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Post by cf19 on May 1, 2019 14:09:09 GMT -5
In the process of making a local course, did an import from Chad's tool to TGC 2019 and for some reason the spline points with the fairway are way too wide, especially up by the greens, to the point where they're going into greenside bunkers. Is this something people have dealt with before? How do I get rid of that?
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Post by chadgolf on May 2, 2019 2:39:53 GMT -5
Not sure. You have a lot of options for how to fix this: 1) Change OpenStreetMap (not ideal) 2) Just edit them the old fashioned way in game (decent option) 3) Mess around with the "advanced mode" spline configuration file and see if you can make it look better for you: tgctours.proboards.com/post/419334I also discuss it a little bit here: www.hb-studios.com/forum/index.php/topic,27574.75.html
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Deleted
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Post by Deleted on May 2, 2019 9:32:09 GMT -5
I noticed this with my first lidar course. To get around this I put all my spline points inside the fairway and don't put any outside the greens unless there's a fairway area there. My first course actually has a tiny bit of fairway area around all the greens so it worked well enough, but for my second one it would not have worked well. I mentioned this to NobleMan roughly 5-7 days ago recommending he consider marking spline points inside the fairway as well unless we can come up with a better way to compensate for it.
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