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Post by hershalcrustofsk on Mar 12, 2019 10:36:16 GMT -5
Warning: The following images may be disturbing to golf purists.
Welcome to The Mighty Aegean for the first time ever or first time in years. The course was recently renovated: some new water hazards, plantings and multiple pin/tee sets have been added, as well as some fairway widths were tweaked. Although the course will never host the likes of The Open Championship to The Eddie Vedder Seattle Open, it's a great time to play alone or with friends. It features large elevation changes, spectacular vistas and some creative design that can allow for some big drives and great scoring. Enjoy.
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Post by Deleted on Mar 12, 2019 11:04:32 GMT -5
This looks like it'll be a ton of fun, I feel bad for the groundskeepers though...
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Post by Deleted on Mar 13, 2019 0:04:14 GMT -5
Yep, definitely a lot of fun, not as crazy as I expected actually, couple of 400+ yard drives but otherwise all the elevations were reasonable. Great looking course too. Here's my scorecard: Edit: managed to save a ton of upload time by reducing the bitrate of the vid, so here's the video of the round:
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Post by Trayys on Mar 13, 2019 17:28:55 GMT -5
Played skins here last night had a crazy game, the course and plot was great and played well for the amount of elevation changes. Only thing i didn't like were the objects in the air (big plane and hot air balloons, some low birds) just were a little distracting to the eye. Doesn't effect the play of the course which i why i gave it a Fav and a 5 star, great job!!!!
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Post by hershalcrustofsk on Mar 15, 2019 9:48:18 GMT -5
That's quite the round there Juice. I finally got a chance to watch some of the video, between the ball trail and your outfit, there's a lot happening on your screen. As for the course, being a Golf Course Superintendent, I had to keep the elevations reasonable out there, don't mind some staff getting hurt but can't have them dying. Yep, definitely a lot of fun, not as crazy as I expected actually, couple of 400+ yard drives but otherwise all the elevations were reasonable. Great looking course too. Here's my scorecard: Edit: managed to save a ton of upload time by reducing the bitrate of the vid, so here's the video of the round:
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Post by hershalcrustofsk on Mar 15, 2019 9:51:18 GMT -5
I definitely find the plane to be a little lower than I'd like. Wasn't a problem in TGC1, but is flying a hair low in this one. Thanks for the play and the feedback, glad you enjoyed it. (hope you won the skins match) Played skins here last night had a crazy game, the course and plot was great and played well for the amount of elevation changes. Only thing i didn't like were the objects in the air (big plane and hot air balloons, some low birds) just were a little distracting to the eye. Doesn't effect the play of the course which i why i gave it a Fav and a 5 star, great job!!!!
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Post by Deleted on Mar 21, 2019 10:08:22 GMT -5
I found the plot development and creativity of this course to be fantastic, and I enjoyed my round here for the most part. So many good things to say about the course for sure! The only thing I had hesitation about was the repeated use of mid-fairway obstructions to create difficulty, because I feel like your sculpting and ideas are so good otherwise that you don't really need to put hazards in the middle of the fairways so much, but that is only my subjective point of view, and doesn't take away from the quality of the project. And to be fair to you, there is a disclaimer right in the OP, so with that being said, I think this course is enjoyable for exactly what you were trying to accomplish. I really enjoyed seeing my driving distance start with a 4 on the final hole!
Thanks for the design!
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Post by hershalcrustofsk on Mar 21, 2019 15:00:37 GMT -5
I found the plot development and creativity of this course to be fantastic, and I enjoyed my round here for the most part. So many good things to say about the course for sure! The only thing I had hesitation about was the repeated use of mid-fairway obstructions to create difficulty, because I feel like your sculpting and ideas are so good otherwise that you don't really need to put hazards in the middle of the fairways so much, but that is only my subjective point of view, and doesn't take away from the quality of the project. And to be fair to you, there is a disclaimer right in the OP, so with that being said, I think this course is enjoyable for exactly what you were trying to accomplish. I really enjoyed seeing my driving distance start with a 4 on the final hole! Thanks for the design! Thanks for the feedback. I actually received the same critique from pablo when I released it on TGC1. Definitely a fair one, the goal was to have a big wide open feel where you can see for miles, so in a couple areas I used those to break it up a bit. I think a perfect example is on 11, looks really cool and worked ok on tgc1 but on this version it doesn’t leave enough room with the new driver distances. Love the feedback, much appreciated. Cheers.
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Post by pablo on Mar 22, 2019 1:16:03 GMT -5
I found the plot development and creativity of this course to be fantastic, and I enjoyed my round here for the most part. So many good things to say about the course for sure! The only thing I had hesitation about was the repeated use of mid-fairway obstructions to create difficulty, because I feel like your sculpting and ideas are so good otherwise that you don't really need to put hazards in the middle of the fairways so much, but that is only my subjective point of view, and doesn't take away from the quality of the project. And to be fair to you, there is a disclaimer right in the OP, so with that being said, I think this course is enjoyable for exactly what you were trying to accomplish. I really enjoyed seeing my driving distance start with a 4 on the final hole! Thanks for the design! Thanks for the feedback. I actually received the same critique from pablo when I released it on TGC1. Definitely a fair one, the goal was to have a big wide open feel where you can see for miles, so in a couple areas I used those to break it up a bit. I think a perfect example is on 11, looks really cool and worked ok on tgc1 but on this version it doesn’t leave enough room with the new driver distances. Love the feedback, much appreciated. Cheers. Wow VctryLnSprts and me think the same. Then the right path to follow is the opposite, so having those mid-fairway hazards is a very good way of making the player think off the tee
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Post by ualkoebs on Mar 25, 2019 16:26:48 GMT -5
Yep, lose the plain flying around and it is in my top 5 easily. Buddy and I played skins last night and marveled at every hole! Tremendous course. All of yours are.
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Post by hershalcrustofsk on Apr 11, 2019 13:18:30 GMT -5
Yep, lose the plain flying around and it is in my top 5 easily. Buddy and I played skins last night and marveled at every hole! Tremendous course. All of yours are. Thanks, much appreciated.
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