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Post by SteelVike on Jan 10, 2021 14:56:23 GMT -5
Does anyone know what the multiplier would be for swings over 100% For example, if 100% is 205 yards of carry, a 101% would be _____, 102% would be _____, etc. I am currently making a yardage calculator and would like to add that into the equation but adding the extra percent to the total does not seem right.
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Post by Blade on Jan 10, 2021 16:04:49 GMT -5
Does anyone know what the multiplier would be for swings over 100% For example, if 100% is 205 yards of carry, a 101% would be _____, 102% would be _____, etc. I am currently making a yardage calculator and would like to add that into the equation. I have not found a number that is consistent. I tested 101% for a bunch of my clubs and found them to be between 1% and 5% longer with no clear curve. The average across all my clubs is 2.5% longer.
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Post by charliehustle on Jan 11, 2021 19:01:11 GMT -5
Go to course creator and create a hole that is long enough and wide enough with a perfectly flat surface. Even better, make the surface the entire size allotted in the editor so you can just keep on hitting the ball until you reach the maximum alotment of strokes. So make the hole a Par 7.
Make sure the wind is turned off. Change your swing settings to beginner or amateur and make sure swing tempo is off so you don't really need to worry about your swing plane and tempo.
Document your results.
It's certainly not as convenient as a driving range but you can control the variables to easily see what sort of math is involved in the shot.
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Post by Blade on Jan 12, 2021 13:01:28 GMT -5
Go to course creator and create a hole that is long enough and wide enough with a perfectly flat surface. Even better, make the surface the entire size allotted in the editor so you can just keep on hitting the ball until you reach the maximum alotment of strokes. So make the hole a Par 7. Make sure the wind is turned off. Change your swing settings to beginner or amateur and make sure swing tempo is off so you don't really need to worry about your swing plane and tempo. Document your results. It's certainly not as convenient as a driving range but you can control the variables to easily see what sort of math is involved in the shot. This is what I did to get my results. It is a pain, but gives you exact results for your clubs.
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Post by SteelVike on Jan 12, 2021 15:57:51 GMT -5
Go to course creator and create a hole that is long enough and wide enough with a perfectly flat surface. Even better, make the surface the entire size allotted in the editor so you can just keep on hitting the ball until you reach the maximum alotment of strokes. So make the hole a Par 7. Make sure the wind is turned off. Change your swing settings to beginner or amateur and make sure swing tempo is off so you don't really need to worry about your swing plane and tempo. Document your results. It's certainly not as convenient as a driving range but you can control the variables to easily see what sort of math is involved in the shot. This is what I did to get my results. It is a pain, but gives you exact results for your clubs. I was hoping someone already did the work so I didn't have to , but yea I already made a range and have some distances figured out.
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Post by OldManGaming606 on Feb 1, 2021 17:49:32 GMT -5
This is what I did to get my results. It is a pain, but gives you exact results for your clubs. I was hoping someone already did the work so I didn't have to , but yea I already made a range and have some distances figured out. Unlike previous games and most notably Tiger, I have found the percentages on 2k21 to be unreliable. Which is kind of crazy since it shows it on the swing meter. Pitching wedge for example. A PW that has a carry of 65 goes pretty much 65 at 100 percent, so you have an approach shot of 55 yards and think I can hit my PW 90%. That makes absolute sense in my analytical mind. However, when I hit my PW at 90% it goes like 35 yards. Ugh!! what? So I have quick even paying attention to percentages. my 2 cents for what its worth.
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Post by blueblood1995 on Feb 1, 2021 18:24:59 GMT -5
I was hoping someone already did the work so I didn't have to , but yea I already made a range and have some distances figured out. Unlike previous games and most notably Tiger, I have found the percentages on 2k21 to be unreliable. Which is kind of crazy since it shows it on the swing meter. Pitching wedge for example. A PW that has a carry of 65 goes pretty much 65 at 100 percent, so you have an approach shot of 55 yards and think I can hit my PW 90%. That makes absolute sense in my analytical mind. However, when I hit my PW at 90% it goes like 35 yards. Ugh!! what? So I have quick even paying attention to percentages. my 2 cents for what its worth. I think it's an exponential relationship. Not 100% sure but that what it feels like.
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Post by mrohde4 on Feb 2, 2021 0:14:27 GMT -5
I was hoping someone already did the work so I didn't have to , but yea I already made a range and have some distances figured out. Unlike previous games and most notably Tiger, I have found the percentages on 2k21 to be unreliable. Which is kind of crazy since it shows it on the swing meter. Pitching wedge for example. A PW that has a carry of 65 goes pretty much 65 at 100 percent, so you have an approach shot of 55 yards and think I can hit my PW 90%. That makes absolute sense in my analytical mind. However, when I hit my PW at 90% it goes like 35 yards. Ugh!! what? So I have quick even paying attention to percentages. my 2 cents for what its worth. A very frustrating part of the game, without question. Especially for a golf sim. Why display the power in a percentage form if the math doesn't add up? Never charted everything, but maybe moving the intent to the right distance (on the 90% PW 65 carry example, moving the marker back to 58 yards), and then executing the partial allows for a shot that actually carries somewhere between 56 and 58? I've long believed that any percentages in the red overswing or underswing zones cause inconsistency on the shot's carry distance. An iron approach in the red 101% which actually results in a shot's carry distance between 101% to 105% of the club's stated carry distance might explain this. If the pre-shot intent on the marker is 100% distance with a 122-carry GW, then a red 95% doesn't seem to carry 116. But if the pre-shot intent on the same 122-carry GW is reduced to 116, and the player perfectly executes a 95% partial, then maybe the ball actually flies 116? If this is how the distance mechanic works, then it probably explains why playing for perfects and staying out of the overswing leads to growth and improvement. Assuming you can figure out tempo. Except for driver, of course. Grip it and rip it.
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Post by sandsaver01 on Feb 2, 2021 8:17:29 GMT -5
Unlike previous games and most notably Tiger, I have found the percentages on 2k21 to be unreliable. Which is kind of crazy since it shows it on the swing meter. Pitching wedge for example. A PW that has a carry of 65 goes pretty much 65 at 100 percent, so you have an approach shot of 55 yards and think I can hit my PW 90%. That makes absolute sense in my analytical mind. However, when I hit my PW at 90% it goes like 35 yards. Ugh!! what? So I have quick even paying attention to percentages. my 2 cents for what its worth. A very frustrating part of the game, without question. Especially for a golf sim. Why display the power in a percentage form if the math doesn't add up? Never charted everything, but maybe moving the intent to the right distance (on the 90% PW 65 carry example, moving the marker back to 58 yards), and then executing the partial allows for a shot that actually carries somewhere between 56 and 58? I've long believed that any percentages in the red overswing or underswing zones cause inconsistency on the shot's carry distance. An iron approach in the red 101% which actually results in a shot's carry distance between 101% to 105% of the club's stated carry distance might explain this. If the pre-shot intent on the marker is 100% distance with a 122-carry GW, then a red 95% doesn't seem to carry 116. But if the pre-shot intent on the same 122-carry GW is reduced to 116, and the player perfectly executes a 95% partial, then maybe the ball actually flies 116? If this is how the distance mechanic works, then it probably explains why playing for perfects and staying out of the overswing leads to growth and improvement. Assuming you can figure out tempo. Except for driver, of course. Grip it and rip it. The math adds up fine, but is not a linear relationship but a non-linear polynomial one. Getting into the weeds here, but the curve for a pitch with a PW is defined as: YARDS = 213 + (13.5 - 213)/(1 + (POWER/103)^9) where POWER is a number between 0 and 100. Just so you know . I do not know if the integers in that equation hold true for Normal, Flops, etc. but I am pretty sure the general form of the equation holds.
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