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Post by chadgolf on Apr 1, 2019 12:22:33 GMT -5
ProTee paid a designer here to have that course commissioned, same lidar tools though.
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vladthemert
Amateur Golfer
test
Posts: 237
TGCT Name: Vlad Mert
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Post by vladthemert on Apr 2, 2019 8:29:49 GMT -5
thanks chad
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Post by NobleMan on Apr 7, 2019 18:41:17 GMT -5
theclv24 , How accurate do the shapes need to be? I get the sense I'm being waaaaaaay too perfectionistic with the Engineers CC OSM. I probably have close to 15 hours in it already (but I'm doing it on laptop with a trackpad so it might take twice as long, figure 6-8 hours with a mouse) and I'm somewhere around halfway finished. If nailing the shapes makes the 'final assembly' much faster then maybe it's worth it, but if it's much faster to do that in TGC then it makes sense to speed it up a good bit. For the most part I've found that whether I do shapes extremely accurately with lots of points, or if I don't, I almost always retrace and re-add a lot of the splines in the designer anyways. My main thing is just getting as many details as possible in (cartpaths, pine straw areas if applicable, buildings, etc), and in their proper locations. These are all points of reference and make accurate planting a lot easier, in my opinion. I would like to disagree with that statement theclv24. I spend most of my time in OSM and when I import, I do next to nothing as the bunkers, greens and fairways are perfect. I helped Mike Flood with getting Beth Page Black and whoever did the splining on that course, did a terrible job. Flood was complaining that he had to redo the entire course from scratch because the splining was terrible. Just my opinion.
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