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Post by moneyman273 on Sept 28, 2021 14:13:11 GMT -5
I think the concern will come from what was mentioned in a previous post...sure, winning scores might not change too much, but now just making cuts requires almost a prefect round since, as you said, more people are "into the fold". This is more so the case, now that penalties are not as severe and the settings are on Pro. It's just gonna be a ton of lower scores, and even these "good" rounds are going to cause people to get cut and get demotion marks. That doesn't seem fun, either. It's all just moving the goalposts. I have been saying this as soon as the Pro swing was being considered. I guess I should feel better with a demotion mark at -10 then I did at +5. Ten or more scores of -40 or better in CC-I is not any leveling of the playing field. Still enjoy my rounds, but not kidding myself that this Pro change is making me more competitive. No one ever said the playing field was going to be leveled. This decision was made in order to bring the fun back to the game for many long standing TGCT players who stopped playing and to attempt to bring more balance, cross platform. Furthermore, declining use of TGCT meant fewer donations. Speaking for myself, I'd rather miss a cut line of -18 and shoot -16 like I have in week 1 (I'm an Xbox player) than to miss a cut line of -8 and shoot +8 with Master difficulty. I have NO issue with cut lines being that low scoring. I just realize that my poor round 1 is the reason why I won't make the cut and that I need to play well, every round.
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Post by inflames47 on Sept 28, 2021 14:22:10 GMT -5
Hope the women get something new! There appears to be a gold skirt in the Puma Swag Pack Carol! Not sure if that is new or not. Hell no it is not so once again we get shafted!
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Post by sroel908 on Sept 28, 2021 14:39:09 GMT -5
I have been saying this as soon as the Pro swing was being considered. I guess I should feel better with a demotion mark at -10 then I did at +5. Ten or more scores of -40 or better in CC-I is not any leveling of the playing field. Still enjoy my rounds, but not kidding myself that this Pro change is making me more competitive. No one ever said the playing field was going to be leveled. This decision was made in order to bring the fun back to the game for many long standing TGCT players who stopped playing and to attempt to bring more balance, cross platform. Furthermore, declining use of TGCT meant fewer donations. Speaking for myself, I'd rather miss a cut line of -18 and shoot -16 like I have in week 1 (I'm an Xbox player) than to miss a cut line of -8 and shoot +8 with Master difficulty. I have NO issue with cut lines being that low scoring. I just realize that my poor round 1 is the reason why I won't make the cut and that I need to play well, every round. Bringing more balance cross platform IS leveling the playing field, to be honest. There have even been comments about how nice it is to see Xbox players competing. And it is great, for sure! But now, especially with these new swing changes, the pendulum has swung too much in the other direction. The TGCT settings now are way too easy, IMO. I think they were great as we tested events. But now very fasts and very slows still travel 275-plus yards, so even misses are not that punishing. Again, a good thing overall, but the timing couldn't have been worse! This change should have been done ages ago, should have been better communicated by HB/2K (stop me if you've heard that before!), and could have allowed TGCT to stay on Master potentially. Instead, we now have cut lines at -17 and -18, that just seem so far removed from what Season 7 was, that these wild swings in difficulty seem silly.
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Post by JosiaDB on Sept 28, 2021 14:51:03 GMT -5
I wouldn't put much stock in tour balance until at least week 4. I think the problem that some are anticipating is that as the tour balances out, some people will get demoted and will be turned off by the fact that they shot what appeared to be good scores and still got demoted. If they're patient, they'll stick around until they land on a tour where they fit in, but some may be turned off by a demotion (or two or three) and give up before that happens. And there's probably an even smaller (possibly much smaller) group who doesn't consider shooting around 60 in every round to be fun. I'm part of that group and not sure I'll be sticking around if every course plays as easy on pro swing as this week's CC course.
I'm in the smaller possibly much smaller group. I'm older and not a good golfer, and it has taken me years of this game to get to a point where I can swing a master swing halfway decent. I'm proud of that accomplishment. The couple times I've tried to go backwards in difficulty level, it has seemed to mess me up when I try to play master again. So I had already decided to sit out the main tours, and only play master- which is the NFL society I'm in, single player, and trying the awesome completed courses. I love this website, but I simply have no interest in shooting unrealistic scores and still missing the cut, no matter how bad I am. I might not want to play true or ultra sim rules , but at least the scores feel realistic to me where I was, and it was fun.
What gets me is that HB has been acting this way for a long time, and people keep throwing money at them. I've seen various iterations of this lots of times over the years. We all get upset, cry foul, and say our peace, and yet the next time they put out a new version of the game, we plop out $60 full price within a week. Myself included. I'm getting very close to have had enough. If this company can't act like a company that deserves a $60 price tag, then I am to the point of not giving them that much. I'll play this one out, cause its fun, but I doubt I'll throw any more non sale money at them. If everyone did this, they would eventually learn, or someone better would get a chance.
There are a lot of other good games in my library and on Steam, to put up with devs that seem to be all about money and alienating their customers. Its the same thing that happened with PUBG and Fortnite. Like them or not, Epic listened to its players, gave them what they wanted, and catered to everyone. PUBG has/had terrible customer service, alienated everyone that just wanted to have fun, and only catered to the streamers and pros and tried to grab any cash it could. So now Epic is making billions and PUBG, the arguably better game/concept, is the little dog, and nothing like what they could be.
Good customer relations wins every time. I wish HB realized that.
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Post by martbloke on Sept 28, 2021 15:17:57 GMT -5
Did anyone test this without that massive head wind? Obviously that wind he was hitting into was about 15-20 mph and knocking the ball down. Kind of impossible to determine the distance loss of a red swing when hitting into that much wind. Wouldn’t testing this from the designer with no wind give a better result? Either way, kind of whacked that HB/2K would make another coded swing change. Yep I did on a custom made range with no wind. Red fast is now around a 20 yard loss compared to perfect. Essentially they seem to have halved the penalty which is good. I do wish there was more hook/slice effect though as I haven't noticed too much of a diff here from my 10min test.
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Post by moneyman273 on Sept 28, 2021 15:19:18 GMT -5
No one ever said the playing field was going to be leveled. This decision was made in order to bring the fun back to the game for many long standing TGCT players who stopped playing and to attempt to bring more balance, cross platform. Furthermore, declining use of TGCT meant fewer donations. Speaking for myself, I'd rather miss a cut line of -18 and shoot -16 like I have in week 1 (I'm an Xbox player) than to miss a cut line of -8 and shoot +8 with Master difficulty. I have NO issue with cut lines being that low scoring. I just realize that my poor round 1 is the reason why I won't make the cut and that I need to play well, every round. Bringing more balance cross platform IS leveling the playing field, to be honest. There have even been comments about how nice it is to see Xbox players competing. And it is great, for sure! But now, especially with these new swing changes, the pendulum has swung too much in the other direction. The TGCT settings now are way too easy, IMO. I think they were great as we tested events. But now very fasts and very slows still travel 275-plus yards, so even misses are not that punishing. Again, a good thing overall, but the timing couldn't have been worse! This change should have been done ages ago, should have been better communicated by HB/2K (stop me if you've heard that before!), and could have allowed TGCT to stay on Master potentially. Instead, we now have cut lines at -17 and -18, that just seem so far removed from what Season 7 was, that these wild swings in difficulty seem silly. You and I seem to disagree on leveling the playing field and cross platform balance and that's okay. What I will say is this: Upon the decision TGCT made to go with Pro difficulty this year, not one Xbox player expected to be able to immediately compete (or win) on any week, or for any promotion mark. As a matter of fact, our players realized that it was probably going to be worse of a scoring discrepancy cross platform (for MOST players). We don't play to win because we all know that ain't happening on our console. We play to have fun, hopefully grab a green checkmark once in a while and make cuts. The scores are low, for sure. I believe that there are MORE players who would rather enjoy the game and have some success with it than there are players who wish to have the frustrations of real life golf. Let's give it a month or so and see how everything shakes out.
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Post by sroel908 on Sept 28, 2021 15:29:14 GMT -5
Bringing more balance cross platform IS leveling the playing field, to be honest. There have even been comments about how nice it is to see Xbox players competing. And it is great, for sure! But now, especially with these new swing changes, the pendulum has swung too much in the other direction. The TGCT settings now are way too easy, IMO. I think they were great as we tested events. But now very fasts and very slows still travel 275-plus yards, so even misses are not that punishing. Again, a good thing overall, but the timing couldn't have been worse! This change should have been done ages ago, should have been better communicated by HB/2K (stop me if you've heard that before!), and could have allowed TGCT to stay on Master potentially. Instead, we now have cut lines at -17 and -18, that just seem so far removed from what Season 7 was, that these wild swings in difficulty seem silly. You and I seem to disagree on leveling the playing field and cross platform balance and that's okay. What I will say is this: Upon the decision TGCT made to go with Pro difficulty this year, not one Xbox player expected to be able to immediately compete (or win) on any week, or for any promotion mark. As a matter of fact, our players realized that it was probably going to be worse of a scoring discrepancy cross platform (for MOST players). We don't play to win because we all know that ain't happening on our console. We play to have fun, hopefully grab a green checkmark once in a while and make cuts. The scores are low, for sure. I believe that there are MORE players who would rather enjoy the game and have some success with it than there are players who wish to have the frustrations of real life golf. Let's give it a month or so and see how everything shakes out. Leveling the playing field means that all players have a fighting chance to succeed. That's exactly what was lined out in the "Season 8 - What's the Deal?" thread: "In the spirit of competition we’ll be moving our main tours to Pro swing which will bring us closer to a competitive balance."Competitive balance means that no one group has an unfair advantage over the other. This is literally leveling the playing field. The switch to Pro was to give Xbox players a chance to compete - aka, "have more fun" and bring them back to the tours. And look at the scores now...in Elite, after two rounds, an Xbox player is in 4th place. In Kinetic, an Xbox player is in 8th place. CC-A has an Xbox user in 2nd! And I'll say again, this is great news! The problem is, the cut line in Elite is at -18, as is the cut line in CC-A...that's just wild. Players with scores of 65-61 are going to get cut. Just like last season's settings frustrated folks because of the challenge, this season will frustrate folks because they shoot amazing scores, only to get demoted. Moving the goalposts, as I've said all along. And this is absolutely compounded by the fact that the Season 8 settings were tested prior to another HB update that altered the swing. And now the game plays less punishing as it did when testing was done. So the scores we see now might even get lower next week. None of this is a knock on TGCT. Everyone here is doing what they have to do to make this society survive. And I get that. In the end, I am glad that more folks can compete in TGCT now, especially the Xbox users who've been royally screwed over. But now, this is really more of an arcade tour than ever before, thanks to the odd timing of swing updates and the need to find a difficulty that allows everyone to compete in a game that's not designed for cross platform play.
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Post by mrohde4 on Sept 28, 2021 15:49:58 GMT -5
So is TGCTours now playing an even easier version of Pro than before the patch?
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Post by SweetTeeBag on Sept 28, 2021 16:13:26 GMT -5
Anybody on xbox say this is now easier on Master Swing after the update? I'm sure its just as frustrating as it was. Pro Swing was the right move here. You can't rely on any feedback from HB anymore.
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Post by sroel908 on Sept 28, 2021 16:17:49 GMT -5
So is TGCTours now playing an even easier version of Pro than before the patch? Well, the entire game itself is less punishing now, as of yesterday. You can hit a very fast or very slow red drive, and have your shot go 275 yards, whereas it went just 220 or so after the initial red fast nerf.
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New patch
Sept 28, 2021 16:18:16 GMT -5
via mobile
Post by GW_Hope on Sept 28, 2021 16:18:16 GMT -5
Anybody on xbox say this is no easier on Master Swing after the update? I'm sure its just as frustrating as it was. Pro Swing was the right move here. You can't rely on any feedback from HB anymore. I agree with you but at the same time the skill component of the pro game is about 10% of scoring
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New patch
Sept 28, 2021 16:39:25 GMT -5
via mobile
Post by nevadaballin on Sept 28, 2021 16:39:25 GMT -5
Did anyone test this without that massive head wind? Obviously that wind he was hitting into was about 15-20 mph and knocking the ball down. Kind of impossible to determine the distance loss of a red swing when hitting into that much wind. Wouldn’t testing this from the designer with no wind give a better result? Either way, kind of whacked that HB/2K would make another coded swing change. Yep I did on a custom made range with no wind. Red fast is now around a 20 yard loss compared to perfect. Essentially they seem to have halved the penalty which is good. I do wish there was more hook/slice effect though as I haven't noticed too much of a diff here from my 10min test. Excellent thank you.
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Post by sroel908 on Sept 28, 2021 17:26:51 GMT -5
Just to show how wild the difficulty change is now...
My best score in Season 7 (in fairly limited, non-Beer League action) was 69.
My worst score thru the four rounds of the first CC-I event this season is 65. All rounds were played after the patch yesterday, too.
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Post by greyosprey on Sept 28, 2021 20:02:27 GMT -5
I guess TST can go back to Masters difficulty! 🙃
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Post by Giraffe72 on Sept 28, 2021 20:03:42 GMT -5
Anybody on xbox say this is now easier on Master Swing after the update? I'm sure its just as frustrating as it was. Pro Swing was the right move here. You can't rely on any feedback from HB anymore. Yes, it is easier since the change. Quite enjoyable actually! But it still wouldn't close the gap between consoles as much as moving to Pro has done. People get very upset about the scoring (including those who don't like par being a good score), it is and always has been all relative. It's just a different mindset. Where's your horse gone?
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