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Post by pc17 on Jan 7, 2016 9:37:43 GMT -5
I understand the frustration from some of the individuals above, but personally I wouldn't have it any other way. Putting is not an exact science, and if it was, very few people would ever miss, and that would be boring. You only have to see the number of professional golfers that stand there scratching their head when a put hasn't rolled the way they thought it would.
As for TGC, I almost always use the reverse camera angle on putt's, as this can sometimes indicate something different from your normal view. Another thing I like about the putting in this game, is when you have what appears to be a long straight put, but if you look carefully at the grid lines between you and the hole you can often see that some lines are not parallel with each other, and more often than not, your ball will follow this slight drop.
You have to look and see, trust your judgement and go for it - harder than you think.
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Post by bassman70 on Jan 7, 2016 22:26:38 GMT -5
I was just reading this thread to see what was being said out of curiosity. I don't know about anyone else, but I don't use any formula for putting, and I think I'm pretty good. I usually shoot in the -10 or better range, and I make several putts over 20 feet with break. I really can't explain it. You might laugh, but I used to play A LOT of Hot Shots Golf. If you've played that game, the putting is just a grid and you have to guess at the amount of break. There is no line or exact read like in Tiger games. I think that's really helped me. I don't know?? I simply just read the break and eye ball it. And I do it rather quickly. You just have to know the greens and what speeds they are. Just use the grid as a guide and not a literal rule. The other thing is just PRACTICE A LOT! I can't tell you how many times in a round the grid will show one thing, and I think it looks another way, and I'll be right. Maybe playing real golf helps also. Just don't get frustrated, it'll come.
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Post by luforobot1 on Jan 8, 2016 4:23:29 GMT -5
Hot Shots Golf..... You just have to know the greens and what speeds they are. Maybe playing real golf helps also. 1 i will try it 2 i'll do it too 3 i play golf in real life and it's much simple reading greens on real courses ( where i use to play they are not so complicated as a PGA one) than in this game; I play on PC also Perfect golf ( don't blame me on it) and it's quiet simple there too.
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Post by golfjoe on Jan 8, 2016 6:34:25 GMT -5
Your banging your head against a brick wall mate in my opinion there`s loads of bugs in this game that need sorting by HB, i played one shot from 45 ydrs from the pin 12 mph cross wind the ball ended 5 yrds to the right of the flag according to all these guy`s on the sight the wind should not affect a shot from that distance also the jerky play when hitting just ruins the game, one shot from 45 yrds chip shot ball finished at 45 yrds come to take the put i was 3 yrds past the whole indicating the flag reading was wrong the game is a great sim only to be ruined by bugs
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Post by pc17 on Jan 8, 2016 7:48:46 GMT -5
Your banging your head against a brick wall mate in my opinion there`s loads of bugs in this game that need sorting by HB, i played one shot from 45 ydrs from the pin 12 mph cross wind the ball ended 5 yrds to the right of the flag according to all these guy`s on the sight the wind should not affect a shot from that distance also the jerky play when hitting just ruins the game, one shot from 45 yrds chip shot ball finished at 45 yrds come to take the put i was 3 yrds past the whole indicating the flag reading was wrong the game is a great sim only to be ruined by bugs I think the distances in this game are just an example, and I'm sure it's meant to be like that. If you are on a real golf tee, and measure the distance from where you are standing to the flag, they will be wrong, probably more so than in this game. As for pitching, I've always taken the wind into effect. If I was faced with your situation above I would have moved my aiming marker 12 clicks into the wind, and on a medium green adjusted my pitch length to around 44 yards. My rule of thumb for wind against on pitching, is to divide the wind by approximately 4. So for example on a medium green with a 45 yard pitch into a 12 mph wind, I would be looking a hitting 48 yards. If wind was behind me I would allow an extra yard for rollout. So my adjustment would be a 41 yard pitch. Hope this helps.
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Post by csabo17 on Jan 8, 2016 13:24:34 GMT -5
My putting since the update has been crazy bad. I thought i was going blind. Non breaking greens that have slope according to green grid. Or breaking greens out of nowhere. Made me break a controller last round. I feel like i just turned the game on for the first time.
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Post by unclefester75 on Jan 10, 2016 8:22:31 GMT -5
How do you get reverse cam view on the pc with keyboard and mouse?
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Post by Hootbleet on Jan 11, 2016 5:26:49 GMT -5
How do you get reverse cam view on the pc with keyboard and mouse? I'm on xb1 and as far as I know, that doesn't have a reverse cam, or have I been handicapping myself all this time?
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Post by Lowenberger on Jan 11, 2016 9:27:33 GMT -5
How do you get reverse cam view on the pc with keyboard and mouse? I'm on xb1 and as far as I know, that doesn't have a reverse cam, or have I been handicapping myself all this time? There might be a better way to do it, but how I do it: When your lined up to putt, press "B" it will give you a closer view of your ball, and then if you tap in the right stick it will move the camera behind the hole
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Post by BillySastard976 on Jan 11, 2016 14:11:27 GMT -5
Maths won't work for anything more than rough rule of thumb since the grid squares are in fact not flat. I don't think like that at all. You just need to read the green and putt. Real life concepts carry over really well. Strive to miss to the high side and you will start making more. Unless you have a consistent delivery speed at the hole you cannot really read the putts in a good way - so make sure your speed control is good. Try not to give a away the hole within 6 feet. For the downhill sliders figure out the "lane" you need to slot the ball into and place the marker accordingly. Gravity always wins. Figure out the fall line through the hole and put more attention to the last five feet of the putt as the slope will affect the ball more as it slows down. Half the battle is to leave straightish uphill putts to begin with... What are your expectations by the way? No one in this game makes a lot of severe breakers outside of 15-20 feet... I agree - maths isn't something I've ever done for putts,other than sometimes counting, say " hmm,three grid lines,right to left break,close to the hole,fairly slow,three closer to my ball,left to right,similar speed - I'll hit it a bit to the right,the closer right to left break should have more effect on the ball" This doesn't always work,by the way
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Post by naldy89 on Jan 11, 2016 14:22:08 GMT -5
I'm on xb1 and as far as I know, that doesn't have a reverse cam, or have I been handicapping myself all this time? There might be a better way to do it, but how I do it: When your lined up to putt, press "B" it will give you a closer view of your ball, and then if you tap in the right stick it will move the camera behind the hole
Ya, I had no idea this was out there. Thanks!
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Post by Driver8 on Jan 14, 2016 6:41:51 GMT -5
Your banging your head against a brick wall mate in my opinion there`s loads of bugs in this game that need sorting by HB, i played one shot from 45 ydrs from the pin 12 mph cross wind the ball ended 5 yrds to the right of the flag according to all these guy`s on the sight the wind should not affect a shot from that distance also the jerky play when hitting just ruins the game, one shot from 45 yrds chip shot ball finished at 45 yrds come to take the put i was 3 yrds past the whole indicating the flag reading was wrong the game is a great sim only to be ruined by bugs The wind even affects chip shots, just FYI.
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