in me, but you didn’t recognize the cheesiness when all of a sudden you could narrow your shot’s landing area by manipulating the mechanic? I assume you started playing the game at a lower level and worked your way up, so it’s hard to believe that these eureka moments weren’t accompanied by some level of sheepishness. We got dudes aiming 30 yards right in the MIDDLE OF A LAKE, and then slamming the stick forward for a mishit that comes to rest within ten feet. And to be clear, there are different levels of Red Fast abuse. What gets me is the streamers playing in the higher pro tours who have abandoned any and all attempts at Perfect/Gray for the Red zone. That’s not the game, it’s just not and trust me that’s not a knock on anyone’s personal beliefs, it’s simply stating facts based on four iterations of this series in which three used a tempo mechanic. When I was playing on Pro, most of my swings ended up in the slightly fast or left side of the perfect window. Again I understand that there are other motives behind some player's use of this mechanic, but I can honestly say I didnt feel any type of way about it such as, Im seeking out an easier result, rather than just my most consistent speed. Again, this "slamming" of the joystick just isnt something that exists in my game, cause if I do, Im punished long and left for it. Maybe I'm just that crappy a player but (and I don't have official stats in front of me) but I went from probably an average of having a 28 ft proximity to the hole to now 24 ft, from hitting 77% of FIR to probably 83%, and I'd say 66% of GIR to 75%. As I've said before, my major jump in improvement was through putting, and short game 40 yards in. So I didn't really have that Eureka moment with my full swing, it was more like, ok I can work with this and keep this under control. It kinda frustrates me that apparently there's dudes out there using this to stick it dead to 5 feet consistently. I hope to maybe have 1 or 2 of those a round. Idk who those guys are, but maybe I'm just not as good at this strategy as they are lol.
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Post by Cottyuk on Dec 29, 2020 13:26:08 GMT -5
Whatever it is, you need to be consistent. Simples. Whether that be fast, perfect or slow, you just have to ensure to eliminate one (the fast or slow) and mitigate against the other and play the %. That's what even the pro's would do in real life.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Dec 29, 2020 15:35:38 GMT -5
I agree with you that it's not right, and i am fully aware that I'm cheesing the game. I'm taking advantage of what I perceive to be a weakness in the game. If I play on pro, I aim for perfects on every shot because it's stupid easy to stay within the gray on all clubs. If I play on Master, I red fast drives and go for perfects with irons. At the risk of comparing a video game to its real life counterpart, to me this is very much like the anchored putter debate that raged for years. There were guys who were anchoring the putter to their bellies, fully aware that it was against the spirit of the game and how the game was designed to be played. Some admitted it (most vividly to me was Ernie Els after winning the 2012 Open - he basically said he thought it was cheating but it was allowed so he was going to take advantage of it), some didn't. Then you had guys like Tom Watson who couldn't make a 3 foot putt if his life depended on it, but refused to do anything but putt with a reverse overlap grip. I wasn't around for exploits in previous games, so I'm aware that you guys have much more experience with this kind of thing, and I appreciate that SwAeromotion was burned for it himself, both by being called out by the community and then being nailed by the API. I can't imagine the frustration that this exploit being accepted by a large part of the community must cause, when previous exploits were banned. But at this point, the only way to solve this issue is to rely on thousands of people to use some kind of honour system and not red fast, or for HB to patch the game to make red fasts punished to the point that they're undesirable.. I'm afraid that neither are going to happen. Respawn had a good video about his feelings on red fasting and he's been vocal in some of his streams about his distaste for red fasting, but feels it's either adapt or die. I agree, unfortunately. It's not an honourable reason, but I'm doing it because "everyone else is." Sadly, this is pretty spot on. Achieving some level of global awareness is the best I can hope for at this point. No game is perfect, but it’s quite the shame this version has such a critical flaw. Adapt or die. Pretty sad. It’s a wonderful challenge as presented, just a shame it’s being abused. ✌🏻 Or don't adapt and play against people who play the game the same way, play a society where the swing flaw is not abused
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Dec 29, 2020 15:39:21 GMT -5
I truly appreciate your opening up about your experience thus far. You’re new here, so maybe it’ll help to understand some of us have been recognizing and writing about various cheats and loopholes for several years now. That being said, playing for a Perfect is the game’s core design very clearly and not a faction of the community’s “way” of playing the game. The so-called ‘judgements’ against the Red Fast aren’t based on personal degradations, rather they’re objective conclusions based on the game and its elements. Can you honestly say that you’d use the Red Fast strategy in the Beginner/Pro-Am difficulty level? And maybe it’s the cynic in me, but you didn’t recognize the cheesiness when all of a sudden you could narrow your shot’s landing area by manipulating the mechanic? I assume you started playing the game at a lower level and worked your way up, so it’s hard to believe that these eureka moments weren’t accompanied by some level of sheepishness. We got dudes aiming 30 yards right in the MIDDLE OF A LAKE, and then slamming the stick forward for a mishit that comes to rest within ten feet. And to be clear, there are different levels of Red Fast abuse. What gets me is the streamers playing in the higher pro tours who have abandoned any and all attempts at Perfect/Gray for the Red zone. That’s not the game, it’s just not and trust me that’s not a knock on anyone’s personal beliefs, it’s simply stating facts based on four iterations of this series in which three used a tempo mechanic. When I was playing on Pro, most of my swings ended up in the slightly fast or left side of the perfect window. Again I understand that there are other motives behind some player's use of this mechanic, but I can honestly say I didnt feel any type of way about it such as, Im seeking out an easier result, rather than just my most consistent speed. Again, this "slamming" of the joystick just isnt something that exists in my game, cause if I do, Im punished long and left for it. Maybe I'm just that crappy a player but (and I don't have official stats in front of me) but I went from probably an average of having a 28 ft proximity to the hole to now 24 ft, from hitting 77% of FIR to probably 83%, and I'd say 66% of GIR to 75%. As I've said before, my major jump in improvement was through putting, and short game 40 yards in. So I didn't really have that Eureka moment with my full swing, it was more like, ok I can work with this and keep this under control. It kinda frustrates me that apparently there's dudes out there using this to stick it dead to 5 feet consistently. I hope to maybe have 1 or 2 of those a round. Idk who those guys are, but maybe I'm just not as good at this strategy as they are lol. You say that the tempo in the game is random which is a broken mechanic but then say most of your swings veer to the left of the perfect window. Doesn't sound like you're experiencing randomness to me. There is no random tempo on PC and PS4 Pro from my experience and I have just calibrated my swing once on day one and have learned that tempo speed. My poor shots are on me.
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bigmike
Caddy
Posts: 61
Tour: Challenge Circuit
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Post by bigmike on Dec 29, 2020 17:31:14 GMT -5
When I was playing on Pro, most of my swings ended up in the slightly fast or left side of the perfect window. Again I understand that there are other motives behind some player's use of this mechanic, but I can honestly say I didnt feel any type of way about it such as, Im seeking out an easier result, rather than just my most consistent speed. Again, this "slamming" of the joystick just isnt something that exists in my game, cause if I do, Im punished long and left for it. Maybe I'm just that crappy a player but (and I don't have official stats in front of me) but I went from probably an average of having a 28 ft proximity to the hole to now 24 ft, from hitting 77% of FIR to probably 83%, and I'd say 66% of GIR to 75%. As I've said before, my major jump in improvement was through putting, and short game 40 yards in. So I didn't really have that Eureka moment with my full swing, it was more like, ok I can work with this and keep this under control. It kinda frustrates me that apparently there's dudes out there using this to stick it dead to 5 feet consistently. I hope to maybe have 1 or 2 of those a round. Idk who those guys are, but maybe I'm just not as good at this strategy as they are lol. You say that the tempo in the game is random which is a broken mechanic but then say most of your swings veer to the left of the perfect window. Doesn't sound like you're experiencing randomness to me. There is no random tempo on PC and PS4 Pro from my experience and I have just calibrated my swing once on day one and have learned that tempo speed. My poor shots are on me. Yes I explained what youre misinterpreting in my other longer post. But I'm glad to hear you're having a more consistent experince going for perfects than I am/was.
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Post by zooby97 on Dec 29, 2020 18:10:18 GMT -5
This is my first golf game. The topic of Red Fasts was new to me and if I got a red fast it was a screw up.
In prior golf games what did people circumvent around or rely on to help lower their scores where it irritated the players who played the game as was intended by the designers?
What would happen if the red fasts punished players instead of making players lazy who rely on it for lower scores and a more guaranteed shot?
And what golf games prior were supported by the TGC Tours and did those games have issues as well?
I’m starting to wonder that people will find the loopholes.
The top players have to play red fasts with drives at the very least or their scores will suffer so you can’t blame them.
I agree something needs to correct the loophole. But will it happen with this current game? And can it happen with patches?
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Post by charliehustle on Dec 29, 2020 18:24:52 GMT -5
I play on Stadia and PS4. I have noticed inconsistencies between each platform and I have also noticed inconsistencies within the same platform. In terms of the latter, I think that the inconsistencies are due to bandwith issues and not so much the programming of the game. And let's not limit the inconsistencies to internet connection either, it is also possible that one's bluetooth connection could be unstable.
The exception to this theory of mine is that there is absolutely a difference in tempo control with Stadia and PS4. I have hit hundreds of drives off of the tee on Stadia and have only ever seen ONE perfect tempo. I have also never seen a regular slow off of the tee on Stadia. It seems that anything that registers to the right of 12 o'clock is automatically a red slow or a red very slow (from the tee).
On PS4 I can bang out perfects with pretty good regularity off of the tee. So with Stadia, the issue isn't so much that it's not picking up my tempo properly, I feel like it's just not assigning my tempo properly...if that makes sense. Meaning that as long as my internet connection, etc. is stable, and I swing with the exact same tempo, the result will always be the same, even if it is being assigned incorrectly.
tl;dr On Stadia if you play for perfects you will be severely penalized if you barely miss to the slow side. You should probably play the fast tempo if you want to improve. Because you really don't have a choice.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Dec 29, 2020 18:29:38 GMT -5
I play on Stadia and PS4. I have noticed inconsistencies between each platform and I have also noticed inconsistencies within the same platform. In terms of the latter, I think that the inconsistencies are due to bandwith issues and not so much the programming of the game. And let's not limit the inconsistencies to internet connection either, it is also possible that one's bluetooth connection could be unstable. The exception to this theory of mine is that there is absolutely a difference in tempo control with Stadia and PS4. I have hit hundreds of drives off of the tee on Stadia and have only ever seen ONE perfect tempo. I have also never seen a regular slow off of the tee on Stadia. It seems that anything that registers to the right of 12 o'clock is automatically a red slow or a red very slow (from the tee). On PS4 I can bang out perfects with pretty good regularity off of the tee. So with Stadia, the issue isn't so much that it's not picking up my tempo properly, I feel like it's just not assigning my tempo properly...if that makes sense. Meaning that as long as my internet connection, etc. is stable, and I swing with the exact same tempo, the result will always be the same, even if it is being assigned incorrectly. tl;dr On Stadia if you play for perfects you will be severely penalized if you barely miss to the slow side. You should probably play the fast tempo if you want to improve. Because you really don't have a choice. You do realise that playing on PC compared to Stadia is a different ball game. If latency is bad on some TV's add that 10 times with streaming the game on Stadia.
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Post by charliehustle on Dec 29, 2020 19:22:00 GMT -5
I play on Stadia and PS4. I have noticed inconsistencies between each platform and I have also noticed inconsistencies within the same platform. In terms of the latter, I think that the inconsistencies are due to bandwith issues and not so much the programming of the game. And let's not limit the inconsistencies to internet connection either, it is also possible that one's bluetooth connection could be unstable. The exception to this theory of mine is that there is absolutely a difference in tempo control with Stadia and PS4. I have hit hundreds of drives off of the tee on Stadia and have only ever seen ONE perfect tempo. I have also never seen a regular slow off of the tee on Stadia. It seems that anything that registers to the right of 12 o'clock is automatically a red slow or a red very slow (from the tee). On PS4 I can bang out perfects with pretty good regularity off of the tee. So with Stadia, the issue isn't so much that it's not picking up my tempo properly, I feel like it's just not assigning my tempo properly...if that makes sense. Meaning that as long as my internet connection, etc. is stable, and I swing with the exact same tempo, the result will always be the same, even if it is being assigned incorrectly. tl;dr On Stadia if you play for perfects you will be severely penalized if you barely miss to the slow side. You should probably play the fast tempo if you want to improve. Because you really don't have a choice. You do realise that playing on PC compared to Stadia is a different ball game. If latency is bad on some TV's add that 10 times with streaming the game on Stadia. I never mentioned PC. The issues I specifically mentioned are not latency issues. I have had enough experience with both platforms (PS4 and Stadia) to make an educated assessment on the problem at hand. Latency is an obvious consideration on all platforms..as I had also eluded to. Anyhow, reading between your lines, Stadia is WAY BETTER than you think it is. PGA is really good on Stadia; they just need to fix the tempo issue. As it is, the game is still very playable
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Deleted
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Post by Deleted on Dec 31, 2020 17:26:46 GMT -5
You do realise that playing on PC compared to Stadia is a different ball game. If latency is bad on some TV's add that 10 times with streaming the game on Stadia. I never mentioned PC. The issues I specifically mentioned are not latency issues. I have had enough experience with both platforms (PS4 and Stadia) to make an educated assessment on the problem at hand. Latency is an obvious consideration on all platforms..as I had also eluded to. Anyhow, reading between your lines, Stadia is WAY BETTER than you think it is. PGA is really good on Stadia; they just need to fix the tempo issue. As it is, the game is still very playable They need to fix the tempo issue? On Stadia? because there is no tempo issues on PC from my experience or PS4 Pro. I have a bog standard internet no better than any one else and play the game over Wi-Fi. Just maybe by a million to one chance bad tempo could be actually down to the person holding the controller.
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Deleted
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Post by Deleted on Dec 31, 2020 17:47:46 GMT -5
Anyway folks just continue purposefully playing for BAD TEMPO so you can get those super low scores and 100% FIR. When Doyley one of the main guys that runs this tour says it isn't right to play that way or the game should be fixed so it isn't possible, you stand up and take notice surely, I mean SURELY IT'S NOT HOW TGCTOURS WANTS THE GAME TO BE PLAYED but they could never police it because they have so many players here that would cheat the system .I really wouldn't blame them for dropping tools and walking away from TGCTours. Anyway I don't play here so my opinion means jack, just an outsiders view on this. My time here is done.
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