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Post by donkeypuncherben on Mar 22, 2021 19:56:40 GMT -5
Am I the only one playing partial iron shots? I think it's the right play in a lot of situations, especially in strong wind conditions.
I guess at least one other player does it.
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Post by nevadaballin on Mar 22, 2021 21:41:50 GMT -5
Am I the only one playing partial iron shots? I think it's the right play in a lot of situations, especially in strong wind conditions.
I guess at least one other player does it.
I do. Probably why I suck. Lol.
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Post by nevadaballin on Mar 22, 2021 22:00:53 GMT -5
.... Alright I'll bite... To start, that round from cseanny was insane. Regardless of the tempo he was using and how you feel about it, that was sublime play. Simple as that. Shame hes not on the tours anymore but based on the comments here I can understand why he opted out. This is getting a little bit silly folks so lets just lay it all out. Perfect Player Fact : Can miss Fast or Slow and occasionally VF and VS. Advantage of knowing exactly where you are aiming and how the ball will move. Fast Player Fact: Can miss Very Fast or Perfect. Rarely misses slow or very slow. Disadvantage of having to calculate/understand the movement on your ball on the fast. So with those facts you could argue that: Missing your tempo with the fast is USUALLY BETTER than missing tempo with a perfect! Can we all agree on that? Great. Question: Is hitting your desired tempo easier if you play for fast? Answer: Yes, debatably... while we can't see it, one could speculate that the red fast zone is bigger than the white perfect zone. However, hitting a different amount of red fast will make your shot travel a different distance left so its kind of similar to a grey fast/slow from perfect. Ultimately I think you could conclude that hitting fast leads to more consistent made tempos and closer proximity to hole. Its not definitive but an argument I would entertain. Is that cheesy? Sure its debatable but the game of golf is about hitting a shot that will result in the highest percentage chance at scoring. Using a mechanic in a video game that increases your scoring percentage sounds just like... well.. playing a video game. What this game really comes down to is HITTING YOUR DESIRED TEMPO and then making the putt. It doesn't matter what your desired tempo is just that you hit it. If you miss it, you're not gonna be scoring. The game has been out for nearly 7 months now, the game mechanics are what they are at this point. Love it or hate it it is what it is. Focus on your own game and worry less about the speed in which others are moving their thumbs when playing a video game. You may find you enjoy the game more. Sincerely, a fast player that just wishes we could all just get along. The cheesy part is not debatable lol. It is absolutely cheesy AF. Why? Because the game was never designed to play that way. That’s an undisputed fact. If it were, the devs would have included it in the tutorials under something like Advanced Techniques or at the very least, mentioned it in the intro streams with that wrestler dude on Twitch before release. But they didn’t. They did, however, show how holding the backswing produces a 96% swing every time. That’s an intended feature of the game. Having *any* kind of accuracy on wild ass ball strikes is bullsht and everyone in here who has ever swung a golf club knows that lol. Personally, I don’t care how anyone plays the game. It’s like a hooker, you spent your hard earned money on it so bang it any way she will let you. But when playing in a regulated league environment, there’s going to be pushback when exploits are being used. I can almost guarantee this - if there was a way to police it, TGCTours would have outlawed it. Again, I don’t care how anyone plays the game but trying to justify exploited play in a league environment as being ok doesn’t usually work Please note, I say none of the above in any kind of nasty tone towards you so please don’t take it that way. I’m just engaging in the discussion.
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Deleted
Deleted Member
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Post by Deleted on Mar 22, 2021 22:14:48 GMT -5
So in this game the hook is the most consistent shot as opposed to real golf it being the most punishing and unforgiving. And before the power draw comments come out, hitting a straight swing plane and a fast tempo in this game does not produce a draw ball flight. A draw starts outside your target and curves back towards it, A hook will keep curving away from your target. It also makes a mockery of TrueShot where the added difficulty of narrowing the grey tempo box is not there any more if you never aim for that tempo box. And no a hooked shot doesn't carry further, it normally loses carry distance The best thing Tiger Woods could do for this game is give advice on ball flight and lie physics, shot shaping etc because he is one of the most knowledgeable and best shapers of the golf ball in pro golf.
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Post by mrohde4 on Mar 23, 2021 0:22:07 GMT -5
.... Alright I'll bite... To start, that round from cseanny was insane. Regardless of the tempo he was using and how you feel about it, that was sublime play. Simple as that. Shame hes not on the tours anymore but based on the comments here I can understand why he opted out. This is getting a little bit silly folks so lets just lay it all out. Perfect Player Fact : Can miss Fast or Slow and occasionally VF and VS. Advantage of knowing exactly where you are aiming and how the ball will move. Fast Player Fact: Can miss Very Fast or Perfect. Rarely misses slow or very slow. Disadvantage of having to calculate/understand the movement on your ball on the fast. So with those facts you could argue that: Missing your tempo with the fast is USUALLY BETTER than missing tempo with a perfect! Can we all agree on that? Great. Question: Is hitting your desired tempo easier if you play for fast? Answer: Yes, debatably... while we can't see it, one could speculate that the red fast zone is bigger than the white perfect zone. However, hitting a different amount of red fast will make your shot travel a different distance left so its kind of similar to a grey fast/slow from perfect. Ultimately I think you could conclude that hitting fast leads to more consistent made tempos and closer proximity to hole. Its not definitive but an argument I would entertain. Is that cheesy? Sure its debatable but the game of golf is about hitting a shot that will result in the highest percentage chance at scoring. Using a mechanic in a video game that increases your scoring percentage sounds just like... well.. playing a video game. What this game really comes down to is HITTING YOUR DESIRED TEMPO and then making the putt. It doesn't matter what your desired tempo is just that you hit it. If you miss it, you're not gonna be scoring. The game has been out for nearly 7 months now, the game mechanics are what they are at this point. Love it or hate it it is what it is. Focus on your own game and worry less about the speed in which others are moving their thumbs when playing a video game. You may find you enjoy the game more. Sincerely, a fast player that just wishes we could all just get along. Tricking your avatar into whacking the ball 30 yards away from its aim point isn't this game or any golf game. " [T]he game of golf is about hitting a shot that will result in the highest percentage chance at scoring." Maybe true if we're discussing the actual sport, but this isn't real golf. Take any strategy comparisons or swing analogies and please throw out the window. It's a computer program. Sure, it simulates the sport, and the goal is to score low, but we're controlling a pixelated golfer with a controller. It's HB's world. HB's game. Not actual golf. HB challenges the player with tempo and accuracy. If not helping accuracy, why does the aim point exist? Why is it called Perfect and not Medium? Why is the Perfect 'channel' absolutely enormous on beginner? Perfect tempo is literally instructed by the game's loading screens. Why is the Red Fast tempo area so much larger than the Perfect channel on Master? The best clubs for dead accurate predictable Red Fasts have the lowest forgiveness ratings. Does that not make you pause even for a second? It's HB's game, not actual golf. Higher difficulty level, the game is mentally tougher. Do you Red Fast if playing on Pro-Am? I believe HB's intention was for players to experience self-doubt when playing their game. Rarely can a golf video game genuinely create such doubt. Call me old fashioned, but they succeeded and I like it. The Red Fast eliminates a large bulk of that mental sweat and required focus. This entitlement of expecting predictable shot results throughout video game golf is truly remarkable. This game in competitive circles has been absolutely cheapened and gutted. Congrats, it's conquered. But for what? Are they paying real money now? Is it actually enjoyable to cut corners on a computer game emulating an athletic endeavor? I mean how soft is that, let alone boring? Best parts about TGCTours are the competition and gaining respect within the community. We can still get along, and I can still focus on my own game, but how can we compare ourselves against other players? By height?
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Post by Cecil Harvey on Mar 23, 2021 2:08:57 GMT -5
.... Alright I'll bite... To start, that round from cseanny was insane. Regardless of the tempo he was using and how you feel about it, that was sublime play. Simple as that. Shame hes not on the tours anymore but based on the comments here I can understand why he opted out. This is getting a little bit silly folks so lets just lay it all out. Perfect Player Fact : Can miss Fast or Slow and occasionally VF and VS. Advantage of knowing exactly where you are aiming and how the ball will move. Fast Player Fact: Can miss Very Fast or Perfect. Rarely misses slow or very slow. Disadvantage of having to calculate/understand the movement on your ball on the fast. So with those facts you could argue that: Missing your tempo with the fast is USUALLY BETTER than missing tempo with a perfect! Can we all agree on that? Great. Question: Is hitting your desired tempo easier if you play for fast? Answer: Yes, debatably... while we can't see it, one could speculate that the red fast zone is bigger than the white perfect zone. However, hitting a different amount of red fast will make your shot travel a different distance left so its kind of similar to a grey fast/slow from perfect. Ultimately I think you could conclude that hitting fast leads to more consistent made tempos and closer proximity to hole. Its not definitive but an argument I would entertain. Is that cheesy? Sure its debatable but the game of golf is about hitting a shot that will result in the highest percentage chance at scoring. Using a mechanic in a video game that increases your scoring percentage sounds just like... well.. playing a video game. What this game really comes down to is HITTING YOUR DESIRED TEMPO and then making the putt. It doesn't matter what your desired tempo is just that you hit it. If you miss it, you're not gonna be scoring. The game has been out for nearly 7 months now, the game mechanics are what they are at this point. Love it or hate it it is what it is. Focus on your own game and worry less about the speed in which others are moving their thumbs when playing a video game. You may find you enjoy the game more. Sincerely, a fast player that just wishes we could all just get along. Tricking your avatar into whacking the ball 30 yards away from its aim point isn't this game or any golf game. " [T]he game of golf is about hitting a shot that will result in the highest percentage chance at scoring." Maybe true if we're discussing the actual sport, but this isn't real golf. Take any strategy comparisons or swing analogies and please throw out the window. It's a computer program. Sure, it simulates the sport, and the goal is to score low, but we're controlling a pixelated golfer with a controller. It's HB's world. HB's game. Not actual golf. HB challenges the player with tempo and accuracy. If not helping accuracy, why does the aim point exist? Why is it called Perfect and not Medium? Why is the Perfect 'channel' absolutely enormous on beginner? Perfect tempo is literally instructed by the game's loading screens. Why is the Red Fast tempo area so much larger than the Perfect channel on Master? The best clubs for dead accurate predictable Red Fasts have the lowest forgiveness ratings. Does that not make you pause even for a second? It's HB's game, not actual golf. Higher difficulty level, the game is mentally tougher. Do you Red Fast if playing on Pro-Am? I believe HB's intention was for players to experience self-doubt when playing their game. Rarely can a golf video game genuinely create such doubt. Call me old fashioned, but they succeeded and I like it. The Red Fast eliminates a large bulk of that mental sweat and required focus. This entitlement of expecting predictable shot results throughout video game golf is truly remarkable. This game in competitive circles has been absolutely cheapened and gutted. Congrats, it's conquered. But for what? Are they paying real money now? Is it actually enjoyable to cut corners on a computer game emulating an athletic endeavor? I mean how soft is that, let alone boring? Best parts about TGCTours are the competition and gaining respect within the community. We can still get along, and I can still focus on my own game, but how can we compare ourselves against other players? By height? Post of the year candidate.
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Post by up mup kupen nup on Mar 23, 2021 2:44:04 GMT -5
Tricking your avatar into whacking the ball 30 yards away from its aim point isn't this game or any golf game. " [T]he game of golf is about hitting a shot that will result in the highest percentage chance at scoring." Maybe true if we're discussing the actual sport, but this isn't real golf. Take any strategy comparisons or swing analogies and please throw out the window. It's a computer program. Sure, it simulates the sport, and the goal is to score low, but we're controlling a pixelated golfer with a controller. It's HB's world. HB's game. Not actual golf. HB challenges the player with tempo and accuracy. If not helping accuracy, why does the aim point exist? Why is it called Perfect and not Medium? Why is the Perfect 'channel' absolutely enormous on beginner? Perfect tempo is literally instructed by the game's loading screens. Why is the Red Fast tempo area so much larger than the Perfect channel on Master? The best clubs for dead accurate predictable Red Fasts have the lowest forgiveness ratings. Does that not make you pause even for a second? It's HB's game, not actual golf. Higher difficulty level, the game is mentally tougher. Do you Red Fast if playing on Pro-Am? I believe HB's intention was for players to experience self-doubt when playing their game. Rarely can a golf video game genuinely create such doubt. Call me old fashioned, but they succeeded and I like it. The Red Fast eliminates a large bulk of that mental sweat and required focus. This entitlement of expecting predictable shot results throughout video game golf is truly remarkable. This game in competitive circles has been absolutely cheapened and gutted. Congrats, it's conquered. But for what? Are they paying real money now? Is it actually enjoyable to cut corners on a computer game emulating an athletic endeavor? I mean how soft is that, let alone boring? Best parts about TGCTours are the competition and gaining respect within the community. We can still get along, and I can still focus on my own game, but how can we compare ourselves against other players? By height? Post of the year candidate. Indeed, but it's not just this post. Kudos for the steadiness shown by mrohde4 in arguing conclusively in favor of the perfect, while always showing respect for his counterpart.
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Post by fadgewacker on Mar 23, 2021 3:19:13 GMT -5
Post of the year candidate. Indeed, but it's not just this post. Kudos for the steadiness shown by mrohde4 in arguing conclusively in favor of the perfect, while always showing respect for his counterpart. Aye, he’s not bad at this, our Mike. Bravo 👏
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Post by dime5150 on Mar 23, 2021 7:38:07 GMT -5
.... Alright I'll bite... To start, that round from cseanny was insane. Regardless of the tempo he was using and how you feel about it, that was sublime play. Simple as that. Shame hes not on the tours anymore but based on the comments here I can understand why he opted out. This is getting a little bit silly folks so lets just lay it all out. Perfect Player Fact : Can miss Fast or Slow and occasionally VF and VS. Advantage of knowing exactly where you are aiming and how the ball will move. Fast Player Fact: Can miss Very Fast or Perfect. Rarely misses slow or very slow. Disadvantage of having to calculate/understand the movement on your ball on the fast. So with those facts you could argue that: Missing your tempo with the fast is USUALLY BETTER than missing tempo with a perfect! Can we all agree on that? Great. Question: Is hitting your desired tempo easier if you play for fast? Answer: Yes, debatably... while we can't see it, one could speculate that the red fast zone is bigger than the white perfect zone. However, hitting a different amount of red fast will make your shot travel a different distance left so its kind of similar to a grey fast/slow from perfect. Ultimately I think you could conclude that hitting fast leads to more consistent made tempos and closer proximity to hole. Its not definitive but an argument I would entertain. Is that cheesy? Sure its debatable but the game of golf is about hitting a shot that will result in the highest percentage chance at scoring. Using a mechanic in a video game that increases your scoring percentage sounds just like... well.. playing a video game. What this game really comes down to is HITTING YOUR DESIRED TEMPO and then making the putt. It doesn't matter what your desired tempo is just that you hit it. If you miss it, you're not gonna be scoring. The game has been out for nearly 7 months now, the game mechanics are what they are at this point. Love it or hate it it is what it is. Focus on your own game and worry less about the speed in which others are moving their thumbs when playing a video game. You may find you enjoy the game more. Sincerely, a fast player that just wishes we could all just get along. The cheesy part is not debatable lol. It is absolutely cheesy AF. Why? Because the game was never designed to play that way. That’s an undisputed fact. If it were, the devs would have included it in the tutorials under something like Advanced Techniques or at the very least, mentioned it in the intro streams with that wrestler dude on Twitch before release. But they didn’t. They did, however, show how holding the backswing produces a 96% swing every time. That’s an intended feature of the game. Having *any* kind of accuracy on wild ass ball strikes is bullsht and everyone in here who has ever swung a golf club knows that lol. Personally, I don’t care how anyone plays the game. It’s like a hooker, you spent your hard earned money on it so bang it any way she will let you. But when playing in a regulated league environment, there’s going to be pushback when exploits are being used. I can almost guarantee this - if there was a way to police it, TGCTours would have outlawed it. Again, I don’t care how anyone plays the game but trying to justify exploited play in a league environment as being ok doesn’t usually work Please note, I say none of the above in any kind of nasty tone towards you so please don’t take it that way. I’m just engaging in the discussion. Stating something is an "undisputable fact" doesn't make it so. The game works a number of ways people play it. And if TGCTours wanted to ban it they could have, they have the ability to ban any swing pattern they want. The fact is they didnt, because its perfectly ok to play any way you like, as long as your controller is not hard/soft modded to produce straight shots. At this point the arguments against playing a fast draw look like they coming simply from garbage players that cannot be happy with their own play so they tear down others, but hey, that's the American way.
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Post by fadgewacker on Mar 23, 2021 8:16:57 GMT -5
The cheesy part is not debatable lol. It is absolutely cheesy AF. Why? Because the game was never designed to play that way. That’s an undisputed fact. If it were, the devs would have included it in the tutorials under something like Advanced Techniques or at the very least, mentioned it in the intro streams with that wrestler dude on Twitch before release. But they didn’t. They did, however, show how holding the backswing produces a 96% swing every time. That’s an intended feature of the game. Having *any* kind of accuracy on wild ass ball strikes is bullsht and everyone in here who has ever swung a golf club knows that lol. Personally, I don’t care how anyone plays the game. It’s like a hooker, you spent your hard earned money on it so bang it any way she will let you. But when playing in a regulated league environment, there’s going to be pushback when exploits are being used. I can almost guarantee this - if there was a way to police it, TGCTours would have outlawed it. Again, I don’t care how anyone plays the game but trying to justify exploited play in a league environment as being ok doesn’t usually work Please note, I say none of the above in any kind of nasty tone towards you so please don’t take it that way. I’m just engaging in the discussion. Stating something is an "undisputable fact" doesn't make it so. The game works a number of ways people play it. And if TGCTours wanted to ban it they could have, they have the ability to ban any swing pattern they want. The fact is they didnt, because its perfectly ok to play any way you like, as long as your controller is not hard/soft modded to produce straight shots. At this point the arguments against playing a fast draw look like they coming simply from garbage players that cannot be happy with their own play so they tear down others, but hey, that's the American way. This is gold. I’d love to hear the Tim Doyley SmilingGoats take on this, but I’m pretty sure that without an INSANE amount of development work, and agreeing a largely difficult to pin down scope - it couldn’t be done. Admin can’t just flick a switch and make these changes - there’s a huge amount of work involved. Bad players moaning? Ok... you got me. You got us all. Signed - Fadge. Uk.
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Post by jp44 on Mar 23, 2021 9:05:00 GMT -5
Tricking your avatar into whacking the ball 30 yards away from its aim point isn't this game or any golf game. " [T]he game of golf is about hitting a shot that will result in the highest percentage chance at scoring." Maybe true if we're discussing the actual sport, but this isn't real golf. Take any strategy comparisons or swing analogies and please throw out the window. It's a computer program. Sure, it simulates the sport, and the goal is to score low, but we're controlling a pixelated golfer with a controller. It's HB's world. HB's game. Not actual golf. HB challenges the player with tempo and accuracy. If not helping accuracy, why does the aim point exist? Why is it called Perfect and not Medium? Why is the Perfect 'channel' absolutely enormous on beginner? Perfect tempo is literally instructed by the game's loading screens. Why is the Red Fast tempo area so much larger than the Perfect channel on Master? The best clubs for dead accurate predictable Red Fasts have the lowest forgiveness ratings. Does that not make you pause even for a second? It's HB's game, not actual golf. Higher difficulty level, the game is mentally tougher. Do you Red Fast if playing on Pro-Am? I believe HB's intention was for players to experience self-doubt when playing their game. Rarely can a golf video game genuinely create such doubt. Call me old fashioned, but they succeeded and I like it. The Red Fast eliminates a large bulk of that mental sweat and required focus. This entitlement of expecting predictable shot results throughout video game golf is truly remarkable. This game in competitive circles has been absolutely cheapened and gutted. Congrats, it's conquered. But for what? Are they paying real money now? Is it actually enjoyable to cut corners on a computer game emulating an athletic endeavor? I mean how soft is that, let alone boring? Best parts about TGCTours are the competition and gaining respect within the community. We can still get along, and I can still focus on my own game, but how can we compare ourselves against other players? By height? Honestly really appreciate your and nevadaballin 's responses. Nice to have a chance at a decent discussion. Too hard to quote both and I think both are pretty much getting at the same thing. Apologies if I over simplify things a bit but both of you seem to be really banging the drum of "Its not how HB Intended to play the game!" or some version of that. Sure that is most likely the case. I agree they call it perfect tempo for a reason. But my real question... Does it matter how they intended you to play the video game? Are you forced to play any game "how the devs want you to"? The point of any game, or sport for that matter, to be able to use all of your tools to the best of your ability within the rules of the game. It's a matter of opinion and everyone is entitled to their own opinion. It would be like someone saying that Van Gogh didn't actually want everyone to see the Mona Lisa and it was never his intention for it to be in a museum and you seeing it is actually not what the Artist wanted so you should never lay eyes on it (lol dramatic I know give me a break). Is it possible that was his opinion? Sure. Is it going to stop you from going to see the painting? Probably not. I totally understand that its frustrating to see someone playing the fast when you're struggling for perfects. I've been there. As we can tell from looking at the #1 player in the game... Playing the perfects works just fine! Sloaner kills it each week and plays perfects. As does Cody Vols zColbster and several other Plat guys that shoot in the top 50 every week. Seriously, go check out some streams from the guys in the WGC event this week. Both the perfect and the fast game have the ability to be good. It ultimately comes down to the player and how much control and understanding they have over the game and their ball. "This game in competitive circles has been absolutely cheapened and gutted. Congrats, it's conquered. But for what? Are they paying real money now? Is it actually enjoyable to cut corners on a computer game emulating an athletic endeavor? I mean how soft is that, let alone boring?Best parts about TGCTours are the competition and gaining respect within the community."I think this game is as competitive as its ever been. Conquered [by fast]? Why has a perfect player won 90% of Plat events? You can keep referring to it as cutting corners as much as you want but that is just an opinion at the end of the day. Sure a few people share that opinion.... But thinking you are constantly disadvantaged because a certain base of players is playing the fast is not going to help you improve. It is possible to play for perfect and shoot -50's in a tournament. I totally agree about TGC and competition and respect... its just a shame that there is constant disrespect being thrown at people for the speed they flick their thumb. I'll draw the line and tap out here as an argument about how the game was intended to be played is pure semantics and a never ending argument. We will all have our own opinions and views on that and at the end of the day they are all irrelevant as the game can be played as anyone wants. I genuinely wish all you Perfect players luck. I'll be back in the club sooner than later don't ya worry.
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mega8deth8
Weekend Golfer
Posts: 107
Tour: Platinum
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Post by mega8deth8 on Mar 23, 2021 9:07:50 GMT -5
This is absolutely comical at this point. You can change the game, but you can't change the crowd. And it's been an annoyance since the old TW games. Why is it that there is always a loud vocal minority, screaming and belittling like a temper tantrum, that the way they play the game is righteous and true and the only way the game should be played. It's the old whining about Amateur mode players BS. There are several tiers to play on here, so however you play or score, there is good competition for you. So I don't get the crying. Personally I have fun winning. I haven't in a awhile, but I enjoy it. So staying "true" to some self idealistic view of the game matters not to me. I play to have fun. Right now I've been transitioning from a lot of red fasts to mostly Perfects. Not because someone wants me to, but because I feel it's my best shot at getting back to competing for wins. I lost about 5 strokes a round changing over but I'm slowing showing signs of it coming together. I guess this whole post can be summed up in one line. "You just do you."
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Post by fransslabak on Mar 23, 2021 9:50:34 GMT -5
Would this be a good time to point out that I am indeed a garbage player but not American? And that I am Dutch, like Van Gogh? And that he didn't paint the Mona Lisa? And I'm asking this as a friend, not an enemy... although I do play for perfects, I admit.
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Post by up mup kupen nup on Mar 23, 2021 10:02:59 GMT -5
I think there's some differentiation that needs to be done between the following:
1. The game has a flaw in that it enables the red fast being utilized in an advantageous way.
2. The people that use the red fast are wrong in a certain sense because they don't play the game as intended.
I totally agree with the first statement, and I couldn't disagree more with the second.
While I play for perfects on every shot, I am totally fine with other players choosing a different approach. Yet, at the same time, I wish the game would penalize the red fast and thus provide incentives for playing the perfect.
That's my .02
Cheers,
Kevin
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Post by fadgewacker on Mar 23, 2021 10:10:54 GMT -5
This is absolutely comical at this point. You can change the game, but you can't change the crowd. And it's been an annoyance since the old TW games. Why is it that there is always a loud vocal minority, screaming and belittling like a temper tantrum, that the way they play the game is righteous and true and the only way the game should be played. It's the old whining about Amateur mode players BS. There are several tiers to play on here, so however you play or score, there is good competition for you. So I don't get the crying. Personally I have fun winning. I haven't in a awhile, but I enjoy it. So staying "true" to some self idealistic view of the game matters not to me. I play to have fun. Right now I've been transitioning from a lot of red fasts to mostly Perfects. Not because someone wants me to, but because I feel it's my best shot at getting back to competing for wins. I lost about 5 strokes a round changing over but I'm slowing showing signs of it coming together. I guess this whole post can be summed up in one line. "You just do you." I just don’t see the temper tantrum, belittling and screaming. Just a debate about a mechanic that it’s hard to see past the obvious, advantageous flaws of - when it’s taken to extremes and exploited.
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