reebdoog
TGCT Design Competition Directors
Posts: 2,742
TGCT Name: Brian Jeffords
Tour: CC-Pro
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Post by reebdoog on Sept 16, 2015 8:28:31 GMT -5
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reebdoog
TGCT Design Competition Directors
Posts: 2,742
TGCT Name: Brian Jeffords
Tour: CC-Pro
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Post by reebdoog on Sept 22, 2015 22:07:48 GMT -5
just so you know... all 18 are in... planting and detailing now in progress... WEEE!
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Post by pablo on Sept 23, 2015 1:30:03 GMT -5
just so you know... all 18 are in... planting and detailing now in progress... WEEE! Weeeee great news!!!
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Post by bassman70 on Sept 23, 2015 15:39:41 GMT -5
I like the fantasy idea...as long as it's not impossible to play or super tricked out. This looks really nice. I'm not a good designer yet but have had the idea of messing with the themes...for instance, making a links kind of course using the autumn theme, you know like making a beach or ocean. PLEASE someone try it that knows what they're doing...think it would be cool if done correctly. What do you pro designers think? Dumb or possible?? Just curious.
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reebdoog
TGCT Design Competition Directors
Posts: 2,742
TGCT Name: Brian Jeffords
Tour: CC-Pro
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Post by reebdoog on Sept 23, 2015 16:34:02 GMT -5
Nah, it's not impossible or tricked out. If you want to score very well you'll need to take some chances... but you don't have to. You can play this one conservatively and still get around just fine. Most holes give you a couple options from the tee if you can see them and use them. It's fantasy but it will play ok and it doesn't call for any impossible shots or anything. There are some pretty dramatic up and down hill shots. Two par fours that are over 500 yards but both are downhill enough that they aren't a problem at all. A par five under 500 yards...but you won't get there in two very often if ever. That kind of thing. There are no paths...some of the tee's and greens would require a Sherpa to reach safely... but hey...that's fantasy. hole 9 doesn't go back to the clubhouse...once you start your round the only way off the island is to finish up and take a boat from 18. No breaks halfway for anyone...
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Post by boynsy on Sept 24, 2015 6:23:56 GMT -5
Nah, it's not impossible or tricked out. If you want to score very well you'll need to take some chances... but you don't have to. You can play this one conservatively and still get around just fine. Most holes give you a couple options from the tee if you can see them and use them. It's fantasy but it will play ok and it doesn't call for any impossible shots or anything. There are some pretty dramatic up and down hill shots. Two par fours that are over 500 yards but both are downhill enough that they aren't a problem at all. A par five under 500 yards...but you won't get there in two very often if ever. That kind of thing. There are no paths...some of the tee's and greens would require a Sherpa to reach safely... but hey...that's fantasy. hole 9 doesn't go back to the clubhouse...once you start your round the only way off the island is to finish up and take a boat from 18. No breaks halfway for anyone... Fantasy courses make me wet... I'm excited for this so if you could hurry up and be done that would be fantastic.
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