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Post by coggin66 on May 29, 2020 21:16:37 GMT -5
I've been playing this game on XB1 for a long time and I'm still unsure what the downswing tempo is actually measuring. Does anyone know?
Is it comparing the time for the downswing with the time for the backswing? If so, is a Perfect when they are equal or some other ratio?
Is it simply measuring the absolute speed of the downswing?
I know there are a whole bunch of other variables that seem to interfere with this (especially on XB1) but if I knew what it was measuring I might be more confident about separating my errors from the apparent randomness.
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Post by ezzinomilonga on Jun 11, 2020 14:09:50 GMT -5
I believe is about the constance of the speed. I mean, not about a total amount of speed/time of the downswing, but about the fluidity of the movement. If you sligthly accelerate at some point, it result Fast. And viceversa for the Slow.
Or at least this is my feeling. But i couldn't ever put my hand on flames about this. As you correctly say, it seems lot of variables can change the result.
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Post by bahnzo on Jun 11, 2020 19:21:56 GMT -5
Ha! I asked pretty much the same question just a day ago. I also just don't understand how tempo is decided. I've switched over to a mouse, and it's equally as frustrating at times, as now my back swing is almost always slow now, with the down swing being pretty consistent.
And I get the answer(s) most people are going to give is "practice". But I wish we had a better understanding here.
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Post by Oscar C on Jun 11, 2020 21:07:16 GMT -5
My patience...
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Post by ezzinomilonga on Jun 12, 2020 3:29:16 GMT -5
Ha! I asked pretty much the same question just a day ago. I also just don't understand how tempo is decided. I've switched over to a mouse, and it's equally as frustrating at times, as now my back swing is almost always slow now, with the down swing being pretty consistent. And I get the answer(s) most people are going to give is "practice". But I wish we had a better understanding here. I understand "practice" can be a frustrating answer..but what else could be said? To have a perfect/perfect swing you need a fluid, smooth movement and that's all. And the only way to understand and to learn what is that movement..is to practice. Of course there is to consider the extra sensitivity of some device and other variables (internet connection, graphic lag, wireless controller etc) that can inficiate the result sometimes, if not often, but is anyway true that if you can find how to execute the proper movement, errors will be the exception, at some point..and this is the only sure thing i could ever say to you.
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Post by nevadaballin on Jun 13, 2020 2:23:43 GMT -5
From the glossary tab in the game under Options:
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ShivasIrons
Weekend Golfer
Posts: 103
Tour: Challenge Circuit
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Post by ShivasIrons on Jun 18, 2020 0:13:48 GMT -5
I've been playing this game on XB1 for a long time and I'm still unsure what the downswing tempo is actually measuring. Does anyone know? Is it comparing the time for the downswing with the time for the backswing? If so, is a Perfect when they are equal or some other ratio? Is it simply measuring the absolute speed of the downswing? I know there are a whole bunch of other variables that seem to interfere with this (especially on XB1) but if I knew what it was measuring I might be more confident about separating my errors from the apparent randomness. hello, ... I’m on Xbox, as well. I just play casually, for the most part, but use Masters Clubs exclusively. I’m sure there are many more on here that have this all figured out. But, here’s my .02 from my somewhat limited experience re tempo. Like the previous poster (Nevada) posted, there has to be a smooth and fluid transition from backswing to downswing. If you go too slow, or if you jerk the stick upward on the downswing, bad things happen. What I have found that works for me on tempo is to first focus on the backswing. (I think there is a definite relation between the backswing and the downswing). I look at my character while making the backswing. There is a point slightly *before* getting the club all the way “to the top” (on full swings) at which I start the downswing (moving my stick up) and thereby transition to the downswing. (I think of it much like real golf where you actually do that). In any case, it is not that hard, relatively, to get very consistent in getting “perfect” tempo on your backswings. If you start down too early, you will get a “fast” downswing with the marker showing above the target shaded blue area. If you take the club too far back and start down too late, you will get a “slow” downswing with the marker showing below the target shaded blue area. It is possible to get very consistent and get your backswing marker in the middle of the shaded blue area almost every time. I try to get that marker in the middle of that shaded area every time. If it’s a little above the middle, I know to extend my backswing ever so slightly to move the marker back to the middle of the shaded area. Vice-versa if it’s a little below the middle of the shaded area. Once the backswing is nearly perfected, it’s easier to get a more consistent perfect tempo on the downswing, but not nearly as easy. Again, I am looking at my character when I start my downswing (which for me on a full swing is just after my driver or hands rise above my character’s shoulders in the backswing but before my character is all the way to the top with driver). From the time I start the downswing at this point, I have moved the stick up pretty quickly but smoothly and lightly so that I have completed moving the stick upward (and taken my finger off the stick) by the time my character completes the backswing. That is not a very long time. It’s actually quite quick. So, my swing with the stick is actually over before my character gets on the downswing. It still has to be smooth and fluid, not jerky or a violent flick upward. And, again, like on the backswing, I’m always looking at the upper marker in relation to the targeted shaded blue area trying to get it in the middle. If I’m not quick enough, I’ll get a slow on the downswing (upswing of the stick). Too quick, and I get a fast. It’s kind tricky to make the quick transition and quick downswing with the stick but still keep it smooth and fluid as opposed to jerky. I practice this all the time. That’s what seems to work for me at the moment. I’m sure others may describe it differently. So, I think the downswing tempo measures timing and smoothness and fluidity of the downswing. In terms of time in moving the stick, the downswing is much, much less than the backswing time. Accordingly, it is much, much quicker. I often think it’s like in real golf where you want to smoothly increase your downswing speed to accelerate through the ball. Hope that is of some help. Just my .02. Would love to hear others’ views.
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