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Post by fadgewacker on Oct 18, 2022 14:15:33 GMT -5
If you don't move the aiming marker for putts to set an intent, it's very hard to control anything downhill I find... Not had a TST round in 2k23 yet, but without dragging my marker back a bit I find the animation too short to get a decent feel on downhillers. I don't dislike the changes - putting is harder - it's just taking a bit of working out. Hopefully it'll translate to a few more realistic score from the majority of us I actually find it easier, weirdly enough. I do not use marker for intent - I always place it at the cup and move sideways for aiming. Somehow, the very short backswing suits my putting style. Or I’m just weird… 😂😂😂 Well...
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Post by fadgewacker on Oct 18, 2022 19:16:23 GMT -5
Played R1, and despite having to do a bit of re-learning, managed a respectable, single bogey -4.
Have to say, I think master is the sweet spot for my own personal enjoyment at this stage. When we've all had power up mushrooms and are throwing banana skins at each other, who knows. Maybe legendary for the top boys, but can't see TST having split difficulties.
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Post by oswinner on Oct 19, 2022 8:57:29 GMT -5
You'll be on the tee for the first TST event Luke. Putting is still a bit of a mystery to me, but the chipping is coming on. It's a bit different, for sure. I'll fire up the TST test event tonight... not expecting much! Haha. Most probably will...
For now, I've given up on swing stick, its just far too sensitive for power on chips/putts. 3-Click Pro swing is what I'm leaning towards and I'm still crap on that haha. Fingers crossed they change the power/animation but not holding my breath.
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Post by fadgewacker on Oct 19, 2022 9:06:28 GMT -5
You'll be on the tee for the first TST event Luke. Putting is still a bit of a mystery to me, but the chipping is coming on. It's a bit different, for sure. I'll fire up the TST test event tonight... not expecting much! Haha. Most probably will...
For now, I've given up on swing stick, its just far too sensitive for power on chips/putts. 3-Click Pro swing is what I'm leaning towards and I'm still crap on that haha. Fingers crossed they change the power/animation but not holding my breath. They won't change it Luke, it's linked to the intent of your aim marker. If the aim marker is really near to you, your backswing is slow, so an unnaturally slow follow through will get you closer to perfect tempo (stupid, but it is what it is). The further away from you (or closer to full shot distance) that you move the aim marker, the closer to the normal downswing tempo you can go. Backswing is faster, and so is the correlating downswing in relation to what is expected for a perfect. BUT, as your backswing is faster the further to full shot distance the aim marker is, it's harder to hit the correct partial % you need for the right distance control while chipping and splashing.... I like to move the marker a bit past the hole, add a bit of spin and then practice for the correct % for my landing spot. if it's still too hard to get anything but VF, I move the marker a little further way till I'm happy with what I've got. After a bit, you can dial in the right swing vs distance relatively quickly.
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Post by Deleted on Oct 19, 2022 10:52:30 GMT -5
Haha. Most probably will...
For now, I've given up on swing stick, its just far too sensitive for power on chips/putts. 3-Click Pro swing is what I'm leaning towards and I'm still crap on that haha. Fingers crossed they change the power/animation but not holding my breath. They won't change it Luke, it's linked to the intent of your aim marker. If the aim marker is really near to you, your backswing is slow, so an unnaturally slow follow through will get you closer to perfect tempo (stupid, but it is what it is). The further away from you (or closer to full shot distance) that you move the aim marker, the closer to the normal downswing tempo you can go. Backswing is faster, and so is the correlating downswing in relation to what is expected for a perfect. BUT, as your backswing is faster the further to full shot distance the aim marker is, it's harder to hit the correct partial % you need for the right distance control while chipping and splashing.... I like to move the marker a bit past the hole, add a bit of spin and then practice for the correct % for my landing spot. if it's still too hard to get anything but VF, I move the marker a little further way till I'm happy with what I've got. After a bit, you can dial in the right swing vs distance relatively quickly. This exact same mechanic was in 2K21, it's nothing new. I just got used to the slower auto intent tempo. with no marker(though you can move an invisible marker to slow backswing down). I only played splash inside bunkers so most of my pitch shots were partial
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Post by fransslabak on Oct 19, 2022 14:57:47 GMT -5
Recovered from my dreadful round 2 to finish at -14.
Level 30 now and some skills and fittings applied but still using the default ball.
Still loving the game.
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Post by Deleted on Oct 19, 2022 17:47:58 GMT -5
Recovered from my dreadful round 2 to finish at -14. Level 30 now and some skills and fittings applied but still using the default ball. Still loving the game. Seems to be a big gap in difficulty from the other to TST, I love that. There is a good difficulty here with default balls. Early days but I am finding Master here more challenging than master on 2K21.
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Post by williamwes626 on Oct 19, 2022 22:07:56 GMT -5
They won't change it Luke, it's linked to the intent of your aim marker. If the aim marker is really near to you, your backswing is slow, so an unnaturally slow follow through will get you closer to perfect tempo (stupid, but it is what it is). The further away from you (or closer to full shot distance) that you move the aim marker, the closer to the normal downswing tempo you can go. Backswing is faster, and so is the correlating downswing in relation to what is expected for a perfect. BUT, as your backswing is faster the further to full shot distance the aim marker is, it's harder to hit the correct partial % you need for the right distance control while chipping and splashing.... I like to move the marker a bit past the hole, add a bit of spin and then practice for the correct % for my landing spot. if it's still too hard to get anything but VF, I move the marker a little further way till I'm happy with what I've got. After a bit, you can dial in the right swing vs distance relatively quickly. This exact same mechanic was in 2K21, it's nothing new. I just got used to the slower auto intent tempo. with no marker(though you can move an invisible marker to slow backswing down). I only played splash inside bunkers so most of my pitch shots were partial Yeah those options are the same - cpu suggestion, alter that, max yardage. But in this game, it's clear that there is a vast difference in swing speeds -maybe to force us to not rely on the cpu and use feel more for partials.
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Post by williamwes626 on Oct 19, 2022 22:09:43 GMT -5
Recovered from my dreadful round 2 to finish at -14. Level 30 now and some skills and fittings applied but still using the default ball. Still loving the game. See I'm falling behind - I'm still using all default stuff and I'm only on level 8 - been busy but I think this weekend I'll set aside time and then play next week's exhibition - I can tell I'm not quite ready for True Sim yet.
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Post by fadgewacker on Oct 20, 2022 3:20:09 GMT -5
They won't change it Luke, it's linked to the intent of your aim marker. If the aim marker is really near to you, your backswing is slow, so an unnaturally slow follow through will get you closer to perfect tempo (stupid, but it is what it is). The further away from you (or closer to full shot distance) that you move the aim marker, the closer to the normal downswing tempo you can go. Backswing is faster, and so is the correlating downswing in relation to what is expected for a perfect. BUT, as your backswing is faster the further to full shot distance the aim marker is, it's harder to hit the correct partial % you need for the right distance control while chipping and splashing.... I like to move the marker a bit past the hole, add a bit of spin and then practice for the correct % for my landing spot. if it's still too hard to get anything but VF, I move the marker a little further way till I'm happy with what I've got. After a bit, you can dial in the right swing vs distance relatively quickly. This exact same mechanic was in 2K21, it's nothing new. I just got used to the slower auto intent tempo. with no marker(though you can move an invisible marker to slow backswing down). I only played splash inside bunkers so most of my pitch shots were partial Yeah I know mate, but it seems much more severe this time, in relation to being able to get good tempo. Mechanic the same, but you need to go much further to work around it in this iteration I've found.
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Post by Craig / Hendomedes on Oct 20, 2022 16:54:46 GMT -5
Frans, just out of interest what was the reasoning behind no having the marker off going into the new game? Not looking to start a back and forth just genuinely curious. Do you think the player count would drop substantially?
It's a shame - although if that's the reason I get it, don't get me wrong - as I really do think the short game mechanics with marker off would ground the scores quite a bit.
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Post by pat2020 on Oct 20, 2022 17:10:23 GMT -5
Frans, just out of interest what was the reasoning behind no having the marker off going into the new game? Not looking to start a back and forth just genuinely curious. Do you think the player count would drop substantially? It's a shame - although if that's the reason I get it, don't get me wrong - as I really do think the short game mechanics with marker off would ground the scores quite a bit. I will let Fran's respond to it when he can but I just want to say that what you seek is probably something that only a small share of the True Sim players would want to play, I am afraid. I wouldn't mind seeing True Sim being with no marker but it would probably be against what the majority prefers out of True Sim. This would probably be more suited for a society outside of TGC, which I believe you have over on XBOX, am I right?
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Post by Craig / Hendomedes on Oct 20, 2022 18:12:45 GMT -5
Frans, just out of interest what was the reasoning behind no having the marker off going into the new game? Not looking to start a back and forth just genuinely curious. Do you think the player count would drop substantially? It's a shame - although if that's the reason I get it, don't get me wrong - as I really do think the short game mechanics with marker off would ground the scores quite a bit. I will let Fran's respond to it when he can but I just want to say that what you seek is probably something that only a small share of the True Sim players would want to play, I am afraid. I wouldn't mind seeing True Sim being with no marker but it would probably be against what the majority prefers out of True Sim. This would probably be more suited for a society outside of TGC, which I believe you have over on XBOX, am I right? Oh absolutely yeah but it would fantastic to duke it out with the best across the board on those settings. I always think if TGC nudge in a direction more players are likely to be open to it, and honestly think people would enjoy it a lot. But as I say if it's numbers and viability I get it.
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Post by Cecil Harvey on Oct 20, 2022 18:26:17 GMT -5
Hello all! Been a while since I posted here with the TST crowd. Hope everyone is doing well and getting on with this latest version.
I gave this one a bang through. At first I remembered why I was frustrated overall with TST settings, and it was because I can't really tell what way putts break (it is 100% on me for being frustrated, nothing against the settings). Over my four rounds I picked up some of the subtleties again and I enjoyed it just a bit more each round. Still not much of a clue on the slight breakers from 8-15 feet or so, but I picked up on the cues of what to look for and the bigger breakers got more obvious.
First hole of the tournament I hit a 2 foot putt from the fringe because I was trying to remember how the cameras work and swung the swing analog trying to press it as a button. Oh well.
Anyways, I got on okay. Nothing spectacular, but went -1/-4/-3/-3 for a total of -11 for the week. Slows were my nemesis tee to green here and there.
I'll probably give next week a shot, too. Hopefully a brighter/sunnier venue to see if that makes any difference on green reading? It probably won't, to be fair.
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Post by fransslabak on Oct 21, 2022 1:02:30 GMT -5
Frans, just out of interest what was the reasoning behind no having the marker off going into the new game? Not looking to start a back and forth just genuinely curious. Do you think the player count would drop substantially? It's a shame - although if that's the reason I get it, don't get me wrong - as I really do think the short game mechanics with marker off would ground the scores quite a bit. That is exactly the reason; we have worked hard to get more people to play and would like as many players as possible to participate and enjoy TST.
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