mega8deth8
Weekend Golfer
Posts: 107
Tour: Platinum
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Post by mega8deth8 on Mar 21, 2021 17:19:00 GMT -5
I personally would play perfects more if the penalty for a grey slow wasn't so massive. I do 75% of my woods red fast and 90% of everything else perfect. If I miss grey fast it's doable, but grey slow? your 10 yds short and 15 yds right just for a grey. It's brutal. The greys need less of an impact and Reds more of an impact. In my opinion.
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Post by fadgewacker on Mar 22, 2021 4:15:22 GMT -5
I play lots of fast shots, from driving to lob shots. Against both side winds. Every situation is different, and I'm not affraid to hit perfect shots too. What's guiding me more than anything is hitting at 100% or more. If I think the good anwser to get close to the pin is hitting my 6-Iron perfect, I do it. But I'll red fast that 6-Iron at 104% before trying to hit at 97% with my 5-Iron. That's why I think adding the fast swings is the best, it gives you more options. while it might be a little bit easier to hit, it is tougher to aim. There's more than one fast swing, every clubs reacts differently, every wind direction affects the ball way more than perfects. Hitting a bad shots, like a perfect when you're fully aim on left can have distarous results. It's easy to hit a bad fast shots as it can do miracles some times. I have not once intentionally shot less than 100% with an iron in this game. Interesting to hear how others play, cause i wouldn’t even consider hitting something like a 5 iron at 97%. Why wouldn’t you just loft it (or de-loft the 6)? Just curious! I regularly hit less than 100%shots... mainly with woods or long irons. Find it easier to hit perfects doing that then extremes of loft, which force red fasts. Pull back the aim marker and make your normal swing. If you shut your eyes and put your normal swing on it it’ll come out less %. Do it on count / beat rather than watching the animation, and partial shots are pretty easy to pull off.
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Post by SkyBlueBen on Mar 22, 2021 7:20:54 GMT -5
So you make the penalty for red fast more extreme. So it may stop players using that tactic. But. It would also have a detrimental affect on those that play for perfects but regularly miss!! So you also end up penalising those who are trying to play the game as intended. So why not make perfect a little easier to hit while penalising the red fast more? A sort of middle ground. Otherwise most of us will spend 18 holes trudging about in the rough (or worse) and probably find a different game (this is an important word, it's a game) to play!!
For the record I tend to expect a fast of some sort off the tee (because I use the 295 and it's often about distance) but play for perfect from the 3W down (I use more forgiving 3W, irons and wedges) unless there is a strong crosswind where I may use a fast to negate it. I also try occasionally (and mostly fail) to hit a deliberate slow when it may seem the best option. I tend to use the loft box rarely.
So in conclusion, I play the "game" with the tools available at this given time. If the game changes, then I have to also. I play in CC-G and am very unlikely to pull up any trees but have found a niche where, for me, the game is enjoyable.
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Post by lessangster on Mar 22, 2021 7:30:55 GMT -5
I play Pro difficulty because it’s more enjoyable
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Post by greyosprey on Mar 22, 2021 8:14:46 GMT -5
Last game, I remember all the disdain for the flickers, pushers, pullers, etc. I think there were even rules/checks put in place to try and prevent the techniques. This game, "playing the fast" is an acceptable play style. No rules to try and prevent it. Nothing screams "competitive" like cheesy arcade exploits.
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Post by Koop on Mar 22, 2021 8:26:57 GMT -5
Thank you for sharing! You have got it down! Great job!
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Post by booze2407 on Mar 22, 2021 8:35:41 GMT -5
I have not once intentionally shot less than 100% with an iron in this game. Interesting to hear how others play, cause i wouldn’t even consider hitting something like a 5 iron at 97%. Why wouldn’t you just loft it (or de-loft the 6)? Just curious! I regularly hit less than 100%shots... mainly with woods or long irons. Find it easier to hit perfects doing that then extremes of loft, which force red fasts. Pull back the aim marker and make your normal swing. If you shut your eyes and put your normal swing on it it’ll come out less %. Do it on count / beat rather than watching the animation, and partial shots are pretty easy to pull off. I’ll definitely have to work on using that, I even swing full speed on partial splashes and chips....prior to shooting I always change clubs and go back so the marker moves back out to full distance. The slower backswings throw me off, but I’ve never really tried practicing it to get used to it.
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Post by fadgewacker on Mar 22, 2021 9:14:26 GMT -5
I regularly hit less than 100%shots... mainly with woods or long irons. Find it easier to hit perfects doing that then extremes of loft, which force red fasts. Pull back the aim marker and make your normal swing. If you shut your eyes and put your normal swing on it it’ll come out less %. Do it on count / beat rather than watching the animation, and partial shots are pretty easy to pull off. I’ll definitely have to work on using that, I even swing full speed on partial splashes and chips....prior to shooting I always change clubs and go back so the marker moves back out to full distance. The slower backswings throw me off, but I’ve never really tried practicing it to get used to it. Yeah just maintain the same swing timing and ignore the animation mate. It’s quite satisfying to hit like a 90% rescue, and is much more workable than a red fast 4i as you have the ability to fade it and alter the trajectory without totally shagging the “channel”. Works great out of the sand too.
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Post by fadgewacker on Mar 22, 2021 9:16:04 GMT -5
Last game, I remember all the disdain for the flickers, pushers, pullers, etc. I think there were even rules/checks put in place to try and prevent the techniques. This game, "playing the fast" is an acceptable play style. No rules to try and prevent it. Nothing screams "competitive" like cheesy arcade exploits. I don’t believe for a second that this is “ok” with the admin team. It’s a difficult thing to police though. Ideally - it’s a HB fix, but we all know how that usually turns out.
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Post by nevadaballin on Mar 22, 2021 12:40:13 GMT -5
Last game, I remember all the disdain for the flickers, pushers, pullers, etc. I think there were even rules/checks put in place to try and prevent the techniques. This game, "playing the fast" is an acceptable play style. No rules to try and prevent it. Nothing screams "competitive" like cheesy arcade exploits. It’s impossible to police the fasts for the league. I wouldn’t expect the admins to even try doing that. Those of us who play to hit perfects do not hit the mark every time. We still miss fast and slow. Any API action on this would also swallow those not doing it on purpose too.
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Post by jp44 on Mar 22, 2021 13:56:08 GMT -5
.... Alright I'll bite... To start, that round from cseanny was insane. Regardless of the tempo he was using and how you feel about it, that was sublime play. Simple as that. Shame hes not on the tours anymore but based on the comments here I can understand why he opted out. This is getting a little bit silly folks so lets just lay it all out. Perfect Player Fact : Can miss Fast or Slow and occasionally VF and VS. Advantage of knowing exactly where you are aiming and how the ball will move. Fast Player Fact: Can miss Very Fast or Perfect. Rarely misses slow or very slow. Disadvantage of having to calculate/understand the movement on your ball on the fast. So with those facts you could argue that: Missing your tempo with the fast is USUALLY BETTER than missing tempo with a perfect! Can we all agree on that? Great. Question: Is hitting your desired tempo easier if you play for fast? Answer: Yes, debatably... while we can't see it, one could speculate that the red fast zone is bigger than the white perfect zone. However, hitting a different amount of red fast will make your shot travel a different distance left so its kind of similar to a grey fast/slow from perfect. Ultimately I think you could conclude that hitting fast leads to more consistent made tempos and closer proximity to hole. Its not definitive but an argument I would entertain. Is that cheesy? Sure its debatable but the game of golf is about hitting a shot that will result in the highest percentage chance at scoring. Using a mechanic in a video game that increases your scoring percentage sounds just like... well.. playing a video game. What this game really comes down to is HITTING YOUR DESIRED TEMPO and then making the putt. It doesn't matter what your desired tempo is just that you hit it. If you miss it, you're not gonna be scoring. The game has been out for nearly 7 months now, the game mechanics are what they are at this point. Love it or hate it it is what it is. Focus on your own game and worry less about the speed in which others are moving their thumbs when playing a video game. You may find you enjoy the game more. Sincerely, a fast player that just wishes we could all just get along.
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Post by Koop on Mar 22, 2021 15:29:04 GMT -5
.... Alright I'll bite... To start, that round from cseanny was insane. Regardless of the tempo he was using and how you feel about it, that was sublime play. Simple as that. Shame hes not on the tours anymore but based on the comments here I can understand why he opted out. This is getting a little bit silly folks so lets just lay it all out. Perfect Player Fact : Can miss Fast or Slow and occasionally VF and VS. Advantage of knowing exactly where you are aiming and how the ball will move. Fast Player Fact: Can miss Very Fast or Perfect. Rarely misses slow or very slow. Disadvantage of having to calculate/understand the movement on your ball on the fast. So with those facts you could argue that: Missing your tempo with the fast is USUALLY BETTER than missing tempo with a perfect! Can we all agree on that? Great. Question: Is hitting your desired tempo easier if you play for fast? Answer: Yes, debatably... while we can't see it, one could speculate that the red fast zone is bigger than the white perfect zone. However, hitting a different amount of red fast will make your shot travel a different distance left so its kind of similar to a grey fast/slow from perfect. Ultimately I think you could conclude that hitting fast leads to more consistent made tempos and closer proximity to hole. Its not definitive but an argument I would entertain. Is that cheesy? Sure its debatable but the game of golf is about hitting a shot that will result in the highest percentage chance at scoring. Using a mechanic in a video game that increases your scoring percentage sounds just like... well.. playing a video game. What this game really comes down to is HITTING YOUR DESIRED TEMPO and then making the putt. It doesn't matter what your desired tempo is just that you hit it. If you miss it, you're not gonna be scoring. The game has been out for nearly 7 months now, the game mechanics are what they are at this point. Love it or hate it it is what it is. Focus on your own game and worry less about the speed in which others are moving their thumbs when playing a video game. You may find you enjoy the game more. Sincerely, a fast player that just wishes we could all just get along. Oh Jens! Your logic is just to sound for the "Righteous Perfect Swingers" to take! Ha! How dare you say that people should enjoy the game however they want to...don't you know there is only one way to play!??!? Perfect or nothing! HA! Your "red fast" sacrilege is a blight to the game and to speak out against the "Perfect" is down right Blasphemy! ;-) Surely you know I jest Jens.... BTW, good singles match in the Ryder Cup! You are on a roll! Well done!
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Post by cseanny on Mar 22, 2021 16:46:35 GMT -5
jp44 Yes sir, Red Fast are more consistent. For anyone seeking to try out Red Fast, keep in mind, forgiveness is your enemy. You want to maximize the amount of Red you can attain. Max Angle helps shrink tempo to the maximum while simultaneously providing stopping power. To throw out there, the Red Fast Range is more than 2x larger than the White Perfect Tempo Box. Red Fast shines when it comes to misses.
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Post by fadgewacker on Mar 22, 2021 16:59:54 GMT -5
🤢
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Post by Koop on Mar 22, 2021 17:23:36 GMT -5
jp44 Yes sir, Red Fast are more consistent. For anyone seeking to try out Red Fast, keep in mind, forgiveness is your enemy. You want to maximize the amount of Red you can attain. Max Angle helps shrink tempo to the maximum while simultaneously providing stopping power. To throw out there, the Red Fast Range is more than 2x larger than the White Perfect Tempo Box. Red Fast shines when it comes to misses.
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