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Post by boomboom on Oct 20, 2015 8:11:32 GMT -5
Well we may as well start practicing these as this is the setup for next weeks PGA.
All I can say is you better have your A game just to shoot even par.
I'm not complaining, quite the opposite actually. However with that said, I would like to point out all the chatter regarding ball squirt and making the game more difficult etc. Here is a classic example of the work that can be accomplished by designers that even using short holes, easy breaking greens, conditions of medium firmness and the course is still extremely difficult. I have said before, and it fell on deaf ears, this game does need ball squirts to make it more difficult. This game provides the opportunity to design the degree of difficulty into a course.
I have said it before and will say it again, it's not the game that is easy, it's the courses that are easy. And this course highlights that. This is a brilliant piece of work, I thank the designer, and I thank the TGCT for bringing this course to the tour.
I just think about how much more fun the game would be with more courses like this and if the ball squirts were gone.
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Post by dorksirjur on Oct 20, 2015 8:20:08 GMT -5
Not on this tour, but I agree with that post. Difficulty should come in what you play, not how the game randomly decides certain aspects. Gonna give this course a go now.
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Post by SweetTeeBag on Oct 20, 2015 8:37:36 GMT -5
I love the course setup and should be a ton of fun. Yeah the tournament is called CIMB Classic. Of course if you have played this course it stands for...
Chip In My Balls Classic
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Post by Deleted on Oct 20, 2015 9:24:15 GMT -5
First play through of A.. Par on the first 13 holes. Birdies on 14 and 16. Bogey on 17. One under. Not sure waht to think. My winds were medium. 5-13.
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Post by Deleted on Oct 20, 2015 9:25:25 GMT -5
I love the course setup and should be a ton of fun. Yeah the tournament is called CIMB Classic. Of course if you have played this course it stands for... Chip In My Balls ClassicSo not a fan of this style of play, but I can't change what it is, right? Play my game good or bad.
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Post by SweetTeeBag on Oct 20, 2015 9:28:15 GMT -5
First play through of A.. Par on the first 13 holes. Birdies on 14 and 6. Bogey on 17. One under. Not sure waht to think. My winds were medium. 5-13. Pins are very very tucked. I played on PC last night and was -4 through 16 and bogied the last 2 holes setup A. I was like -3 through 5 but all 3 were chip-in's for bird.
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Post by SweetTeeBag on Oct 20, 2015 9:34:33 GMT -5
Surprised Chambers Hills by Jeremy Blaylock(tastegw)never made the rounds.
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Post by csugolfer60 on Oct 20, 2015 9:46:17 GMT -5
Well we may as well start practicing these as this is the setup for next weeks PGA.
All I can say is you better have your A game just to shoot even par.
I'm not complaining, quite the opposite actually. However with that said, I would like to point out all the chatter regarding ball squirt and making the game more difficult etc. Here is a classic example of the work that can be accomplished by designers that even using short holes, easy breaking greens, conditions of medium firmness and the course is still extremely difficult. I have said before, and it fell on deaf ears, this game does need ball squirts to make it more difficult. This game provides the opportunity to design the degree of difficulty into a course.
I have said it before and will say it again, it's not the game that is easy, it's the courses that are easy. And this course highlights that. This is a brilliant piece of work, I thank the designer, and I thank the TGCT for bringing this course to the tour.
I just think about how much more fun the game would be with more courses like this and if the ball squirts were gone. Appreciate the kind words, BoomBoom. I'm sure this is going to be a decisive course for everyone playing. All I can say is I drew on all my experience playing professional golf for years to design it - and try to give you guys the feel of what it's like in real tournament golf to play a tough layout. At the top levels, it's really not about how well you execute a shot but how you plan your round out. In order to hit the fairway/green, you will have to judge - wind/lie/elevation/spin/slope. And if you decide to take an aggressive line at a pin, you will need a bit of luck as well. Hopefully it will make some guys think about where they want to putt from, and how far from the pins they should play their approaches. Good luck this week to all!
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Post by Deleted on Oct 20, 2015 9:59:19 GMT -5
First play through of A.. Par on the first 13 holes. Birdies on 14 and 6. Bogey on 17. One under. Not sure waht to think. My winds were medium. 5-13. Pins are very very tucked. I played on PC last night and was -4 through 16 and bogied the last 2 holes setup A. I was like -3 through 5 but all 3 were chip-in's for bird. I had you as one of my ghosts, but to be honest I was really concentrating on my own round. lol
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Post by Deleted on Oct 20, 2015 10:01:43 GMT -5
Also, I am starting off my season by rotating through the three platforms. Week 1 was PS4, week 2 was XB1, and I will be playing week 3 on PC. I hope to keep that up, but I reserve the right to give that up!
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Post by Crazycanuck1985 on Oct 20, 2015 10:51:30 GMT -5
I'm really liking the difficulty choice here. We need a few more courses like this on the PGA/Euro tours! I talked about this in my most recent blog post yesterday!
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Post by boomboom on Oct 20, 2015 11:42:21 GMT -5
I'm really liking the difficulty choice here. We need a few more courses like this on the PGA/Euro tours! I talked about this in my most recent blog post yesterday! Interesting read. I have not been here for a terribly long time but I have noticed the PGA and Euro tour caliber of player has changed from top to bottom. No offense but there were a lot of players on these top 2 tours that had no business being there. I think the course difficulty can be upped significantly on those tours with very little griping now as the players will appreciate the challenge and not feel like they must birdie every hole.
The problem with courses for these tours being birdie fests is that it is very frustrating watching the ball go way way off line on those few holes and taking you out of the game completely. We all know by now that these squirts don't happen to everyone all the time, but happen to everyone randomly (maybe). I say maybe because as far as I'm concerned there could be an unknown by most formula or method to get those clean rounds more often that is not well known. i.e. Before I tee off on a par 3 I go to my range and hit till it squirts then go back and tee off the par 3. not saying this works or even has been tested by me, but the point I'm making is there might be a system to minimize the squirts for your round. Who knows, sure as crap I know I don't, but I do know this much. They happen, they don't happen all the time, and some rounds are clean, some are not.
We can all play a clean round and go low, or play the opposite with a dirty round of random BS. It brings in to much luck. While luck is golf and the age old saying of the more I practice the luckier I get stands here as well to some extent, the luck does not come as much from bounces or breaks, but comes from the ball not squirting 20 yards off line.
So as long as the game plays the way it is now, the better for these 2 top tours should have the most difficult courses with birdies being rare and par being the score to shoot for. The winner coming from the better player that tournament, that simple. The cream will still rise, so they should, but everyone will have the same opportunity to be the cream themselves.
Finally I'm not even sure why they have random and little penalty for missing all in the same game. It makes no sense to me. Just up the penalty for missing, make the feedback clearer and more accurate and be done with the random crap.
This is where that perfect golf is heading, although it's crap now visually and playability, it's clear the direction they are heading and will be the top game once it's all done. When the ball squirts, you know clearly where you went wrong.
Just my 2 cents, if it's even worth that much.
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Post by Jared on Oct 20, 2015 11:55:49 GMT -5
I like the course. Unfortunately, I don't think my chipping game is good enough to manage to win a promotion through this event, but we'll see. This will be the week that the game decides to throw no shot with less than 16 mph winds, because if there's anything more fun than playing a tough course, it's to make it tougher by throwing in the "guess what the actual wind strength on this shot will be" game.
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Post by Deleted on Oct 20, 2015 12:05:32 GMT -5
I didn't feel like the A setup I played left me many chips, but I strive to hit greens. If the other setups mean the better scores will be those that run it through the tight greens to a spot 8-12 yards away in the rough, then I will totally dislike a chip-a-thon. I would rather a good putter win over a good chipper. The greens are (for the most part) so small that there isn't much room to have the putting matter like it properly should.
That doesn't mean I do not like the challenge this course offers. We are lucky the way the newest wind "patch" works.. If we had a round or two of 14-18+ sustained winds, I would think carnage would ensue with this setup.
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Post by Crazycanuck1985 on Oct 20, 2015 13:01:41 GMT -5
I'm really liking the difficulty choice here. We need a few more courses like this on the PGA/Euro tours! I talked about this in my most recent blog post yesterday! Interesting read. I have not been here for a terribly long time but I have noticed the PGA and Euro tour caliber of player has changed from top to bottom. No offense but there were a lot of players on these top 2 tours that had no business being there. I think the course difficulty can be upped significantly on those tours with very little griping now as the players will appreciate the challenge and not feel like they must birdie every hole.
The problem with courses for these tours being birdie fests is that it is very frustrating watching the ball go way way off line on those few holes and taking you out of the game completely. We all know by now that these squirts don't happen to everyone all the time, but happen to everyone randomly (maybe). I say maybe because as far as I'm concerned there could be an unknown by most formula or method to get those clean rounds more often that is not well known. i.e. Before I tee off on a par 3 I go to my range and hit till it squirts then go back and tee off the par 3. not saying this works or even has been tested by me, but the point I'm making is there might be a system to minimize the squirts for your round. Who knows, sure as crap I know I don't, but I do know this much. They happen, they don't happen all the time, and some rounds are clean, some are not.
We can all play a clean round and go low, or play the opposite with a dirty round of random BS. It brings in to much luck. While luck is golf and the age old saying of the more I practice the luckier I get stands here as well to some extent, the luck does not come as much from bounces or breaks, but comes from the ball not squirting 20 yards off line.
So as long as the game plays the way it is now, the better for these 2 top tours should have the most difficult courses with birdies being rare and par being the score to shoot for. The winner coming from the better player that tournament, that simple. The cream will still rise, so they should, but everyone will have the same opportunity to be the cream themselves.
Finally I'm not even sure why they have random and little penalty for missing all in the same game. It makes no sense to me. Just up the penalty for missing, make the feedback clearer and more accurate and be done with the random crap.
This is where that perfect golf is heading, although it's crap now visually and playability, it's clear the direction they are heading and will be the top game once it's all done. When the ball squirts, you know clearly where you went wrong.
Just my 2 cents, if it's even worth that much.
Don't take this as offensive Boomboom, just putting in my two cents as well. So you are saying mid-round, you exit out, and hit a bunch of "practice" shots, then jump back in? I know that there is no way of enforcing this, but I feel this shouldn't be allowed. It's almost like playing a real round and carrying around a bucket of balls to practice with. I know it's not REALLY like that, but it just seems a bit..cheesy to me. I may be the only one that thinks this. I must have the "ball-squirt lite" version of TGC, because I'm not seeing the level of ball squirt that you guys are seeing. Whenever I am offline it is because of the lie or my swing plane..it makes sense...maybe once every 7-8 rounds I get a shot where I think "why did it do that"? Or maybe I'm just not good enough to notice
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