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Post by edi_vedder on Mar 5, 2016 19:49:09 GMT -5
I may be off because I am no expert but if the gods are making unannounced changes in the game, wouldn't there be software updates that we would notice? From what I understand (someone will correct me if I'm wrong) some of what goes on in the game is at the server level. I don't know how true this is or if the winds are part of that equation, but that's what I've been lead to believe by somebody. Don't remember who. That is correct. There are actually things in this game they can change anytime without an official update or any kind of that. Wouldn't be the 1st time they are/were doing that....
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Post by bassman70 on Mar 5, 2016 20:47:47 GMT -5
Ah, the wind...I don't mind it. I don't think it's that off. I have noticed some of the time the ball doesn't end up where I thought it would, but most of the time it's fine..PLUS, this week at the WGC, we had a couple windy rounds, and a lot of us managed -12 and better, myself included. I mean, how much better do we need to score? The point about shooting over the water...it just means you got a choice to make, go for center of the green and be conservative, or go for it and risk it. I like that. I'm not saying you guys are wrong in your observations, but to say or think it's ruining the game isn't accurate in my opinion. Now if the top guys and almost elite guys are shooting -12 and better and then we see a bunch of us only start shooting -5, then we have an issue. I played Mckee today in fairly windy conditions (8-12mph), missed a couple easy birdies, and still shot -9, oh, and that was with a bogey as well, so should have been -10. I don't want an EA game where I'm dialed in and can shoot -13 or better without even trying. I think if you want a laid back kind of video golf experience, then EA is a good way to go. This game is great to me, and I've been playing golf games since I was 15...that was 30 years ago...yeah, I'm an old gamer. This is hands down the best golf game ever made in my opinion. I have never played any other game in the past 30 years as much as I have played this one. I can't wait to get off work right now and go play.
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Post by Deleted on Mar 5, 2016 20:57:59 GMT -5
Ah, the wind...I don't mind it. I don't think it's that off. I have noticed some of the time the ball doesn't end up where I thought it would, but most of the time it's fine..PLUS, this week at the WGC, we had a couple windy rounds, and a lot of us managed -12 and better, myself included. I mean, how much better do we need to score? The point about shooting over the water...it just means you got a choice to make, go for center of the green and be conservative, or go for it and risk it. I like that. I'm not saying you guys are wrong in your observations, but to say or think it's ruining the game isn't accurate in my opinion. Now if the top guys and almost elite guys are shooting -12 and better and then we see a bunch of us only start shooting -5, then we have an issue. I played Mckee today in fairly windy conditions (8-12mph), missed a couple easy birdies, and still shot -9, oh, and that was with a bogey as well, so should have been -10. I don't want an EA game where I'm dialed in and can shoot -13 or better without even trying. I think if you want a laid back kind of video golf experience, then EA is a good way to go. This game is great to me, and I've been playing golf games since I was 15...that was 30 years ago...yeah, I'm an old gamer. This is hands down the best golf game ever made in my opinion. I have never played any other game in the past 30 years as much as I have played this one. I can't wait to get off work right now and go play. You probably started around the same time as me. My first golf game (not counting the Atari 2600 in the 70s) was at my first job in 1984 on a PC XT. I was 27 at the time. I don't remember the game but it was pretty bad. Until TGC, the only golf game I really loved was PGA Championship. IMO, TGC is right up there with it and it's the only game I play now. I agree about the wind. We need some kind of a challenge otherwise every course will have to be sidewalk narrow fairways and fast and firm greens with every pin tucked in the front. Love the game as it is and have no problems with it.
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Post by boomboom on Mar 5, 2016 22:37:18 GMT -5
Yeah I don't have a problem with a game where you can shoot -12, it should just be a whole ton more of an effort, hence an accomplishment, not an expectation.
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Post by billybudd0623 on Mar 6, 2016 17:20:48 GMT -5
Hasn't bothered Ian or Bradley, maybe we should ask them.
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Post by Andrea on Mar 6, 2016 18:41:43 GMT -5
Hasn't bothered Ian or Bradley, maybe we should ask them. Sometimes I wonder what does bother them
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Post by Deleted on Mar 6, 2016 19:37:53 GMT -5
While we're on the subject of winds, and please forgive me for the tangent, there is one wind condition that baffles the hell out of me that I just can't figure out how to play.
It's the wind that blows NW, NE, SE, SW. Head, tail and due west and east are easy. The formula for those work fairly well with just minor adjustments depending on club used.
For example, a 150 yard approach shot with the wind blowing 12 mph SE. How many effective yards does that translate to. It's not the full 18 to 24 on a headwind (depending on club) but I know its more than the 12. In addition, how many yards do you allow left of the pin? Is it 12, half of 12? Something else?
These are the wind conditions that give me fits and ultimately result in my approach shots being a good 20 feet away from the pin. If I could nail these down, it would improve my game another 50% at least.
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Post by Andrea on Mar 7, 2016 2:36:21 GMT -5
While we're on the subject of winds, and please forgive me for the tangent, there is one wind condition that baffles the hell out of me that I just can't figure out how to play. It's the wind that blows NW, NE, SE, SW. Head, tail and due west and east are easy. The formula for those work fairly well with just minor adjustments depending on club used. For example, a 150 yard approach shot with the wind blowing 12 mph SE. How many effective yards does that translate to. It's not the full 18 to 24 on a headwind (depending on club) but I know its more than the 12. In addition, how many yards do you allow left of the pin? Is it 12, half of 12? Something else? These are the wind conditions that give me fits and ultimately result in my approach shots being a good 20 feet away from the pin. If I could nail these down, it would improve my game another 50% at least. Since couple of days ago I would have answered without a doubt: "/ \" kind of headwinds (SW - SE): on wedges I'll take the entire value and add to the yardage; on all the other clubs 1.5 times the value. "/ \" kind of tailwinds (NW - NE): on wedges I'll take half the value and subtract to the yardage; on all the other clubs the entire value. This however changes when you add draw/fade and/or more than 1.5 blocks of loft. For those scenarios I couldn't came up with sh%$ This last couple of days though I felt (as others) that something somewhere as changed. For now I can't do much other than trust my values/math and deal with mistakes (that will happen when winds go above and beyond 12-13MPH). But I already did my Euro rounds (almost) and I'm settled for weekend to do a full test back to scratch and hopefully get some results out of it! Will keep you guys posted...I'm not the kind of person who keeps the discoveries to himself I got just one big worry right now....with the infamous "March update" right behind the angle and the HB guys ready to mess up with mechanics (as they said to "make life tougher to the pro's"....all BS to me but whatever) I don't wanna "waste" 2 days trying things and writing notes just to have all demolished in a matter of weeks/days
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Post by Deleted on Mar 7, 2016 6:17:24 GMT -5
While we're on the subject of winds, and please forgive me for the tangent, there is one wind condition that baffles the hell out of me that I just can't figure out how to play. It's the wind that blows NW, NE, SE, SW. Head, tail and due west and east are easy. The formula for those work fairly well with just minor adjustments depending on club used. For example, a 150 yard approach shot with the wind blowing 12 mph SE. How many effective yards does that translate to. It's not the full 18 to 24 on a headwind (depending on club) but I know its more than the 12. In addition, how many yards do you allow left of the pin? Is it 12, half of 12? Something else? These are the wind conditions that give me fits and ultimately result in my approach shots being a good 20 feet away from the pin. If I could nail these down, it would improve my game another 50% at least. Since couple of days ago I would have answered without a doubt: "/ \" kind of headwinds (SW - SE): on wedges I'll take the entire value and add to the yardage; on all the other clubs 1.5 times the value. "/ \" kind of tailwinds (NW - NE): on wedges I'll take half the value and subtract to the yardage; on all the other clubs the entire value. This however changes when you add draw/fade and/or more than 1.5 blocks of loft. For those scenarios I couldn't came up with sh%$ This last couple of days though I felt (as others) that something somewhere as changed. For now I can't do much other than trust my values/math and deal with mistakes (that will happen when winds go above and beyond 12-13MPH). But I already did my Euro rounds (almost) and I'm settled for weekend to do a full test back to scratch and hopefully get some results out of it! Will keep you guys posted...I'm not the kind of person who keeps the discoveries to himself I got just one big worry right now....with the infamous "March update" right behind the angle and the HB guys ready to mess up with mechanics (as they said to "make life tougher to the pro's"....all BS to me but whatever) I don't wanna "waste" 2 days trying things and writing notes just to have all demolished in a matter of weeks/days Thanks Andrea. So I'm not the only one having trouble with this stuff. It's a small comfort, but it's something.
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Post by Deleted on Mar 7, 2016 7:07:10 GMT -5
actually this is good less math=need more skill I welcome it
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Post by cool79breeze on Mar 9, 2016 14:48:23 GMT -5
actually this is good less math=need more skill I welcome it They should ditch the loft ability and use swing speed. Otherwise what was the ungodly point of f'ing about with it and causing swing-gate? If you need to hit a 77% 4 iron then bloody well swing it! Don't add artificial loft! That should have been their stance from the very beginning. It's only gonna p*ss people off changing it now.
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Post by ErixonStone on Mar 9, 2016 18:01:57 GMT -5
That would be nice, but it would mean hb would have to be able to guarantee a consistent frame rate across every machine. It would kill my ability as I only get about 15-20 FPS. It would certainly give high-end PC users an advantage over console players.
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Post by dh-nufc on Apr 10, 2016 2:12:24 GMT -5
actually this is good less math=need more skill I welcome it They should ditch the loft ability and use swing speed. Otherwise what was the ungodly point of f'ing about with it and causing swing-gate? If you need to hit a 77% 4 iron then bloody well swing it! Don't add artificial loft! That should have been their stance from the very beginning. It's only gonna p*ss people off changing it now. People do loft and deloft in real life so it should be in the game, it should be toned down and made less mathematical though.
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Post by lessangster on Apr 10, 2016 4:24:20 GMT -5
They should ditch the loft ability and use swing speed. Otherwise what was the ungodly point of f'ing about with it and causing swing-gate? If you need to hit a 77% 4 iron then bloody well swing it! Don't add artificial loft! That should have been their stance from the very beginning. It's only gonna p*ss people off changing it now. People do loft and deloft in real life so it should be in the game, it should be toned down and made less mathematical though. I agree with you on that point Dean but I've never lofted a three iron to hit 150 yds
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Post by pc17 on Apr 10, 2016 7:07:47 GMT -5
It seems like something major has happened with the wind in this game. I usually have no problems with landing the ball close to the yardage I want but recently I seem to be way off on a majority of my approach shots. If wind is in my face 10 mph I always add 15 yards to my shot but now it sometimes lands 5-10 yards short of where I want it or wind at my back I have been flying pin high or even further on some shots. It would be easier to adjust to if it happened on every shot but there are times when it will land where it always did so it seems completely random. I have seen others mention this in other threads but I'm curious to see how many if any have the same issue. I noticed this change a while back. I was always adding 15 yards for a 10 mph wind against shot. But not any more. I started playing round after round, and making notes of where my ball was landing having made adjustments for wind against. Without going into details, these are my new adjustments... 10 mph wind against, Long Irons (3i & 4i) add 20 yards. Middle Irons (5i 6i 7i 8i & 9i) add 18 yards for 7i and make a slight adjustment for Irons either side of a 7i. Short Irons (PW SW & LW) add 15 yards for SW and again make slight adjustment for the club either side. Obviously the difference between each group of clubs becomes greater the stronger the wind. To put things simply, if you hit a 7i into a 10 mph wind you would lose approximately 18 yards off your distance. If you hit an 8i into a 10 mph wind, because of the higher trajectory, it's reasonable to assume you would lose slightly more off the distance. I know this still isn't perfect because there's so many other variables to take into account, but it's getting me closer now than it has been.
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