Just had a chance to play this one...PS4, default settings, Pin 4, white tees.
I did have one major spot of lag, putting on the Hole 8 green. The framerate was quite choppy when putting from beneath the hole location and affected my stroke. Just something to be careful of when planting a lot of grasses, trees, etc. all in one place.
The Pin 4 location on Hole 13 is borderline when it comes to TGCT guidelines. It's right in the middle of a big yellow slope, with red and orange slopes just a box away:
Hole 14 is just 285 yards from the tips, and yet is a par-4. This one doesn't quite work for me...there is danger here to make you think about going for the green off the tee, but the distance is so short that you're never not going to give it a go. The typical worst case scenario on this hole is that you have a chip and putt for birdie.
Hole 16...I hit a perfect tempo tee shot to the middle of the fairway...only for some questionable sculpting to cause my ball to take a major bounce to the right and go into the water. Not a huge fan of the tree in play here too, after I took my drop in the fairway:
Hole 17, by my count, is the 3rd potentially drivable par-4 on the course. That might be a bit too many.
In general, fairways got a bit tight in spots, and I will echo the comments about some harsh sculpting (especially with some of the green slopes - they looked a bit unnatural, and there were some very dramatic red slopes that were too much) and holes being similar distances, but overall it's not bad at all - especially for a first publish! Framing is good, environment is well done, and there's some good thought to the hole design in most cases.
Keep up the good work!