|
Post by Riotous on Aug 14, 2019 3:56:45 GMT -5
We know why this happens - laying additional second surface brush too close to the existing second surface. The solution as far as I know is to use the round brush whilst keeping just far enough way from the surface so that you don’t create the wavy edge. I’ve just tried creating a heavy rough spline around the edge of my second surface (still keeping a ‘safe’ distance away) and it worked, but more importantly it was easy and took seconds to do.
|
|
|
Post by ErixonStone on Aug 14, 2019 8:18:47 GMT -5
I've been using this method on an upcoming course, keeping the heavy rough spline a safe distance away from my fairway and light rough. Unfortunately, filling the spline causes the issue, so I still have to manually paint between the splines.
But at least I have a neater edge of heavy rough. This is important for the specific course because I am working in the Steppe theme which has a stark contrast between the green heavy rough and the brown sandy/rocky texture.
|
|
|
Post by Violinguy69 on Aug 18, 2019 19:54:14 GMT -5
Steppe and Delta are tricky with this because the "safe" distance is less. If you decide to change the theme later, you'll have a thin strip of base rough in between all of your heavy and light rough.
|
|
|
Post by b101 on Aug 18, 2019 23:57:16 GMT -5
Steppe and Delta are tricky with this because the "safe" distance is less. If you decide to change the theme later, you'll have a thin strip of base rough in between all of your heavy and light rough. Really useful - did not know that.
|
|
|
Post by cplampman on Sept 21, 2019 18:56:48 GMT -5
So I remembered this post because the splines helped and I hate laying the heavy rough. But my little hack is actually leaving the heavy rough width on and bumped up all the way. Lay down everything and use heavy rough as a second surface and bump that up relatively high too. Super easy to hit all the edges. I get that you won’t have light rough, but that’s like a 4 yard surface for me. Maybe people may like that additional surface but for me personally, the pros outweigh the cons.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Sept 21, 2019 21:05:04 GMT -5
Steppe and Delta are tricky with this because the "safe" distance is less. If you decide to change the theme later, you'll have a thin strip of base rough in between all of your heavy and light rough. Is desert theme the same way? Or just those two
|
|
|
Post by Violinguy69 on Sept 24, 2019 6:59:26 GMT -5
Steppe and Delta are tricky with this because the "safe" distance is less. If you decide to change the theme later, you'll have a thin strip of base rough in between all of your heavy and light rough. Is desert theme the same way? Or just those two Good question. I think just those two.
|
|