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Post by linkslover on Feb 11, 2020 2:41:30 GMT -5
I'm having an issue while creating a beach on my Lido contest entry which will be turned into a full course. As you can see, I have the 'gravelly' border between the beach and the sea. I've tried the putting down another water level trick, but as this is at sea level (therefore the lowest point you can lower to when sculpting), it's not working. Has anybody else had this issue before and if so, how did you solve it?
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pkr
Caddy
Posts: 22
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Post by pkr on Feb 11, 2020 12:20:54 GMT -5
I've never tried a beach, but I know if you paint over the gravel with a rough brush it disappears. Try a bunker brush.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Feb 11, 2020 16:29:10 GMT -5
Bunker brush doesn't work, but as far as I'm aware I believe the best way to do it is to create a second water plane a few inches above the first one. I'm pretty sure that's what ohheycat did for Surtsey Island, and other people have done something similar for that effect as well. I haven't done this myself so if that's incorrect, hopefully someone could step in and clarify.
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Post by lessthanbread on Feb 11, 2020 16:38:43 GMT -5
It looks like you're in the highlands theme right? I don't think there is a way to make a beach at sea level in highlands because the game places that darker gravelly edge and none of the bunker textures closely resemble it. It can be done on tropical (maybe delta too) because the edge that is created in those themes blends better with the bunker textures available.
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Post by 15eicheltower9 on Feb 11, 2020 17:56:58 GMT -5
I believe the water trick doesn't work with the base water. You'd have 2 new water tables. And the terrain would have to be between them.
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Post by linkslover on Feb 12, 2020 5:02:11 GMT -5
OK thanks for the help chaps. It never occurred to me to try and place water above the sea, I only thought I could do it below. I'll give that a try and if that fails, try adding two water tables. I'll let you know what happens.
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Post by ohheycat on Feb 12, 2020 11:28:43 GMT -5
Thats the answer, the base water you want has to be manually placed, then another underneath. For an island such as surtsey, I started the plot entirely with elevated water, then sculpted the island up through that. Then theres the fun sculpting.. i just figured for a uniform look id better tackle the entire island at once even though only one side would be beached barrier island style. That kind of foresight will save you a ton of headache down the road too.
It sounds simple but getting it to look right is a headache. The only hint I have for that is that hb shoreline will attach itself to the lower water. So everything beyond that will not be visible. You want only a few feet of elevation difference between them and then you have to get that gradual slope to happen in that zone
It is way easier than trying to trace your shoreline with hundreds of lowered mini waters anyway
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Post by linkslover on Feb 13, 2020 2:49:55 GMT -5
Thanks Cat. I had a dabble this morning and while I did manage to get the transition, it looked crap. I'm going to try you method and see how that works.
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