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Post by hallzballz6908 on Nov 24, 2020 19:52:29 GMT -5
Great video as always Ben. Very informative!
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Post by Q on Nov 24, 2020 21:22:04 GMT -5
b101 I always wondered if you ever tried using Openstreetmap with your graphing paper, since OSM is open source you could probably port your papers into it at the correct scale and trace it directly into the course designer. I just started using a program that makes windows transparent so that it allows me to trace some of my drafted holes. Really looking forward to your next video, as translating stuff into the course designer is always a hassle!
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Post by b101 on Nov 25, 2020 1:52:48 GMT -5
Feel like a couple of people did look at that for RCRs and it didn't work as well in 2K21 due to the app not functioning as well. To be perfectly honest, my designs and particularly the dimensions are only ever guidelines or stimuli for ideas - you'll see as we get into the course design phase that lots of it changes as we go, which, to me, is the most important thing. If I were tracing, I might lose some of that.
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Post by Q on Nov 25, 2020 2:13:44 GMT -5
Feel like a couple of people did look at that for RCRs and it didn't work as well in 2K21 due to the app not functioning as well. To be perfectly honest, my designs and particularly the dimensions are only ever guidelines or stimuli for ideas - you'll see as we get into the course design phase that lots of it changes as we go, which, to me, is the most important thing. If I were tracing, I might lose some of that. I feel like that's fair, mainly trying to bounce ideas off of people to see if I can make the process for myself any easier. Still havent quite figured out my workflow yet and this video inspires so many ideas!
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Post by b101 on Nov 25, 2020 6:45:47 GMT -5
Feel like a couple of people did look at that for RCRs and it didn't work as well in 2K21 due to the app not functioning as well. To be perfectly honest, my designs and particularly the dimensions are only ever guidelines or stimuli for ideas - you'll see as we get into the course design phase that lots of it changes as we go, which, to me, is the most important thing. If I were tracing, I might lose some of that. I feel like that's fair, mainly trying to bounce ideas off of people to see if I can make the process for myself any easier. Still havent quite figured out my workflow yet and this video inspires so many ideas! Glad to hear it. It's very much not a must - personally, I've always found it easier to think with pen and paper, meaning I can think of where I want an approach to be played from and then draw green shapes, contours and bunkers from that one shot that make things more interesting. I've done both ways though - I'll be releasing a course at the same time as Yarra where it was all the land sculpted first and me coming up with hole ideas based off of those landforms rather than imposing hole ideas onto a flat plot then manipulating the land to suit. With all of it though, the key concept I can never stress enough is that of adaptability. You'll see those sketches again later on in the process and examine just how much each hole has or hasn't changed. Some of them work perfectly, some will feel a little forced and need tweaks, some may have the benefit of me finding a better natural landform to work off and some may be completely ripped up. The key is always adapting and evaluating whether something works the way you want or not and whether it's the best hole for the course. Always dangerous if you fall in love with one idea as you can miss alternatives that may work better.
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Post by b101 on Nov 28, 2020 10:03:14 GMT -5
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Post by hallzballz6908 on Nov 29, 2020 0:04:26 GMT -5
Love the plot creation Ben! Mayday‘a trick of raising the plot is such a game changer when it comes to designing a more natural looking course. Following up on your point about “seeing” elevation change that you made in the video really makes me wish that they would add a feature of being able to view your plot as a topographic map. Maybe not quite as relevant using South Yarra as an example as it seems you already have at least an idea of what your looking for elevation wise but when trying to randomly design on a fresh plot. I think being able to actually see where and how the land moves would really aide in helping one’s course “flow” with the land better. I also really appreciate you taking the time to do your tutorials. They’re very informative and quite professionally produced. Keep ‘em coming!
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nifty1
Amateur Golfer
Letting me loose on the designer is like giving a gun to a monkey!!
Posts: 206
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Post by nifty1 on Nov 30, 2020 4:07:08 GMT -5
Love the plot creation Ben! Mayday‘a trick of raising the plot is such a game changer when it comes to designing a more natural looking course. Following up on your point about “seeing” elevation change that you made in the video really makes me wish that they would add a feature of being able to view your plot as a topographic map. Maybe not quite as relevant using South Yarra as an example as it seems you already have at least an idea of what your looking for elevation wise but when trying to randomly design on a fresh plot. I think being able to actually see where and how the land moves would really aide in helping one’s course “flow” with the land better. I also really appreciate you taking the time to do your tutorials. They’re very informative and quite professionally produced. Keep ‘em coming! I think that’s a fantastic idea. A topographic view would be superb. I struggle to “see” the height changes and undulations when using Mayday’s plot generation technique so a height map view would be great. Thanks for this series of vids Ben, hugely informative and interesting. 👍
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Post by b101 on Nov 30, 2020 6:24:35 GMT -5
There's a little workaround for that (credit to SkinniePost here) - create a water body and raise it/lower it to help you see the undulations. If you wanted, you could trace it for the topo, but that's a step beyond for me
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Post by b101 on Dec 6, 2020 14:23:08 GMT -5
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Post by b101 on Jan 1, 2021 5:02:53 GMT -5
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Post by b101 on Feb 15, 2021 2:09:47 GMT -5
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Post by b101 on Feb 15, 2021 2:56:23 GMT -5
Also added a little Quick Tips section. These won't be formalised, full tutorials and instead more stream of consciousness stuff. Typically, these will be by request, but I might try to tie them in with the weekly Twitter tips. If there's anything you'd particularly like to see, do ask. If I think there's a good tutorial out there already, I'll link that, but if not, I'll do a 5 min video. So far, this covers: flat bottom bunkers, runoffs and rocky coastline. www.youtube.com/playlist?list=PLsuNZuawe0H3tY8g0mWltCVl9fefkdNTx
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Post by trailducker on Feb 17, 2021 1:20:26 GMT -5
b101 I saw you ask for tutorial ideas. One that would be right up your wheel hosue but helpful to others is INTENTIONAL Fairway sculpting; especially as you love to point out around the greens. How to make those ridges and undulations people ride to the green, or intentionally there to push a poor shot away from the green is something I personally understand in theory but am not sure exactly how to implment in practice. Also this question may be a bit of my American showing. Having not much intimate experience with links style courses.
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Post by b101 on Feb 18, 2021 3:27:36 GMT -5
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