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Post by nevadaballin on Apr 23, 2021 15:26:37 GMT -5
We’ll see. The RF glitch masked many players lack of talent in the game’s core area. What’s the phrase, lipstick on a pig? Bright red lipstick. The designers (clearly now) intended to present consistency in tempo as a main challenge to a complete round. Combining the ability to fully loft, equip yourself with beneficially less forgiving/longer clubs and 99% guaranteed desired tempo, the RFers were playing a different game. A very different game. This update is loud and clear. This league has been ultra competitive and not a “let’s have a bonfire” koombaya fest. If you thought this b and moaning was bad, you should check out the archives. Time to see who can actually play. I'm not arguing it's different...or not easier. Im not even arguing they shouldn't have fixed it...All I'm saying is I'm baffled by how many people care how someone other than themselves scores in this game. Playing perfects in Kinetic I never once gave a 2nd thought to how people finishing above me played...red fast or no. In general, people do not care when we’re just playing the game openly without league rules and such. But in a league environment it’s different because we are *competing against each other*. The scores of other people matters if you are here to actually compete. If you’re here to just hack around and enjoy the community, that’s fine. But understand that most are here to be in the competition of a league That’s why so many care. If it wasn’t a league, it wouldn’t be an issue here.
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Post by dime5150 on Apr 23, 2021 15:51:09 GMT -5
What's the over/under on how long it takes for the whining babies to start crying about the next thing that needs to be patched, lest some dare to play the game "not as designed"! I give in 4 weeks. Thank you, this made my day better! Play the game however you want, but competing on TGCTours comes with some extra scrutiny and rightfully so. Btw, as soon as I see something, I'll tag you and DM you so you get an accurate timeline. This doesn't make the game any harder, its just unrealistic, I can "very slow" a slice 320 yards, but now a slight fast goes 230. It is not any more difficult to hit fairways, just playing a slight fade instead of a draw.
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Post by up mup kupen nup on Apr 23, 2021 15:54:20 GMT -5
Thank you, this made my day better! Play the game however you want, but competing on TGCTours comes with some extra scrutiny and rightfully so. Btw, as soon as I see something, I'll tag you and DM you so you get an accurate timeline. This doesn't make the game any harder, its just unrealistic, I can "very slow" a slice 320 yards, but now a slight fast goes 230. It is not any more difficult to hit fairways, just playing a slight fade instead of a draw. You might want to give the devs a week or two.
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Post by BillySastard976 on Apr 23, 2021 16:12:17 GMT -5
This doesn't make the game any harder, its just unrealistic, I can "very slow" a slice 320 yards, but now a slight fast goes 230. It is not any more difficult to hit fairways, just playing a slight fade instead of a draw. You might want to give the devs a week or two. Indeed, they're bound to look at red slows next, if they haven't already.
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Post by sroel908 on Apr 23, 2021 16:25:22 GMT -5
This is all so interesting to me...
HB spent 8 months not changing the outcomes of swing tempos, and would now change fasts and slows within two weeks? Blows my mind. I can't recall a sports game ever making this dramatic of changes to it's core gameplay mechanic this late into the lifecycle, after claiming everything was working fine for months on end.
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Post by timh on Apr 23, 2021 16:32:37 GMT -5
Let's be intellectually honest. Some of us that swing for perfects actually inadvertently benefited from the Red Fasts. I, as an example, guarded against it but built in 'slop' lateral adjustments to compensate if the RF occurred. Basically white/grey tempo was good as long as you could avoid the killer slow swing. I noticed that the white fast, bordering on perfect, is now much more pronounced in distance fluctuation...at least I perceive it to so.
The driving range, spent time this morning, was interesting, but as usual does not correlate to actual game course environment. This is why I've been practicing approach shots on decent par 3 courses that was recommended by some here on the forum. This type of swing tempo training simulates what will usually be seen on one of the tour courses.
With the new swing update my goals are to keep it in the fairway with at a minimum a half decent approach shot to the green or landing nearby with the hope of chipping or splashing my way out of trouble. These days par is a pretty damn good score! And par is no easy safe bet.
Scores will suffer only for the very short term as we adjust, yet again. Good luck to all and may you see white/grey tempos ahead.
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Post by lessangster on Apr 23, 2021 16:54:42 GMT -5
I’m not seeing an difference in my scores but I’ve always played for perfects. Xbox.
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Post by hammers1man on Apr 23, 2021 17:16:05 GMT -5
I’m not seeing an difference in my scores but I’ve always played for perfects. Xbox. Refreshing to see you not moaning Les 😉
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Post by hammers1man on Apr 23, 2021 17:17:09 GMT -5
This doesn't make the game any harder, its just unrealistic, I can "very slow" a slice 320 yards, but now a slight fast goes 230. It is not any more difficult to hit fairways, just playing a slight fade instead of a draw. You might want to give the devs a week or two. Yea I am certain this well be adjusted.
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Post by hammers1man on Apr 23, 2021 17:19:31 GMT -5
I'm not arguing it's different...or not easier. Im not even arguing they shouldn't have fixed it...All I'm saying is I'm baffled by how many people care how someone other than themselves scores in this game. Playing perfects in Kinetic I never once gave a 2nd thought to how people finishing above me played...red fast or no. In general, people do not care when we’re just playing the game openly without league rules and such. But in a league environment it’s different because we are *competing against each other*. The scores of other people matters if you are here to actually compete. If you’re here to just hack around and enjoy the community, that’s fine. But understand that most are here to be in the competition of a league That’s why so many care. If it wasn’t a league, it wouldn’t be an issue here. This does have an impact on independent societies too who are also playing in a league.
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Post by up mup kupen nup on Apr 23, 2021 17:19:40 GMT -5
I’m not seeing an difference in my scores but I’ve always played for perfects. Xbox. Somebody please make us a ‚perfects before it was cool‘-badge. 😂😂😂
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Post by mrohde4 on Apr 23, 2021 17:22:12 GMT -5
Let's be intellectually honest. Some of us that swing for perfects actually inadvertently benefited from the Red Fasts. I, as an example, guarded against it but built in 'slop' lateral adjustments to compensate if the RF occurred. Basically white/grey tempo was good as long as you could avoid the killer slow swing. I noticed that the white fast, bordering on perfect, is now much more pronounced in distance fluctuation...at least I perceive it to so. The driving range, spent time this morning, was interesting, but as usual does not correlate to actual game course environment. This is why I've been practicing approach shots on decent par 3 courses that was recommended by some here on the forum. This type of swing tempo training simulates what will usually be seen on one of the tour courses. With the new swing update my goals are to keep it in the fairway with at a minimum a half decent approach shot to the green or landing nearby with the hope of chipping or splashing my way out of trouble. These days par is a pretty damn good score! And par is no easy safe bet. Scores will suffer only for the very short term as we adjust, yet again. Good luck to all and may you see white/grey tempos ahead. My prediction is that scores will suffer permanently. The RF wasn't the game. We're all now playing the game. Sure, there will be an adjustment and recalibration period. But collectively I don't think we're going back to tour-wide score averages during the RF days. Course management and protecting against the big number will be key components of strategy. Let's not forget the inevitable apathy that creeps in when you're -2 through 11. And to think, three days ago I truly believed the game was dying a slow, stale death. The forums were void of enthusiasm or buzz. Compared with say 2016 through 2018, this place was a ghost town. What a shot of life.
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Post by mrohde4 on Apr 23, 2021 17:22:59 GMT -5
I’m not seeing an difference in my scores but I’ve always played for perfects. Xbox. Somebody please make us a ‚perfects before it was cool‘-badge. 😂😂😂 +1
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Post by timh on Apr 23, 2021 22:13:22 GMT -5
As recommended by others...I swapped out my equipment for the most forgiving clubs. A vast improvement as I am getting more perfects. Shaved off 6 shots vs playing with the old set. Should have done this a long time ago, but I'm so damn stubborn.
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Post by trentmcneely on Apr 23, 2021 22:52:11 GMT -5
Are you on PS4? Thats actually the reason you have one point. If you switch your controller to use Bluetooth youll get more points. I have no perfect points on my driver at all when I play wired lol, due to my calibration having nothing in the middle. I’m skeptical of playing wireless myself, but give it a shot at least. I switched to wired 2 months ago because wireless had less points. I've had 3 perfect points this whole time while wired. Now it's back to one. Very frustrating. For what it's worth I've been wired the entire time I played and only had a dead center perfect or miss. Just fired up for the first time post-update and had the same thing. Unplugged and was able to hit off center but still in the perfect range. Unfortunately, I tend to have a less responsive swing where I get more red misses to both sides and also get more 96-98% swings when that never happens wired. Pick your poison I guess.
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