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Post by shotstone on Jan 24, 2022 20:42:27 GMT -5
So I know how to do the extremely wide green fringes (trying to replicate a mowing style seen at Rustic Canyon and other [pic attached for reference])... That said, when I do the extremely wide fringe it causes the nice rounded edges of the green to get all wavy. I was curious if anyone more familiar with the trick might have any ideas for how to either replicate the look, or, at the very least, maintain the nice rounded green edges. Rustic Canyon mowing style: The nice "clean" rounded edge of the green is gone and now wavy --
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Post by 15eicheltower9 on Jan 25, 2022 8:10:13 GMT -5
You are getting too close with your green brush and it's pulling on the spline. Try giving yourself a buffer spline where you can. Firstly (you probably already know but in case someone else is looking at this) create your green with a spline and turn the fringe width up. Then to give yourself a guide turn on second surface and set it to 5.3 Don't worry about the waves, the next step will take care of those. With a green spline, trace the second surface. When you're done laying it, it will be an equal distance away from the original all the way around, so any pulling of the spline will actually smooth it.
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Post by shotstone on Jan 25, 2022 11:26:11 GMT -5
You are getting too close with your green brush and it's pulling on the spline. Try giving yourself a buffer spline where you can. Firstly (you probably already know but in case someone else is looking at this) create your green with a spline and turn the fringe width up. Then to give yourself a guide turn on second surface and set it to 5.3 Don't worry about the waves, the next step will take care of those. With a green spline, trace the second surface. When you're done laying it, it will be an equal distance away from the original all the way around, so any pulling of the spline will actually smooth it. Splines doing spline things... This is brilliant. Thank you!
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Post by jivesinator on Jan 26, 2022 16:59:39 GMT -5
You are getting too close with your green brush and it's pulling on the spline. Try giving yourself a buffer spline where you can. Firstly (you probably already know but in case someone else is looking at this) create your green with a spline and turn the fringe width up. Then to give yourself a guide turn on second surface and set it to 5.3 Don't worry about the waves, the next step will take care of those. With a green spline, trace the second surface. When you're done laying it, it will be an equal distance away from the original all the way around, so any pulling of the spline will actually smooth it. Splines doing spline things... This is brilliant. Thank you! I would like to add that this is the most consistent way, but you can place the splines slightly closer and have a bit more control over the minimum width if you choose. But the issue you had with the wavy green edges was caused by the splines being too close, so there's a limit to it.
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Post by sandgroper on Feb 3, 2022 0:44:24 GMT -5
OK, I'm a newbie to the "extended green fringe" when I tried it I got a spline of green in my fringe. What's the secret?
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Post by shotstone on Feb 3, 2022 10:04:30 GMT -5
OK, I'm a newbie to the "extended green fringe" when I tried it I got a spline of green in my fringe. What's the secret? Once you get the second fringe down (per the above instructions) keep laying splines of fringe close together as you build out to your desired shape. If your splines are too far apart the game will fill witb actual green. Were you able to get the smooth second piece of fringe (the image looks like it)?
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Post by Q on Feb 3, 2022 17:23:21 GMT -5
Surprised there isnt a video tutorial. Might whip one out
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GeneCreemers
Amateur Golfer
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Posts: 252
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Post by GeneCreemers on Jan 13, 2023 14:32:22 GMT -5
Surprised there isnt a video tutorial. Might whip one out Please do, or maybe you did already?
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