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Post by cplampman on Jul 20, 2019 12:18:26 GMT -5
So I’m pretty much brand new at the whole designing aspect of this game (which is a shame because boy it’s fun). But I’ve watched the numerous videos and have a read a bunch on here so I do have a pretty good grasp on things. Except for the breaks on greens...
How do people go about doing this typically? I’m flattening it, grab a page 4 brush, lift up some sides or put some wide bumps all over. But then I play it and it’s just too easy. Go back, try to change it, and then just get a bunch of yellow/red and then there’s random spots of yellow and red. Try to fix them and create more problems.
What’s a common practice on how greens are done? Flatten or raise? Which brush? Height? Width? Any videos or help would be greatly appreciated!
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Post by b101 on Jul 20, 2019 12:31:57 GMT -5
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Post by cplampman on Jul 20, 2019 12:48:27 GMT -5
Thank you! Exactly the info I was looking for!
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Post by lessthanbread on Jul 20, 2019 14:36:10 GMT -5
More often than not I will let my greens do what they want to do. Whatever the natural slope of the land is when I lay the green, I like to keep that as much as possible, just smooth out the crazy big slopes and gently flatten areas around pins.
Other greens I’ll make more manufactured where I’ll add slopes away from my difficult pins and toward my easy pins.
Overall I find using the landscape raise works better than landscape flatten, make the brush big and only go up or down a couple inches at a time. Lots of play testing in between
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Post by jwtexan on Jul 20, 2019 18:23:36 GMT -5
The things already said are exactly what I was coming to say. I’ll just add what others have told me. Sometimes you have to actually go really big to make small changes look right and break correctly.
Don’t be afraid to make big changes in the nature of the land around the green to change just one section or break.
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Post by cephyn on Jul 21, 2019 9:34:22 GMT -5
My best advice is - don't fear yellow and red, just make sure the pins are accessible with good shots. Don't be afraid to go BOLD - the best courses in the world have BOLD greens. tgctours.proboards.com/thread/16547/contours
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