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Post by NCFCRulz on Jun 22, 2015 17:24:22 GMT -5
Just wondering if there is a way to make fences go with the gradient of a hill? In inputting piece by piece then each section is higher than the Last going up the hill all parallel. Any way to make it smooth?
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Post by boynsy on Jun 22, 2015 17:37:04 GMT -5
There are a couple of tricks I've found to minimise the 'blockiness' of fences, but nothing that can make a perfectly smooth gradient. They also depend on what wall or fence you are using.
You can try using the smallest walls, and overlapping them to create a series of very small steps downwards, albeit with quite a thick ledge in places. Alternatively, to reduce the number of steps (particularly if the gradient of the slope is very small or your wall only needs to be short) you can use the longest wall and anchor it in one point, before spinning 180 degrees and clipping that section on the end. You can only do this once, but it does theoretically double the length of your wall section before you have to make a step.
Fences are a little easier to make look good, as they have definite breaks in them to step downwards. This is what I usually use on a slope.
If those don't work for you, try playing around with the terrain and trying to make it as flat as possible. Remember, the height of the wall is determined by the anchor point at the end of the section, not the centre so you can achieve some nice effects this way.
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