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Post by scampi00 on Dec 11, 2015 0:25:08 GMT -5
Hey Gents, Attached is an image from an upcoming course. I wanted to vary up the views from the tee box to break up the view point for the golfer, so I have a few holes where the tee boxes are shaded by some trees. This one is a true tunnel, with a narrow little view point for the golfer off the tee. During play testing with heavy winds blowing left or right (more so with wind blowing left) I've noticed that I have to adjust my line to hit into the tree branches OR drive with low loft and or fade/draw in order to avoid the branches. My question is: Is it considered fair to expect the Golfer to adjust his loft or fade/draw in order to avoid the low hanging branches if the wind is blowing inconveniently enough OR is it more reasonable that I move the trees back a little and create a wider tunnel to provide the Golfer some room to pivot as opposed to shaping their shot? Because...I like the view...and really don't want to change it.
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Post by pablo on Dec 11, 2015 0:37:19 GMT -5
Because...I like the view...and really don't want to change it. For me that's enough, and I love the view ;-)
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Post by scampi00 on Dec 11, 2015 14:01:05 GMT -5
Thanks Pabs. I better not hear any complaining when I end up releasing. This is gonna be the one that ends up on tour. I can feel it.
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Post by mrooola on Dec 11, 2015 14:20:57 GMT -5
Fair or not, the first guy who ends up hitting that tree will be having a mental breakdown. My suggestion would to perhaps just make the "problem tree" slightly bigger. Would that change the view too much?
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Post by scampi00 on Dec 11, 2015 21:50:52 GMT -5
Yeah I may go that route. It's the last bugger on the right I think that's causing the issues. And I don't think it would change too much. The Sun is behind the golfer so I think it's actually the trees behind that are creating the shaded tunnel effect.
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Post by mcbogga on Dec 12, 2015 4:24:26 GMT -5
Looks great and there are not enough chutes in game. Just be careful about sneaky branches that are barely in view. They are more of an issue for irons though. I'd say don't make it any wider. If the player can't hit it straight so be it.
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Post by Hootbleet on Dec 12, 2015 7:40:11 GMT -5
Depends if you're trying to make the course realistic or not. IRL I've played from many tees like this, and I've had to adjust my tee shot according to the conditions. Shot shaping I believe is an important aspect of this game, so I would leave it as it is. The game as IRL should be a challenge.
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Post by mrooola on Dec 12, 2015 10:25:28 GMT -5
Depends if you're trying to make the course realistic or not. IRL I've played from many tees like this, and I've had to adjust my tee shot according to the conditions. Shot shaping I believe is an important aspect of this game, so I would leave it as it is. The game as IRL should be a challenge. I agree with your points, but I believe its far more difficult to judge if a tree is in play or not in this type of situation in game than IRL. Also, IRL I have the option to set my teeshot at a different angle if unsertain. I wouldn't be able to tell if that tree is in play until I hit the ball. So with the limitations of the game I personally would tweak it.
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Post by adamhill413 on Dec 12, 2015 12:47:40 GMT -5
Is it considered fair to expect the Golfer to adjust his loft or fade/draw in order to avoid the low hanging branches if the wind is blowing inconveniently enough Yes.
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Post by scampi00 on Dec 12, 2015 19:18:59 GMT -5
I will continue to play test it to see how fair or unfair it is. Thank you everyone for weighing in and offering your opinions. It has actually been helpful
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Post by edi_vedder on Dec 12, 2015 20:18:16 GMT -5
My question is: Is it considered fair to expect the Golfer to adjust his loft or fade/draw in order to avoid the low hanging branches if the wind is blowing inconveniently enough OR is it more reasonable that I move the trees back a little and create a wider tunnel to provide the Golfer some room to pivot as opposed to shaping their shot?
I see not the slightest unfair element on that screenshot.
To be honest, I wish we would see more of this.... especially on the Pro Tours. And I say this even though I'm not a player that uses a lot of drawing/fading on his regular shots (as many others do).
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Post by mysticwolf014 on Dec 14, 2015 10:45:18 GMT -5
looks great to me and not unfair in my opinion If I hit the tree 1st round I would adjust for the second so all good really
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Post by SweetTeeBag on Dec 14, 2015 10:53:22 GMT -5
It's fine
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Post by ErixonStone on Dec 14, 2015 19:56:27 GMT -5
Maybe if we saw more of this in other designs, it wouldn't feel unfair or annoying because players who play tours would recognize the shot adjustments needed.
I like the idea though. It's a way to add additional challenge off the tee, which doesn't exist on many courses. I just hope that the shot I need to make to avoid the trees projected when standing on the tee.
When testing, ask yourself if the view from the tee accurately describes what shot is needed. If the view is telling enough, and the shot can be reasonably executed in all wind conditions, then go for it.
Also, for those poor souls who do clip the tree, make sure they can at least pitch to the fairway for a reasonable approach to try to save par. If I clip the tree and end up 400 yards from the green in the heavy rough, and I can't advance the ball 150-175 yards to fairway, then clipping the tree is akin to a water hazard.
Maybe do this on a 400 yard hole or a 3-shot par 5.
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