gmg
Caddy
Posts: 19
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Post by gmg on Jul 11, 2017 4:14:32 GMT -5
I completely agree with this. No 'go to' off the tee and randomly wild shots lower in the bag (wild like wedges that hook 20 yards) is not realistic. I am having the same problem and hitting most shots well left with the tempo either to slow or to fast on player then I upgraded all my clubs/shafts & grips to the most expensive and found a major diffence between them and the default set and not only has the tempo has dramatically improved but their much more forgiving ( example. on the driving range I was struggling to keep the ball anywhere near straight usually outside of 20 yards left even with a good shot but now hitting a bad shot only takes it 10 yards left max )
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Post by frank70 on Jul 11, 2017 4:18:57 GMT -5
I completely agree with this. No 'go to' off the tee and randomly wild shots lower in the bag (wild like wedges that hook 20 yards) is not realistic. I am having the same problem and hitting most shots well left with the tempo either to slow or to fast on player then I upgraded all my clubs/shafts & grips to the most expensive and found a major diffence between them and the default set and not only has the tempo has dramatically improved but their much more forgiving ( example. on the driving range I was struggling to keep the ball anywhere near straight usually outside of 20 yards left even with a good shot but now hitting a bad shot only takes it 10 yards left max ) Really? A Driver for more coins isn't just a cosmetic thing? It plays better? Are you sure?
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Post by jarednich on Jul 11, 2017 6:46:59 GMT -5
I am having the same problem and hitting most shots well left with the tempo either to slow or to fast on player then I upgraded all my clubs/shafts & grips to the most expensive and found a major diffence between them and the default set and not only has the tempo has dramatically improved but their much more forgiving ( example. on the driving range I was struggling to keep the ball anywhere near straight usually outside of 20 yards left even with a good shot but now hitting a bad shot only takes it 10 yards left max ) Really? A Driver for more coins isn't just a cosmetic thing? It plays better? Are you sure? #placebo?
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jul 11, 2017 6:48:54 GMT -5
Anyone want to buy my copy?
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Post by mde8965 on Jul 11, 2017 7:13:41 GMT -5
I completely agree with this. No 'go to' off the tee and randomly wild shots lower in the bag (wild like wedges that hook 20 yards) is not realistic. I am having the same problem and hitting most shots well left with the tempo either to slow or to fast on player then I upgraded all my clubs/shafts & grips to the most expensive and found a major diffence between them and the default set and not only has the tempo has dramatically improved but their much more forgiving ( example. on the driving range I was struggling to keep the ball anywhere near straight usually outside of 20 yards left even with a good shot but now hitting a bad shot only takes it 10 yards left max ) If that were true, then they should rename this game Tiger Woods TGC 17... God I hated the older Tiger games where you went through the training, earned points, played some rounds on career mode, earned points, and within 2 weeks were fully maxed out on everything. And all of a sudden you could hit 50's drunk, and 40's sober.
Of the folks that are now able to hit tour clubs and score well with them (me included), would like to see the dispersion between PC, PS4 and XB1. I know there are folks on all three platforms that are scoring with these clubs, and not hitting straight lines. But keeping in the cone more often than not. Those that are not able to play this game with tour clubs, because the cone dispersion is wildly all over the place, I cannot help but think there is something else at play that is causing issues, whether its the internet connection, server connection, or whatever. I certainly am not pompous enough to sit here and say I just have more skill at moving a joystick than you. But if I were in that group who is having such problems, I would be screaming for answers or at least for somebody to look into it...and I would be playing with player clubs in the meantime.
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Post by lessangster on Jul 11, 2017 7:22:12 GMT -5
To me this all comes down to one problem: with Tour clubs you can make ten identical swings and get seven different outcomes. That's what is making people nuts right now and making Player clubs a very attractive prospect. The heavy rough and sand are so unrealistically penal in this game, so why should it come down to a random 30-yard miss putting you in some crazy spots and making a 10? Everything is inflated it seems. I'm all for a golf game being difficult, for par being a good score and birdie being a great score, but when I see score cards with 5 birdies, 2 pars and an 8 and a 10 on nine holes, that makes no sense, and it's strictly caused by the inconsistencies of the swing and the overly penal lies outside of the fairway. For a lot of people caught up in this debate we're not talking about the game being a bit harder and making some bogies here and there. We're talking about a lot of good TGC1 players making 8s, 9s, and 10s a couple times per tournament. That's not harder, that's just infuriating. I'm with you on this one I can hit the tour clubs reasonably well mostly with a draw but I play for it but hit one into the rough or a fairway bunker and you in real trouble. On one of the courses I've just played in the Web society I was a foot of the fairway my lie gave me 42% to 85% that is something I would expect if I was 15 yds of the fairway but not just missing it, and fairway bunkers you can usually advance the ball pretty well but in the new game your lucky if you get a lie that allows you to advance the ball 150yds. My opinion rough and fairway bunkers far to penal.
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Post by frank70 on Jul 11, 2017 7:27:47 GMT -5
To me this all comes down to one problem: with Tour clubs you can make ten identical swings and get seven different outcomes. That's what is making people nuts right now and making Player clubs a very attractive prospect. The heavy rough and sand are so unrealistically penal in this game, so why should it come down to a random 30-yard miss putting you in some crazy spots and making a 10? Everything is inflated it seems. I'm all for a golf game being difficult, for par being a good score and birdie being a great score, but when I see score cards with 5 birdies, 2 pars and an 8 and a 10 on nine holes, that makes no sense, and it's strictly caused by the inconsistencies of the swing and the overly penal lies outside of the fairway. For a lot of people caught up in this debate we're not talking about the game being a bit harder and making some bogies here and there. We're talking about a lot of good TGC1 players making 8s, 9s, and 10s a couple times per tournament. That's not harder, that's just infuriating. I'm with you on this one I can hit the tour clubs reasonably well mostly with a draw but I play for it but hit one into the rough or a fairway bunker and you in real trouble. On one of the courses I've just played in the Web society I was a foot of the fairway my lie gave me 42% to 85% that is something I would expect if I was 15 yds of the fairway but not just missing it, and fairway bunkers you can usually advance the ball pretty well but in the new game your lucky if you get a lie that allows you to advance the ball 150yds. My opinion rough and fairway bunkers far to penal. Yeah, there are quite a few things in the game, that make me believe, that there aren't enough knowledgable golfers in the dev team. - Difficulty fairway bunkers - penalty for being in the primary rough (every course plays like an traditional US Open) - pitching and chipping out of bunkers - delofting a PW that goes 200 yards with a high ballflight. Game is fun, but if they could change those things it would be a better sim without taking the fun out.
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Post by lessangster on Jul 11, 2017 7:37:37 GMT -5
I'm with you on this one I can hit the tour clubs reasonably well mostly with a draw but I play for it but hit one into the rough or a fairway bunker and you in real trouble. On one of the courses I've just played in the Web society I was a foot of the fairway my lie gave me 42% to 85% that is something I would expect if I was 15 yds of the fairway but not just missing it, and fairway bunkers you can usually advance the ball pretty well but in the new game your lucky if you get a lie that allows you to advance the ball 150yds. My opinion rough and fairway bunkers far to penal. Yeah, there are quite a few things in the game, that make me believe, that there aren't enough knowledgable golfers in the dev team. - Difficulty fairway bunkers - penalty for being in the primary rough (every course plays like an traditional US Open) - pitching and chipping out of bunkers - delofting a PW that goes 200 yards with a high ballflight. Game is fun, but if they could change those things it would be a better sim without taking the fun out. De-lofting a wedge to go 200 yds. What's that all about I've tried it on the practice range , I don't feel you should be able to de-loft an iron any more than you can loft it up.
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Post by Chief on Jul 11, 2017 7:52:12 GMT -5
Been reading this thread with interest and not sure I have much of value to add but thought this was worth saying.
I play on PS4 and have only played on tour clubs. I haven't played a single shot on the other two modes and have no intention of doing so unless that's what is decided for the Euro tour going forward. I have seen some people mention internet connection, well I am currently on holiday and naturally taken my PS4 and the internet speed here is way slower than at home. It's about 20% of the speed I get at home and I haven't noticed any difference whatsoever with straight shots on Pro. I am not the games best golfer by any means, but can usually hit straight enough to keep the ball in the fairway, it's the bounce and roll taking it off, if anything.
My pro is only a few months old, and using the pro controller and it seems fine to me. Not seen any juddering, or any dodgy play since day 1 other my own crappyness.
Been shooting under par and been competitive in the seniors tour on PS4 but don't know how my scores compete with Xbox and PC.
Anyway, from one PS4 player, it seems fine to me, so thought I would add a bit of balance. And that's on 2 different internet connections.
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Post by warhawk137 on Jul 11, 2017 7:52:29 GMT -5
I completely agree with this. No 'go to' off the tee and randomly wild shots lower in the bag (wild like wedges that hook 20 yards) is not realistic. I am having the same problem and hitting most shots well left with the tempo either to slow or to fast on player then I upgraded all my clubs/shafts & grips to the most expensive and found a major diffence between them and the default set and not only has the tempo has dramatically improved but their much more forgiving ( example. on the driving range I was struggling to keep the ball anywhere near straight usually outside of 20 yards left even with a good shot but now hitting a bad shot only takes it 10 yards left max ) I have a difficult time believing they would be dumb enough to do something like that.
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Post by andybarrell on Jul 11, 2017 8:28:39 GMT -5
interesting, like TW08 where you had stiffer or softer shafts
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Post by KenTremendous on Jul 11, 2017 9:29:29 GMT -5
I am having the same problem and hitting most shots well left with the tempo either to slow or to fast on player then I upgraded all my clubs/shafts & grips to the most expensive and found a major diffence between them and the default set and not only has the tempo has dramatically improved but their much more forgiving ( example. on the driving range I was struggling to keep the ball anywhere near straight usually outside of 20 yards left even with a good shot but now hitting a bad shot only takes it 10 yards left max ) I have a difficult time believing they would be dumb enough to do something like that. If theres any semblance of truth in this its sheer lunacy, words cannot describe how ridiculous that would be. Surely placebo...it must be? HB wouldnt do that...would they?
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Post by Andrea on Jul 11, 2017 9:42:59 GMT -5
I have a difficult time believing they would be dumb enough to do something like that. If theres any semblance of truth in this its sheer lunacy, words cannot describe how ridiculous that would be. Surely placebo...it must be? HB wouldnt do that...would they? 100 % placebo I think - I have very, very, VERY little consideration for this dev team, but doing something like this is not only idiotic to a point which I could even consider, it's even worthless, cause they have nothing to gain with this BS in game currency at the moment. Unless of course at some point there'll be some paid DLC about chara customization with benefits.....but if I recall they've stated multiple times that appearences will not grant benefits. But then again, we're talking about HB....
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Post by Timbr0_T on Jul 11, 2017 10:39:01 GMT -5
I'm with you on this one I can hit the tour clubs reasonably well mostly with a draw but I play for it but hit one into the rough or a fairway bunker and you in real trouble. On one of the courses I've just played in the Web society I was a foot of the fairway my lie gave me 42% to 85% that is something I would expect if I was 15 yds of the fairway but not just missing it, and fairway bunkers you can usually advance the ball pretty well but in the new game your lucky if you get a lie that allows you to advance the ball 150yds. My opinion rough and fairway bunkers far to penal. Yeah, there are quite a few things in the game, that make me believe, that there aren't enough knowledgable golfers in the dev team. - Difficulty fairway bunkers - penalty for being in the primary rough (every course plays like an traditional US Open) - pitching and chipping out of bunkers - delofting a PW that goes 200 yards with a high ballflight. Game is fun, but if they could change those things it would be a better sim without taking the fun out. TBH fairway bunkers and primary rough don't seem that bad to me. They might be overkill compared to RL but I've still made plenty of birdies from both, and more frequently then in TGC1. At least I haven't seen any drives plug in FW bunkers yet. Your other two points stand though for sure. The hardest shot in the game is now a 8yd, 5ft uphill, bunker chip/flop. Had a few of these in the Oakmont tourney and they are brutal.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jul 11, 2017 10:41:46 GMT -5
Yes, it's a HUGE improvement that the ball doesn't stick to the heavy rough or sand like velcro anymore. I've had a few that have landed in the heavy rough off the tee and actually rolled back INTO the fairway if the slope allowed. That is definitely more realistic than in TGC1 for sure.
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