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Post by coursedesignHQ on Jun 9, 2021 15:49:19 GMT -5
I have a hole on my CC course that is a driveable par and you have to hit over a hill in the fairway, the layup zone and green are blind. There are two bunkers on the left about 280 off the tee, that you can’t see off the tee. Is it okay to have blind bunkers off the tee or should the golfer be able to see them?
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Post by patlouvar on Jun 9, 2021 17:45:51 GMT -5
I have a hole on my CC course that is a driveable par and you have to hit over a hill in the fairway, the layup zone and green are blind. There are two bunkers on the left about 280 off the tee, that you can’t see off the tee. Is it okay to have blind bunkers off the tee or should the golfer be able to see them? Modern mentality: show me the bunkers Old school mentality: just don't hit in the bunkers My thought is as a player I need some sort of indication where to aim otherwise it's unfair. I don't have to see the bunkers but I need to know where they are. If my shot is just blind to the sky with nothing to relate to then I'd say it's borderline unfair but 17 at Cabot Cliffs is kinda like this where you can't see two bunkers in front of the green but you can see the green itself. The choice is hit big stick right at the green (there's helping fairway slopes to sneak it on right of the front bunkers) OR layup into the fairway to take the bunkers out of play. Short answer for me is no, the golfer doesn't have to see them as long as there is options to completely take hazard out of play. I have a similar hole on my CC course that's a completely blind shot into a huge landing area. Hit the right spot in the fairway and you can roll the ball down to another fairway tier that leaves a full wedge in. I'm not demanding precision from a blind tee shot by punishing a slight miss but I am rewarding a well placed ball.
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Post by coursedesignHQ on Jun 9, 2021 22:06:38 GMT -5
Yeah I have a rather large landing area for a 3 or 5 wood making the driver a tough shot to hit having to carry the bunkers you can’t see. I think that I will put a tall tree or something behind the bunkers to show the golfer where the bunkers are and that you shouldn’t go there.
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Post by patlouvar on Jun 10, 2021 2:32:48 GMT -5
Yeah I have a rather large landing area for a 3 or 5 wood making the driver a tough shot to hit having to carry the bunkers you can’t see. I think that I will put a tall tree or something behind the bunkers to show the golfer where the bunkers are and that you shouldn’t go there. Sounds good to me. Can't wait to see what you've got in store for us!
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Post by rjwils30 on Jun 10, 2021 10:55:58 GMT -5
They’re only blind the first time round. See St Andrews.
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Post by mvpmanatee on Jun 10, 2021 12:44:25 GMT -5
Drivable par 4 is a great time to have a blind green/bunkers.
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Post by patlouvar on Jun 10, 2021 19:54:29 GMT -5
They’re only blind the first time round. See St Andrews. Also this... Lol. I've heard that playing St.Andrews the first time is easy because you don't know where any pot bunkers are.
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Post by ryank on Jun 28, 2021 9:24:58 GMT -5
I think it depends on the what shot the bunker gives you to the pin. Often times the bunker is a good place to be, as it offers a very manageable up and down, and can be a much better option than rolling down a hill.
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Post by Q on Jun 29, 2021 13:39:31 GMT -5
I play Irl golf with a gps. You still have a yardage book in pro settings that show you where bunkers are. My rule of thumb is bunkers that I DONT like being blind are centreline ones as they do more work when visible (visual intimidation, encouraging a player to play to the sides of the fairway more)
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Post by shotstone on Jun 29, 2021 14:37:19 GMT -5
I play Irl golf with a gps. You still have a yardage book in pro settings that show you where bunkers are. My rule of thumb is bunkers that I DONT like being blind are centreline ones as they do more work when visible (visual intimidation, encouraging a player to play to the sides of the fairway more) To add to this, I think if the designer is intentionally hiding the bunker as a "got ya" then it's a poor design. But as Alister MacKenzie said, “Hazards should be placed with an object in mind, and not one should be made which has not some influence of the line of play.” Or perhaps more eloquently stated by George Thomas, "The spirit of golf is to dare a hazard, and by negotiating it reap a reward, while he who fears or declines the issue of the carry, has a longer or harder shot for his second; yet the player who avoids the unwise effort gains advantage over one who tries for more than in him lies, or fails under the test."
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Post by Griz891 on Jun 29, 2021 18:09:06 GMT -5
Blind shots on golf courses do exist and players rely on scorecards or word of mouth from locals. Video games usually have overhead maps as does this one so it shouldn't be a big deal!!!
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Post by Deleted on Jul 9, 2021 12:36:12 GMT -5
Blind bunkers don't really exist in TGC. However, golfers who don't look do exist. Even in real life there are usually maps on the scorecard and/or at the tee box. I'm learning to differentiate good feedback from fussy players. It's essential for making good, unique holes and courses. For example, Pebble Beach has a tree in the middle of a fairway. When the island green at Sawgrass was first proposed it wasn't well received. Often unique holes become legendary, and add tremendously to a course's character. If St. Andrew's didn't exist and someone made it on TGC someone would come along and complain that the bunkers are oddly placed, too deep, the rough is too punitive, and some fairways need to be flattened! Oh, and it's too windy.
It's often a fine line... listen to your gut. I feel that as long as you're conscious of whatever it is that needs considering, you're probably ok to proceed.
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Post by joegolferg on Jul 20, 2021 13:57:14 GMT -5
They’re only blind the first time round. See St Andrews. This!
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