Post by chadgolf on May 23, 2019 23:56:00 GMT -5
Hi all, it's been a while since a release and I think these changes are pretty small so this is our second stable release!!! Now available at the project homepage:
chadrockey.github.io/TGC-Designer-Tools/
This adds some small features that have been requested for a while.
1) You can now export the holes on a course into a separate file and reinsert them later. This helps with courses that may have 27 hole routing or two courses on the same plot. Now you can fix and polish just one course file, and go back and forth between the two layouts.
2) Adds a scorecard indicator for the number of pins you've set for each hole. There's a bad bug on the simulator where pins are drawn very far away if the number of pins doesn't match for every hole. This indicator makes sure you have all the pins set and that you didn't accidentally lose the pins on a hole or two.
3) No matter how many waypoints are set in OpenStreetMap, only the first waypoint will be added. This resolves a bug where you could not move waypoints in game. This also resolves the "hole number hexagon" not appearing for many of the holes.
4) You probably don't want to autogen any hole features if you need to add a hole routing from scratch. All autogenerated tee boxes, fairways, bunkers, and greens are not disabled for you on export. This saves you having to find and set the autogeneration parameters.
5) HERE COMES THE SUN. The position of the sun will be set to an optimal golfing position based on where your course is in the world. This feature can even set the correct angle for the Southern Hemisphere that is not normally possible in the designer.
PLEASE ONLY CHANGE THE SUN POSITION BY SETTING THE TIME OF DAY. The sun's position is now accurate to real life, so if you touch orientation or inclination, users who want the natural sun position cannot return it to its actual position.
chadrockey.github.io/TGC-Designer-Tools/
This adds some small features that have been requested for a while.
1) You can now export the holes on a course into a separate file and reinsert them later. This helps with courses that may have 27 hole routing or two courses on the same plot. Now you can fix and polish just one course file, and go back and forth between the two layouts.
2) Adds a scorecard indicator for the number of pins you've set for each hole. There's a bad bug on the simulator where pins are drawn very far away if the number of pins doesn't match for every hole. This indicator makes sure you have all the pins set and that you didn't accidentally lose the pins on a hole or two.
3) No matter how many waypoints are set in OpenStreetMap, only the first waypoint will be added. This resolves a bug where you could not move waypoints in game. This also resolves the "hole number hexagon" not appearing for many of the holes.
4) You probably don't want to autogen any hole features if you need to add a hole routing from scratch. All autogenerated tee boxes, fairways, bunkers, and greens are not disabled for you on export. This saves you having to find and set the autogeneration parameters.
5) HERE COMES THE SUN. The position of the sun will be set to an optimal golfing position based on where your course is in the world. This feature can even set the correct angle for the Southern Hemisphere that is not normally possible in the designer.
PLEASE ONLY CHANGE THE SUN POSITION BY SETTING THE TIME OF DAY. The sun's position is now accurate to real life, so if you touch orientation or inclination, users who want the natural sun position cannot return it to its actual position.