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Post by scampi00 on Jan 14, 2016 12:24:42 GMT -5
Bluefield Golf and Resort, WV
There's quite a bit of thought put into this one, but there needs to be some more time spent in the designer here.
-More rough needs to be applied around the fairway to remove the fairway burn around the edges. - Not all of the bunkers are sculpted - Inconsistent Rough Patterns - Hills in front of tee boxes obstructing views of the Fairway.
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Post by pablo on Jan 20, 2016 12:42:49 GMT -5
Maple Valley golf & Country Club - Not Approved
Mainly for one reason. Fairways and green are laid out straight in the terrain, without any kind of bunker surrounding them (Tee boxes, and some bunker areas do have rough around them). Also some of the bunkers are unsculpted, simply placed in the land. The course also features a few gigantic plants which look very weird.
Other than that, the course is not bad, and plays nicely
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Post by pablo on Jan 20, 2016 13:16:02 GMT -5
Spruce Ridge Golf & Hunt Club - Not Approved
This one has been a really hard decission.
The course features some really interesting ideas, and there are a few hours thrown in this course, but there are a few things that keep me away from approving it:
The fairways and greens seem autogenerated. The places where both meet are very strange, they don't joing smoothly. Some of the bunkers are very nice, despite they lack some sculpting, but there are also a good amount of bunkers that are placed "anywhere" overlapping fairways, greens, first cut, any kind of terrain, and those bunkers look very unrealistic.
This is a nice effort, but it just is missing a few of the key elements to make the course meet the requirements to be inducted in the database
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Post by THEGOLFADDICT76 on Jan 20, 2016 18:55:09 GMT -5
Hi there
I'm new to designing and currently studying the videos on YouTube by HB and Canuck etc on course design. I read a "rave" review by your reviewers on Pine Hurst #2 2014 US OPEN COURSE and you mentioned that this is an example that all wannabe designers should aspire to. Quite frankly for me the course did not live up to the hype. I found it bland. Same as pebble beach CC. To my eye I've played some AMAZING courses including Ye Olde Douglas Harbour. Maybe at this point not having attempted a course design, I'm thinking it's not that hard surely? Perhaps I'm underestimating the skill involved. But Pine Hurst did not deserve the rave and hype in my opinion.
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Post by naldy89 on Jan 20, 2016 22:31:37 GMT -5
Hi there I'm new to designing and currently studying the videos on YouTube by HB and Canuck etc on course design. I read a "rave" review by your reviewers on Pine Hurst #2 2014 US OPEN COURSE and you mentioned that this is an example that all wannabe designers should aspire to. Quite frankly for me the course did not live up to the hype. I found it bland. Same as pebble beach CC. To my eye I've played some AMAZING courses including Ye Olde Douglas Harbour. Maybe at this point not having attempted a course design, I'm thinking it's not that hard surely? Perhaps I'm underestimating the skill involved. But Pine Hurst did not deserve the rave and hype in my opinion. I haven't read those reviews, but I know both of those courses are held in high regard, especially because of the likeness the represent to their real life counterparts.
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Post by mcbogga on Jan 20, 2016 22:52:48 GMT -5
Hi there I'm new to designing and currently studying the videos on YouTube by HB and Canuck etc on course design. I read a "rave" review by your reviewers on Pine Hurst #2 2014 US OPEN COURSE and you mentioned that this is an example that all wannabe designers should aspire to. Quite frankly for me the course did not live up to the hype. I found it bland. Same as pebble beach CC. To my eye I've played some AMAZING courses including Ye Olde Douglas Harbour. Maybe at this point not having attempted a course design, I'm thinking it's not that hard surely? Perhaps I'm underestimating the skill involved. But Pine Hurst did not deserve the rave and hype in my opinion. Pinehurst #2 is an extremely accurate recreation of the Donald Ross design. The craftsmanship is impeccable and as a golf course it's held in high enough regard to be on the US Open rota. It is a top ten course in terms of execution for sure. Pebble is also as close to the real thing as we will get and the real one is one of the most beautiful places on the planet. Just my opinion of course. If you have problems with the design of no2 take it with the Donald Ross society or send a mail to Coore and Crenshaw. Can't compare RCRs to fantasy courses. Nothing wrong in preferring fantasy - of course.
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Post by pablo on Jan 21, 2016 14:49:14 GMT -5
Massey Course @ Valley Creek - Not Approved
This is an autogenerated course, which leads to weird intersections between the surfaces (fairway to green, bunkers with everything else, water...)
I'd suggest the designer to reduce the fairway, rough, deep rough and any slider of terrain elements to zero, and draw them manually. A lot of work, for sure, but the results are worth it.
If you want, you have a lot of great tutorials by some of the best here in the forum. Those are a great point to start the learning. And keep designing, you have quite a few interesting ideas, which you'll find the way to lay down in a really nice way.
Thanks for the effort
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Post by phoenixjay on Jan 28, 2016 15:38:16 GMT -5
Hi, just checking, ages back I submitted my course The Crater CC tour pin A and i got the message that it had not been accepted and asked for information about it so it can be changed, but not heard back yet. In that time I got advice from someone and fixed some things, the rough and the overall look of the course looks more natural and gives better views of holes nearby.I have published it as Betapj4.1 to be checked for approval, if it meets your requirements, please let me know and I can publish it under an official name for your listings. Since we cant delete duds, its best to have a beta changed version checked just incase you find an issue and save on the good names getting wasted for your course. Hope this version meets the reviewers approval.
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Post by phoenixjay on Feb 2, 2016 20:33:00 GMT -5
Just as an update, after a few helpful tips, ive altered the course accordingly and it looks better, its called The Crater CC Tour Pin B, I hope someone has the chance to review it for the database at some point, thanks.
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Post by pablo on Feb 20, 2016 15:45:24 GMT -5
The Basins at Breck {Sun} - Not Approved
This is not a bad course. But i has some features that keep me from accepting it into the database. Some of the terrain surfaces overlap each others in strange ways, there are autogenerated elements, and a lot of the bunkers are placed carelessly right over various types of terrain
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Post by jtcurrent on Feb 20, 2016 17:54:50 GMT -5
The Basins at Breck {Sun} - Not Approved This is not a bad course. But i has some features that keep me from accepting it into the database. Some of the terrain surfaces overlap each others in strange ways, there are autogenerated elements, and a lot of the bunkers are placed carelessly right over various types of terrain Thanks for the feedback pablo. I can say there is very little that's auto generated. However even I view this course, my first attempt, as missing some key details. I went for a course that would test even the best but I didn't catch everything needed for ultimate playability. Had a blast creating it though. ![:)](//storage.proboards.com/forum/images/smiley/smiley.png) Im going to stay at it. Thanks again.
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Post by pablo on Mar 2, 2016 11:06:35 GMT -5
Ocean course at Dove Peninsula. Not accepted.
For me this is the course that has had me in more troubles at the time of reviewing.
You can see the effort by the designer, and the hours used in the design. But only that does not mean good design.
The general concept of the course is interesting, and the layout is quite varied. But there are some things that have taken in the wrong path.
The oversized plants in some tees don't look nice, they should be avoided (increasing a bit the size of the plants works, but not too much)
The bunkers don't seem to be placed somewhere "studied" but anywhere, they lack sculpting and in some cases are overlapping two different cuts of terrain. Also the terrain work seems sparse, some more smoothing should have been applied.
And also, in some places we have fairway lying straight over the terrain, with no transition, which looks ugly.
But hey Andrew, don't take this too bad. The course shows potential, it's just missing a few important aspects, but the most important things, the ideas are present, so keep up designing and you'll make good courses, I'm sure
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Post by pablo on Mar 2, 2016 11:08:14 GMT -5
The Basins at Breck {Sun} - Not Approved This is not a bad course. But i has some features that keep me from accepting it into the database. Some of the terrain surfaces overlap each others in strange ways, there are autogenerated elements, and a lot of the bunkers are placed carelessly right over various types of terrain Thanks for the feedback pablo. I can say there is very little that's auto generated. However even I view this course, my first attempt, as missing some key details. I went for a course that would test even the best but I didn't catch everything needed for ultimate playability. Had a blast creating it though. ![:)](//storage.proboards.com/forum/images/smiley/smiley.png) Im going to stay at it. Thanks again. Ey, I missed this post. The most important thing is having fun at creating. The second most important thing, taking it as what it is, an entertainment. The course is not superb, for sure, but the things it's missing are easy to see, so they are easy to correct
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Post by pablo on Mar 3, 2016 11:07:23 GMT -5
Andrea Gail Memorial Golf Links - Not Approved
Autogenerated course with close to none terrain work. Fairways over exagerated hills, misplaced bunkers....
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Post by pablo on Mar 3, 2016 11:18:43 GMT -5
Trinity Hils Club - Not Approved This course features some of the more typical elements of an autogenerated course. Fairways placed straight on the terrain, with no rough around them, which looks bad, unnatural, and impossible slopes: ![](https://pbs.twimg.com/media/Ccosxp7W4AAriUn.jpg:large)
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