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Post by Cecil Harvey on Dec 21, 2020 16:37:55 GMT -5
Going back over my rounds and I have a question to ask the masses: If you are just off of the green in the fringe or fairway, do you actually need to take away distance if you putt? Something seems way off in this version versus past ones when you putt from just off of the green where it's almost like you have a flier lie even though it's just a putt. I hope that makes sense and others can comment on it. It very likely cost me a stroke on hole #7 in R1. Curious of other opinions. You pretty much need to treat it at the green speed, not the fringe/fairway speed it calculates the swing % on - particularly with faster green speeds. Might screw with you if you have haptic on. I do this and I have never used haptic in this game and I still blast it past the hole. That is where my problem is.
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ClassAct147
Weekend Golfer
Unlucky from dawn til dusk
Posts: 144
TGCT Name: ClassAct147
Tour: Platinum/TST
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Post by ClassAct147 on Dec 21, 2020 19:44:08 GMT -5
19 under at the cut. -8 and -11. With anything even resembling good luck it could have been 5 or 6 shots better but I know not to expect any good fortune in this game. Add in the crazy tempo readout and it's an achievement just to make the cut these days.
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bigmike
Caddy
Posts: 61
Tour: Challenge Circuit
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Post by bigmike on Dec 21, 2020 23:35:58 GMT -5
Going back over my rounds and I have a question to ask the masses: If you are just off of the green in the fringe or fairway, do you actually need to take away distance if you putt? Something seems way off in this version versus past ones when you putt from just off of the green where it's almost like you have a flier lie even though it's just a putt. I hope that makes sense and others can comment on it. It very likely cost me a stroke on hole #7 in R1. Curious of other opinions. Yeah I had asked about this in the driving range forum, it's calculated using the "speed" of the fringe/fairway that your ball currently lies on rather than the green speed, so by default you gotta take some off. I don't have the exact equation but I pretty much take 3-5 feet off depending on the speed of the greens, however I'll only even bother if it's a straight putt. If not I'll just try to make the chip.
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Post by Cecil Harvey on Dec 21, 2020 23:43:47 GMT -5
Going back over my rounds and I have a question to ask the masses: If you are just off of the green in the fringe or fairway, do you actually need to take away distance if you putt? Something seems way off in this version versus past ones when you putt from just off of the green where it's almost like you have a flier lie even though it's just a putt. I hope that makes sense and others can comment on it. It very likely cost me a stroke on hole #7 in R1. Curious of other opinions. Yeah I had asked about this in the driving range forum, it's calculated using the "speed" of the fringe/fairway that your ball currently lies on rather than the green speed, so by default you gotta take some off. I don't have the exact equation but I pretty much take 3-5 feet off depending on the speed of the greens, however I'll only even bother if it's a straight putt. If not I'll just try to make the chip. Interesting. Just looked at that post and it says: "My understanding is as follows, if you are playing on 144 greens and the fringe is 109 and the distance you want to hit the put is 20 feet use the following formula to get the correct distance : (20 /144)x 109" The previous TGC games you had to hit it further than normal, so I guess I haven't tried it enough in this version to have noticed that it is the opposite now.
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bigmike
Caddy
Posts: 61
Tour: Challenge Circuit
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Post by bigmike on Dec 22, 2020 10:17:13 GMT -5
Yeah I had asked about this in the driving range forum, it's calculated using the "speed" of the fringe/fairway that your ball currently lies on rather than the green speed, so by default you gotta take some off. I don't have the exact equation but I pretty much take 3-5 feet off depending on the speed of the greens, however I'll only even bother if it's a straight putt. If not I'll just try to make the chip. Interesting. Just looked at that post and it says: "My understanding is as follows, if you are playing on 144 greens and the fringe is 109 and the distance you want to hit the put is 20 feet use the following formula to get the correct distance : (20 /144)x 109" The previous TGC games you had to hit it further than normal, so I guess I haven't tried it enough in this version to have noticed that it is the opposite now. Yeah first time I attempted one a couple months ago I remember it was a fairly straight in putt just on the fringe so I gave it a couple extra inches and hit a smooth stroke and it hit the flagstick going about 110 mph. I was like...waitwhatwhy? Lol
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Post by fransslabak on Dec 22, 2020 11:27:12 GMT -5
Finished up with -8 and -7 to hopefully clear one and maybe even two red thingies. -31 total, which is solid but unspectacular. I’ll take unspectacular though; been almost a month that I did unspectacular... 😊😊😊
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Post by B.Smooth13 on Dec 22, 2020 16:19:36 GMT -5
I'm guessing this is the one in question b101 : Have probably played double-digit rounds at this course by now through either random matches or other societies. It's a great track, no doubt, and despite the fact I had to jam my 4 rounds in during my single hour-and-a-half hands free break of the week (kid is out of daycare for 2wks), it was very enjoyable - actually liked the 187's, too. And fwiw, I wouldn't have been mad with another round (or two?) of vf green firmness, think those greens would have been more fun (in spots) at vf when the bounce-and-roll approach is a bit more in play, but that's just me. One of the better setups and course meshes in the past couple of weeks for my money, kudos to all.
That short par3, skinny green (#11?), is like the hottest, most popular girl from high school - looks so pretty, honestly a beautiful look, and you might be able to get really close, but it's always just a tease, can never close the deal...lol. And that left-to-right downhill tee shot par5 (#16?) can go straight to hell...I don't think I've hit the fairway once in all my rounds with driver unless wind is into, therefor taking away the "cut the corner" option and the inevitable bounce into heavy rough on the left side if you just clear those bunkers but don't try to full carry. I'm a dumbass, should have just hit 3w off it, I know...Anyway, that drive and a couple others are quite engaging, but if I have a criticism of the course in general, it's the number of other "no-brainer" tee shots. I know there is some camber in certain fairways, etc., but IMO there are a fair number of tee shots that don't really draw your focus, just a hit and move on. That's a slim criticism, though, because it is a great course, and one I had a hard time believing wouldn't find it's way on here, which is well deserved. As for my play...it actually felt pretty good/decent. Then the skud missile threw out some dumb sh%$ in round 4, and I was again reminded how noncompetitive I am GL to all left to finish, and as always, well played gents.
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Post by b101 on Dec 22, 2020 16:29:36 GMT -5
I'm guessing this is the one in question b101 : Have probably played double-digit rounds at this course by now through either random matches or other societies. It's a great track, no doubt, and despite the fact I had to jam my 4 rounds in during my single hour-and-a-half hands free break of the week (kid is out of daycare for 2wks), it was very enjoyable - actually liked the 187's, too. And fwiw, I wouldn't have been mad with another round (or two?) of vf green firmness, think those greens would have been more fun (in spots) at vf when the bounce-and-roll approach is a bit more in play, but that's just me. One of the better setups and course meshes in the past couple of weeks for my money, kudos to all.
That short par3, skinny green (#11?), is like the hottest, most popular girl from high school - looks so pretty, honestly a beautiful look, and you might be able to get really close, but it's always just a tease, can never close the deal...lol. And that left-to-right downhill tee shot par5 (#16?) can go straight to hell...I don't think I've hit the fairway once in all my rounds with driver unless wind is into, therefor taking away the "cut the corner" option and the inevitable bounce into heavy rough on the left side if you just clear those bunkers but don't try to full carry. I'm a dumbass, should have just hit 3w off it, I know...Anyway, that drive and a couple others are quite engaging, but if I have a criticism of the course in general, it's the number of other "no-brainer" tee shots. I know there is some camber in certain fairways, etc., but IMO there are a fair number of tee shots that don't really draw your focus, just a hit and move on. That's a slim criticism, though, because it is a great course, and one I had a hard time believing wouldn't find it's way on here, which is well deserved. As for my play...it actually felt pretty good/decent. Then the skud missile threw out some dumb sh%$ in round 4, and I was again reminded how noncompetitive I am GL to all left to finish, and as always, well played gents. Yup, that pin would do it! That one was definitely light orange at worst when I tested it, so must have done a sculpt afterwards at the default greens and forgot to check back at 187s - sorry about that! Strategy is definitely subtle in parts. That's the whole sandbelt thing though - wide as hell to make it playable off the tee for even the CC-L guy but you put yourself in worse and worse spots to hit approaches from the further you stray away from the hazards. I deliberately didn't want to completely screw you over if you played safe though as I feel that's then limiting that width artificially. Tbh, I think the major thing that makes it hard to draw focus for guys like yourselves is the decision to a) not use central bunkers, b) or water, c) or coast, d) or ravines, e) and have wide fairways. Only so many ways (like 16 tee shot, or the sneaky tree if you cut the corner too much on 12, or the bunker on 5 you think you can clear etc) that you can make that philosophy challenging. More than anything, I'm glad you enjoyed it and thanks for the good feedback on the setup - appreciated
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Loveskud
Weekend Golfer
Posts: 129
TGCT Name: Loveskud
Tour: Platinum
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Post by Loveskud on Dec 22, 2020 17:12:57 GMT -5
I'm guessing this is the one in question b101 : Have probably played double-digit rounds at this course by now through either random matches or other societies. It's a great track, no doubt, and despite the fact I had to jam my 4 rounds in during my single hour-and-a-half hands free break of the week (kid is out of daycare for 2wks), it was very enjoyable - actually liked the 187's, too. And fwiw, I wouldn't have been mad with another round (or two?) of vf green firmness, think those greens would have been more fun (in spots) at vf when the bounce-and-roll approach is a bit more in play, but that's just me. One of the better setups and course meshes in the past couple of weeks for my money, kudos to all.
That short par3, skinny green (#11?), is like the hottest, most popular girl from high school - looks so pretty, honestly a beautiful look, and you might be able to get really close, but it's always just a tease, can never close the deal...lol. And that left-to-right downhill tee shot par5 (#16?) can go straight to hell...I don't think I've hit the fairway once in all my rounds with driver unless wind is into, therefor taking away the "cut the corner" option and the inevitable bounce into heavy rough on the left side if you just clear those bunkers but don't try to full carry. I'm a dumbass, should have just hit 3w off it, I know...Anyway, that drive and a couple others are quite engaging, but if I have a criticism of the course in general, it's the number of other "no-brainer" tee shots. I know there is some camber in certain fairways, etc., but IMO there are a fair number of tee shots that don't really draw your focus, just a hit and move on. That's a slim criticism, though, because it is a great course, and one I had a hard time believing wouldn't find it's way on here, which is well deserved. As for my play...it actually felt pretty good/decent. Then the skud missile threw out some dumb sh%$ in round 4, and I was again reminded how noncompetitive I am GL to all left to finish, and as always, well played gents. Yup, that pin would do it! That one was definitely light orange at worst when I tested it, so must have done a sculpt afterwards at the default greens and forgot to check back at 187s - sorry about that! Strategy is definitely subtle in parts. That's the whole sandbelt thing though - wide as hell to make it playable off the tee for even the CC-L guy but you put yourself in worse and worse spots to hit approaches from the further you stray away from the hazards. I deliberately didn't want to completely screw you over if you played safe though as I feel that's then limiting that width artificially. Tbh, I think the major thing that makes it hard to draw focus for guys like yourselves is the decision to a) not use central bunkers, b) or water, c) or coast, d) or ravines, e) and have wide fairways. Only so many ways (like 16 tee shot, or the sneaky tree if you cut the corner too much on 12, or the bunker on 5 you think you can clear etc) that you can make that philosophy challenging. More than anything, I'm glad you enjoyed it and thanks for the good feedback on the setup - appreciated Had some lucky bounces including an ace and was just on a heater. I've always loved b101's courses and this was no different. Excellent design
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Post by up mup kupen nup on Dec 23, 2020 19:34:25 GMT -5
Good evening, I had to split my tournament in two halves and played the first half on Sunday evening and the second half just now. Unfortunately, with the upcoming holidays, I had to rush through my remaining rounds a little today (30 min total). My swing became more and more inconsistent, which I felt especially in round four. Still, in spite of four bogeys, I could save my score with back-to-back eagles on 15 and 16. All in all, it's been awesome to see my name on the front page leaderboard for two rounds. That's been a first. Hopefully I can build on that in the weeks to come. Cheers, good luck and happy holidays!
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Cody_Vols_2331
Weekend Golfer
Posts: 148
TGCT Name: Cody
Tour: Platinum
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Post by Cody_Vols_2331 on Dec 25, 2020 9:46:59 GMT -5
I hope everyone has a very Merry Christmas!
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Post by Cecil Harvey on Dec 26, 2020 17:44:34 GMT -5
gamesdecent toddfather jwtexan Doyley Can we not get the same course and conditions in the same week again on similar tours that aren't the same Society in game, please? It's a bad look when we have a multiple account policy to discourage playing your non tgctours account before your actual account, but then we put up the same course and very similar conditions in two of our events in tours that are similar skill levels. IMO, it encourages a few players to play the tour that their actual rounds count on after playing the "practice" event on the other tour. Am I being pedantic? Yes. Is this a data gathering thing? I don't think so, but maybe and that is why I added Doyley to the tag. Sorry that I am likely making a bigger deal of this than it probably needs to be, but I felt it needed to be put out there. I waited until very late in the week with barely over an hour left to play to point this out to not allow any others to possibly take advantage of this.
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Post by toddfather on Dec 26, 2020 20:38:40 GMT -5
gamesdecent toddfather jwtexan Doyley Can we not get the same course and conditions in the same week again on similar tours that aren't the same Society in game, please? It's a bad look when we have a multiple account policy to discourage playing your non tgctours account before your actual account, but then we put up the same course and very similar conditions in two of our events in tours that are similar skill levels. IMO, it encourages a few players to play the tour that their actual rounds count on after playing the "practice" event on the other tour. Am I being pedantic? Yes. Is this a data gathering thing? I don't think so, but maybe and that is why I added Doyley to the tag. Sorry that I am likely making a bigger deal of this than it probably needs to be, but I felt it needed to be put out there. I waited until very late in the week with barely over an hour left to play to point this out to not allow any others to possibly take advantage of this. It’s very rare that this happens. In all reality, both Elite and Platinum were going to use this course. We both just used the suggested conditions from the disinter. There was never ill l intent but more so an opportunity to those in Elite to see how they “stack up” on an even playing field. Do people exploit that opportunity, probably. As sad as it is. Point taken though.
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Post by gamesdecent on Dec 26, 2020 22:08:56 GMT -5
Everyone knows the conditions in advance, whether you’re the scheduler, one of the rangers, or a player that checks the conditions on hole 1 of the round and exits out. You can’t prevent anyone from practicing the exact conditions for a given day, even checking on ghosts I could still play 17.5 holes and exit out of the round.
And none of the above even accounts for the fact that all of this is in regards to a video game, on a holiday weekend, with a voluntary “competitive” element awarding no prize of any actual value.
But sure, your concerns have been noted going forward.
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Post by jwtexan on Dec 26, 2020 22:25:22 GMT -5
Goober
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