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Post by colinmafia on Nov 21, 2014 16:08:11 GMT -5
Dear Colin: Thank you for submitting your course, Sheshan International GC Harder, to TGC Tours. While we appreciate you showing interest in having your course as a part of our database, we have regretfully decided to reject it for not meeting the 3.0 rating standard we require before archiving a course. While a rejection can be based on any number of large issues, courses are usually rejected if there is a significant culmination of smaller ones, such as overly constricted landing areas, poor bunkering, extreme elevation changes, or unplayable, heavily sloping greens. Additionally, courses submitted post-release (when the surface brushes were widely implemented) will virtually always be rejected if they feature autogenerated fairways, rough, greens, and bunkers.
Utter crap, all my real courses are built from scratch using Bluegolf.com GPS I reduce all fairways down to a middle path to shape the dog legs and minimise the greens to add my own surfaces then I reduce the fairways to zero and add the Rough I build courses for fellow gamers by request i.e, Oak Hill CC Rochester NY and Spyglass Hill CA USA for Scruffy37, I have played a few of them in real life and they are true renditions see on youtube timwilsonuk playing my Quinta Do Lago, all your courses seem to be fantasy ones a lot are target golf with no run-ups onto the greens so I won't bother submitting anymore you can go without Lol Colin :0) PS : I had 15 of the top 20 real courses on pocketscout.us before they got jealous and kicked me, dear o' dear
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Post by Deleted on Nov 22, 2014 9:05:11 GMT -5
Keep in mind, they have raised their standards to 3 out of 5. Your course looks close to me to a 3, could of went either way I would suspect. I only played the first 2 holes and left, it's flat as a pancake, the second hole is grass laid over a cement pad, there was no break in the green at all. In addition it is clearly not auto gen, but a tad more time could be spent smoothing transition's from fairway to rough and rough to heavy rough, and the bunkers did not look to good as well.
Likely more issues as well, but like you I'm just learning the design game and have tried my hardest to study what goes into a 5 rating course and it's a ton of work, weeks and months, I talked to 1 designer yesterday and he spent 150 hours on 1 hole alone. The bar is raised somewhat by these guys, we have to either buck up or leave the design game altogether.
So don't take it personally, they are not pocket scout either, the first page of course listing has maybe 20 different designers, they are not discriminating or playing favorites.
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Post by bentfivewood on Nov 22, 2014 16:21:10 GMT -5
Sorry you are not happy with the result. Lots of guys have submitted courses that have not been added but they plod on because they'd like to design a top notch course. This is not a personal issue. I can safely say that when you play any 4+ rated course endorsed by TGCT followed by one that has not been accepted there are clear differences that separate them both in an overall sense and broken down into the details.
Steve is right. The amount of time top designers are putting into courses these days is crazy, and you only get quicker at designing better courses by taking it slow first. I know that first hand. Try my first course "The Highland Course at Aberfeldy" for a good laugh. I spent maybe 8 hours on it and it's atrocious.
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Post by colinmafia on Nov 23, 2014 16:34:38 GMT -5
Sorry I don't play generated courses Lol, I may look at the course picture and not enter, my courses please my friends from TW and I will not finish a target golf course but that's just me, another pet hate is greens not edged with fairway for the blend but I believe that's not just me, i'll carry on doing the do and play the league i'll probably build at least 100 courses via GPS set a world tour up then just play. :0)
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Post by drgnslyr221 on Nov 29, 2014 17:34:26 GMT -5
Dear Colin: Thank you for submitting your course, Sheshan International GC Harder, to TGC Tours. While we appreciate you showing interest in having your course as a part of our database, we have regretfully decided to reject it for not meeting the 3.0 rating standard we require before archiving a course. While a rejection can be based on any number of large issues, courses are usually rejected if there is a significant culmination of smaller ones, such as overly constricted landing areas, poor bunkering, extreme elevation changes, or unplayable, heavily sloping greens. Additionally, courses submitted post-release (when the surface brushes were widely implemented) will virtually always be rejected if they feature autogenerated fairways, rough, greens, and bunkers.
Utter crap, all my real courses are built from scratch using Bluegolf.com GPS I reduce all fairways down to a middle path to shape the dog legs and minimise the greens to add my own surfaces then I reduce the fairways to zero and add the Rough I build courses for fellow gamers by request i.e, Oak Hill CC Rochester NY and Spyglass Hill CA USA for Scruffy37, I have played a few of them in real life and they are true renditions see on youtube timwilsonuk playing my Quinta Do Lago, all your courses seem to be fantasy ones a lot are target golf with no run-ups onto the greens so I won't bother submitting anymore you can go without Lol Colin :0) PS : I had 15 of the top 20 real courses on pocketscout.us before they got jealous and kicked me, dear o' dear
Really? I don't know if you're disillusion or extremely narcissistic. The reason why you (at least from my understanding) got kicked off pocketscout was because you were flooding the site with sub-par courses and rating them 10's. Considering that no one else at the time was using the site it isn't actually hard to acquire that feat. There was no jealousy, I can assure you of that. If you want to be considered a top teir designer you have to work at it. Learn to make your bunkers more lifelike and work on your terrain transitions and spend more than two days on a course. You clearly have the time and determination, but you don't seem to want to spend the time to gain the skills necessary to put out a 4.0+ course.
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Post by firstblitzer on Nov 29, 2014 18:25:56 GMT -5
Really? I don't know if you're disillusion or extremely narcissistic. The reason why you (at least from my understanding) got kicked off pocketscout was because you were flooding the site with sub-par courses and rating them 10's. Considering that no one else at the time was using the site it isn't actually hard to acquire that feat. There was no jealousy, I can assure you of that. If you want to be considered a top teir designer you have to work at it. Learn to make your bunkers more lifelike and work on your terrain transitions and spend more than two days on a course. You clearly have the time and determination, but you don't seem to want to spend the time to gain the skills necessary to put out a 4.0+ course. Agreed, played a couple of Colin's courses, they are ordinary to say the least.
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Post by colinmafia on Dec 2, 2014 6:21:40 GMT -5
Can't be bothered with it you'll end up taking the fun out of it, ill continue my own way, and you can all give me shots on the handicap system when it comes Lol
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Post by Deleted on Dec 2, 2014 6:36:51 GMT -5
Can't be bothered with it you'll end up taking the fun out of it, ill continue my own way, and you can all give me shots on the handicap system when it comes Lol I know the criticism sounded harsh, but so was yours, all is fair is it not.
You can take your ball and go home, or work harder. I know it's tedious, and may take months instead of hours, but you can still get better. I would use you suggestion for bluegolf or whatever to just lay the initial layout, but that would be only 5% of the way there, not 95%.
Take a look at this course, TGC@the Bavaro
Compare that to any one of your courses. You must see the difference.
We are up against some amazing talent out there.
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Post by Deleted on Dec 2, 2014 7:48:34 GMT -5
5 quality courses > 100 "gps" courses
real renditions or not, if your greens are 100% flat like some have said they are, thats not realistic unless there is concrete under the greens keeping them flat.
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Post by theclv24 on Dec 2, 2014 17:10:29 GMT -5
Gotta agree with the consensus here. There is no way you should have that many real life courses out. A real course should take months to finish. And if you don't know the greens well enough to get them roughly 90% accurate, you shouldn't be recreating the course anyways. Most of the great courses are great because of the greens, and if you don't have those right, GPS doesn't matter one bit.
My suggestion is to take one course, fairly famous, maybe even one you've already made, and spend 2 months learning absolutely everything you can about it. Pictures, videos, reviews, first hand accounts, anything you can find. Commit 2-3 months to building one killer real course where no detail is too small or overlooked, and see what kind of response you get. I bet it will be drastically different.
Or not. I only come in peace.
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Post by jarednich on Dec 3, 2014 11:22:17 GMT -5
Sorry I don't play generated courses Lol, I may look at the course picture and not enter, my courses please my friends from TW and I will not finish a target golf course but that's just me, another pet hate is greens not edged with fairway for the blend but I believe that's not just me, i'll carry on doing the do and play the league i'll probably build at least 100 courses via GPS set a world tour up then just play. :0) So there is fairway in front of the green, which is honestly just there to penalize a short approach and have it roll back in the water. The back and sides of this green are green to fringe to rough. This is a thing IRL. Nearly every course I play IRL has fairway in front of the green and rough on the sides and in the back. Side note: will someone recreate Bethpage for me? (this is #8 IIRC) I'm working a lot and also not nearly talented enough to take this on.
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Post by jimgem on Dec 3, 2014 14:50:13 GMT -5
Sorry I don't play generated courses Lol, I may look at the course picture and not enter, my courses please my friends from TW and I will not finish a target golf course but that's just me, another pet hate is greens not edged with fairway for the blend but I believe that's not just me, i'll carry on doing the do and play the league i'll probably build at least 100 courses via GPS set a world tour up then just play. :0) So there is fairway in front of the green, which is honestly just there to penalize a short approach and have it roll back in the water. The back and sides of this green are green to fringe to rough. This is a thing IRL. Nearly every course I play IRL has fairway in front of the green and rough on the sides and in the back. Side note: will someone recreate Bethpage for me? (this is #8 IIRC) I'm working a lot and also not nearly talented enough to take this on. There already is a bethpage course created by nyjet81,Good course plays pretty tough.. www.hb-studios.com/forum/index.php?topic=3511.0
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Post by colinmafia on Dec 3, 2014 18:20:02 GMT -5
All my courses are rated by the actual members averaging around 7 but I can only see PS4 globally show me a pic of the title of any of my Real courses on PC and Xbox1 showing the players rating on TGC then I will believe,for me 7 is a perfect rating for someone who enjoys one, courses accepted on to the Suggested List where real named courses are not allowed average 7.5 so I believe the majority rule, Fantasy are down to around 5 which is correct, although my Naarfolk Broads is doing well on 6.3 I always rate a enjoyable course 8 as I did today on Kentucky Lakes today a quicky generated course gets 2 or less too many to mention lots of the well made courses on here will get a 7-8 because of the effort making something up from nothing, I do spend 3 days 14hours a day sometimes more if I'm well into one, just waiting for the Countryside theme so no more builds till after xmas, + GTA V, Far Cry, and Alien isolation will be unboxed so i'll just play the tours :0) (Don't forget to post a pic. of your platforms ratings of my courses if they are vastly different)
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Post by Deleted on Dec 4, 2014 17:18:29 GMT -5
oh you created wentworth. doyley is using that in his week 11 tourny, i quit before completing the first round. its a nice looking course, but......im afraid that is the only nice thing i can say about it. too many fantasy elements come into play on this course. many greens are upside down bowls, fairway edges sloped so severe a mower could not mow them all while leading the ball strait to the rough via roll and other un-realistic terrain features. this could have been a really good course imo if the terrain was more realistic. here is a photo of what the greens really look like notice how they dont just bowl off and penalize good shots that did not make it to the center of the green.
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Post by firstblitzer on Dec 4, 2014 19:44:47 GMT -5
Wentworth lakes (being used on doyley's tour) was made by "major high" I am almost positive, and is far superior too those done by colinthemafiaman. But your critique of the greens is still a valid one.
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