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Post by oswinner on Apr 22, 2023 2:53:58 GMT -5
What would you rate each game released by HB?
The Golf Club (2014) 7/10 A breath of fresh air in the golfing video game landscape. Course designer brought loads of fans imagination to life. Tours/Tournaments were fantastic. A little server problems here and there and the gameplay mechanic was very simplistic.
The Golf Club 2 (2017) 7/10 After nearly three years we got a sequel. Gameplay mechanic added tempo to try and bring more nuance to the swing. Server problems remained on hamster wheels and the tours/tournaments were scrapped in favour of societies. Why could we not have both? Nobody knows.
The Golf Club featuring PGA Tour (2018) 6/10 Only a year gap this time. Felt like the The Golf Club 2.1 just released to get the PGA Tour name on it. More of the same.
PGA Tour 2k21 (2020) 7/10 Released during covid times. A lot of patching in the first few months until it settled down. More PGA players but still not quite mastering career mode and making full use of the license. This is the one I still play though.
PGA Tour 2k23 (2022) 5/10 3-click swing added. Loads of fluffy arcadey mechanics added. And the server is still running on hamster wheels. My least favourite, hence I’ve gone back to 2k21.
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Post by yeltzman on Apr 22, 2023 3:31:48 GMT -5
TGC1 9/10 TGC2 7/10 TGC 2019 8/10 TGC 2k21 9/10 TGC 2k23 5/10 Since the 1st game i always feel the follow up game has been always a game behind where it should of been, and just my view 2k23 should never have been released on old consoles held the game back. Being more a designer than an player i have had great value with Lidar designing so my scores might be a little higher than they deserve, overall i feel the game might have got better but the Gameplay and options as got worst as the series as gone on. 100% agree massive mistake i feel, and from a personal view taking out the single player and editing feature really miss it playing against my 250 AI legends tour.
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Post by martbloke on Apr 22, 2023 3:59:46 GMT -5
TGC1 - N/A TGC2 - 5/10 TGC2019 - 6/10 2K21 - 8/10 2K23 - 5/10
All scores are based on today's viewing if the game in comparison to the others and all on Xbox.
Didn't play TGC so couldn't score it as I started on TGC2.
Loved TGC2 when it was the current game and this was where people got me into no grids. At the time (and now) amazed at the sim of golf in a console game and was exactly the series I was looking for. However, looking back now, the greens were ice.
TGC2019 was an improvement on TGC2 with the new swing mechanics introduced and PGA TOUR although this was extremely limited in its use. Very slow swing speed is now a bummer but was OK at the time. No one even worried about tempo issues and polling rates on Xbox here.
2K21 improved a lot upon TGC2019 imo and has an improved career mode however this was still basic. It had its issues trying to nerf the red fast but in the end, for me, it is the best product in the series despite the simplistic short game and still rather basic career. On Master, the game is a solid gameplay experience for me with no aids and it is the game I play to this day. Addicted. Short game aside, the game is all feel especially putting. Smooth and still a good looking game on my Xbox One X with the addition of 60Hz. Shame Solo Societies was removed and if it had a better short game like what's in 2K23, it would be a 9 for sure - needed a massively better career for a 10.
2K23 even though is the current game and supposed to be another step forward, for me is not. It does step forward in some parts like the short game, hole mechanics and some animations but there are big leaps backwards. Xbox tempo is a mess with even more limited tempo outcomes. The full iron swing is dog awful including sounds of the irons. Roll out is a joke and that's because of the stupid balls they've added as a money maker which has ruined the entire game. Swing is way too fast. Putting stroke feels like an elastic band and removes a lot of the feel.in the stroke that 2K21 has imo. Limited customisation, limited modes and is a bare bones product aimed at grinding for longevity instead of creating an immersive game. Career is not much better than 2K21, if better is the word to use. Rivals are a bit better but ruins the immersion of a career on the PGA TOUR as it's all about them, commentary doesn't feel as fluid as 2K21 and tbh, it's not a career; it's a PGA TOUR season on repeat again. Overall a money grab game before EA came out.
Here's hoping to a big, big improvement for 2K25 in current gen.
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Post by deathstar on Apr 22, 2023 4:07:48 GMT -5
TGC2 9/10 TGC1 7/10 TGC 2019 6/10 TGC 2k21 5/10 TGC 2k23 4/10
TGC2 is by far the best in my opinion, 2k23 is basically the same game as 2k21 but with more micro-transactions and more ridiculous 2K basketball crap.
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Post by oswinner on Apr 22, 2023 5:09:59 GMT -5
2K21 improved a lot upon TGC2019 imo and has an improved career mode however this was still basic. It had its issues trying to nerf the red fast but in the end, for me, it is the best product in the series despite the simplistic short game and still rather basic career. On Master, the game is a solid gameplay experience for me with no aids and it is the game I play to this day. Addicted. Short game aside, the game is all feel especially putting. Smooth and still a good looking game on my Xbox One X with the addition of 60Hz. Shame Solo Societies was removed and if it had a better short game like what's in 2K23, it would be a 9 for sure - needed a massively better career for a 10. Ditto. I’m still bummed out that TST went pro swing last season. No aids/Master on 2k21 after the patch they did around the start of the season is pretty darn good and is why I still play the game.
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Post by Deleted on Apr 22, 2023 5:43:07 GMT -5
Great thread Luke, I have my thoughts on each game but I am going to go back and play each game again this weekend and comment solely on gameplay and post up a few 4K screenshots of each game. It is hard for me to give opinions on single player societies, career modes as I played these games for the last 9 years 100% focussed on Matt's RGT, TGCTour's TST and our USE sim society. That gives these games real longevity and playing against people you have known online for years is a joy and never gets stale for me. I played in similar run tours as TGCTours on the Tiger games on PC up to TW08 so a course designer and solid golf games with good online tours does really add to the game. There was a time when I loved EA's 2004 single player which had a superb season mode where you could edit it with official courses and course designer courses, that is the career mode needed for 2K's game, one that is fully customable just like a multi player society now is.
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Post by lessangster on Apr 22, 2023 5:44:43 GMT -5
Here’s mine if my old brain can remember that far back
The Golf Club - for it’s time pretty good but each shot seamed to have little to no backspin on it and if you hit the green surround the ball reacted like it hit a trampoline and usually bounced and rolled right across the green. I created my first course in the designer but it wasn’t great but it was accepted by someone I’m assuming at HB and got in the database. 8/10 The Golf Club 2 - Apart from the ball squirt fiasco which HB denied for ages before eventually admitting it was in the game to combat the straight shooters. I loved the new swing dynamic I played that game with a draw on all my shots as that’s how my swing was. I didn’t use the designer at all on this game but I did port my first course across but I believe it was missing the wolves and bears that were in the first game. 9/10 The Golf Club 2019 - I believe this was the real start of the un-levelling of the playing field between Xbox and the PC/PS crowd the other two games I still felt competitive. I was still ok with the golf swing animation but the tempo dynamic was starting to bite on Xbox for me. Again I didn’t use the designer very much I did port my very first course across more for nostalgic reasons than it was a good course but that was about it. 7/10 PGA Tour 2K21 - This game continued with HB’s tempo swing and I moved away from the master difficulty down to Pro difficulty because on Xbox it was way to temperamental. Ended up competing in the Beer League and that really was the start of my slide down the WGR to as low as the 3000ths . Wondering why HB had no desire or ability to level the playing field across the various platforms. That’s the main reason I got into the designer in a big way, I created 21 courses on Xbox and bought a laptop so I could experiment with Lidar publishing 6 Lidar courses as well, my home course included which I had tried to get into a golf game for years. Despite all that I still felt the core gameplay was ok and it did get me into the designer which I enjoyed. 9/10 PGA Tour 2K23 - HB/2K introduced Skills and Fittings to this game which in my opinion was their attempt at levelling the playing field because with full skills and fittings selected it makes the tempo area a little bigger but it does that across all platforms so no real improvement. The tours went back to Master difficulty and my qualifier was shocking and I ended up in CC-J. Played a couple of tournaments before deciding to ditch the Xbox wireless controllers and buy a wired one because of HB/2K’s inability or desire to create a level playing field. I love the driver and woods animation but hate the iron swing with a passion it just never feels right combine that with a backswing that I feel is to fast and that added to my decision to go wired. Since then I’ve gone up the tours to CC-A and got back to around about 950 on the WGR. I stopped using the designer because HB hadn’t done enough in my opinion to improve it but subsequently have added some more assets even though they take up more memory when used. I finished off a course I started in 21 and used some of the new rock assets and to me it looks pretty good. I might get back into the design again but that will be curtailed a little as I’m enjoying my single player experience a little more since getting the wired controller. If the tours ever fail my score’s because of it then I will drop of the tours because the alternative of playing either three click or Xbox wireless is not appealing. Overall score for this game mainly because of HB/2K’s inability or unwillingness to try and create a level playing field and instead add more senseless people (NBA stars) and clothing (again NBA) and other stuff like special golf balls that I can’t ever see myself using, the addition of these people to the roster of players has very little appeal to me as a European. I give it 7/10 for effort. That’s me done people, the opinions expressed are mine alone if you don’t agree that’s fine.
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Post by greenlightning on Apr 22, 2023 6:12:31 GMT -5
Bugs aside 23 is by far the best. Every edition got better than the last.
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Post by Giraffe72 on Apr 22, 2023 7:07:37 GMT -5
Bugs aside 23 is by far the best. Every edition got better than the last. I completely agree with this. The historic bugs are annoying AF though. They even managed to reintroduce one or two they'd fixed for this one! Attention to detail 0/10. Gameplay 10/10.
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Post by yeltzman on Apr 22, 2023 7:13:49 GMT -5
Wasn't Ball Squirt in TGC1 because when i used to play with smurf and bryan and scuffy they used to be on about it alot,seems so long ago now that.
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Post by lessangster on Apr 22, 2023 7:16:05 GMT -5
Wasn't Ball Squirt in TGC1 because when i used to play with smurf and bryan and scuffy they used to be on about it alot. It probably was in there to maybe add a bit of dispersion seeing as that game had no tempo mechanic and carried along to the second game, I just remember post about it on the second game.
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Post by Giraffe72 on Apr 22, 2023 7:27:29 GMT -5
TGC1. It was a breath of fresh air at the time and introduced the (then) Greg Norman Course Designer. I was so tired of throwing money at EA. And TGCTours sealed the deal, great days! But the game itself was very flawed. Cup physics were abysmal, the mechanics were simplistic to the extreme. Heart says 10/10, head says about 5/10.
TGC2. I don't remember the tempo being brought in on this one? I thought it was the next one? A lot of improvements but they ignored the multiplayer. I remember the quote, "People aren't interested in multiplayer!" I mean, it was literally the only thing that kept me playing the EA games. Unbelievable. 6/10.
TGC2019. This is where we started suffering on Xbox. So much randomness. But they brought alt shot in 🙌. The start of some good times online, just don't look at the PS4 scores. 7/10.
2K21 and 23 I kind of look at in the same light, except 23 has continued the trend of getting slightly better with each game. Love the gameplay, physics are great, cameras are brilliant, designer remains a strength, online multiplayer is solid if you can sort it yourself, so much to love. I just wish someone would get in there and fix all the stupid peripheral sh%$ that keeps happening. Still, at least I'm not dropping my ball closer to the green when I go in the water. 2K21 8/10 2K23 9/10. There's always room for improvement.
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Post by Giraffe72 on Apr 22, 2023 8:14:29 GMT -5
Wasn't Ball Squirt in TGC1 because when i used to play with smurf and bryan and scuffy they used to be on about it alot,seems so long ago now that. I'm pretty sure that was TGC2.
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Post by lessangster on Apr 22, 2023 8:16:48 GMT -5
Wasn't Ball Squirt in TGC1 because when i used to play with smurf and bryan and scuffy they used to be on about it alot,seems so long ago now that. I'm pretty sure that was TGC2. I think that’s where I first started hearing about “ball squirt” it may have been there in the first game but I didn’t read about it.
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Post by trevormendez on Apr 22, 2023 9:21:56 GMT -5
Bugs aside 23 is by far the best. Every edition got better than the last. This.
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