5150
Caddy
Posts: 36
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Post by 5150 on Jan 23, 2020 7:54:58 GMT -5
Now with all that said and done, I do think a lot of us overplant and find it easier to add things rather than take them away - partly why I'm making myself try this type of course. But you can't just chuck no planting down at all and expect people to find it looks good. Reality is, you never see courses where trees having nothing by the base, there is no grass or bushes etc. and we have to put in the work to make the course look realistic. Plus, it's often the most fun part. Well said. For me the toughest parts of any creative endeavor are editing one's self and knowing when to quit - or, said differently, knowing the difference between making it BETTER and just making it DIFFERENT. Both were a challenge for me back when I made music for a living and continue to be a challenge as I have started dabbling in course design. I'm trying to keep in mind a few well placed plants or trees can make a bigger difference that an entire grove - same way I enjoy the simple notes and melodies that David Gilmour plays on Pink Floyd's stuff and I get tired quickly of the guitar players who play a billion notes a song.
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Post by DrnkNdKnwThngs on Jan 28, 2020 8:17:55 GMT -5
This is a fantastic discussion, and yet just another reason why I absolutely love this community...
Coming from someone who has had next to no video game, and extremely little IRL golf experience, absolutely no artistic or creative ability whatsoever, as well as no previous knowledge of landscape architecture, let alone golf course design/architecture/strategy/etc. I have leaned heavily on the information, tutorials, course play-through and critiques from this amazing community.
I still have no clue as to what I am doing, design, strategy, visual, or planting wise. But, I will continue to do my best to learn from all of you and the other designers out there.
I guess, I just wanted to say "Thanks"...
~Drnk
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