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Post by CiB0RG on Feb 15, 2019 14:44:15 GMT -5
I thought I would throw this suggestion out there just to see some thoughts about it.
For CC players the "% Cuts Made" statistic on their profile is pointless for their tour stats. It's obviously 100% for everyone...Does it have to be?
Suggestion: Make a theoretical cut line for the CC flights. CC players would still be required to complete all 4 rounds and would be placed as usual at the end of the week... however... IF the players would like to try to make "the cut" they need to complete their first 2 rounds by Wednesday and be above the cut line in order to get credited for a "Cut Made". Players who have not yet played those rounds or fall under the cut line do not actually get "cut", they just wouldn't get the credit for making the cut in that tournament on their profile. Players that do not meet the cut requirements can still win the tournament or earn promotion marks and such. This way CC players can also enjoy the fun of trying to make the first 2 rounds of a tournament count early in the week just like the Pro tours and we will have some data to populate that stat for those players on their profile.
This would also be very fun for us in the CC that have rivalry groups as we can have some extra banter about making cuts (or lack of doing so).
I know very little about web developing so if this would just be a burden to implement I can understand that. I think if it were feasible to implement it would be a fun addition to the lower flights where a fun stat like "% Cuts Made" does not get to be enjoyed by the players.
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Post by TreeWood on Feb 15, 2019 17:06:18 GMT -5
I totally get the idea, Justin -- it does sound like a nice little addition. The only issue might be with some players who only really get a chance to play rounds on the weekends due to whatever reasons (schedule, family, etc.). I guess it would have to be an "opt in" or "opt out" kinda thing to keep it from making some players look like their cut percentage is crappy.
I know less about web developing that you do, so I dunno... just my .02 worth.
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Post by CiB0RG on Feb 16, 2019 11:18:54 GMT -5
I totally get the idea, Justin -- it does sound like a nice little addition. The only issue might be with some players who only really get a chance to play rounds on the weekends due to whatever reasons (schedule, family, etc.). I guess it would have to be an "opt in" or "opt out" kinda thing to keep it from making some players look like their cut percentage is crappy. I know less about web developing that you do, so I dunno... just my .02 worth. yea for the people that can't get their rounds in early they could either disregard that stat, or, somehow make it so if a player had not hit a single shot by wednesday it would not count against them and they could play their rounds normally without worrying about it.
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Post by TreeWood on Feb 16, 2019 11:29:24 GMT -5
Sounds good to me. Now, as to the feasibility question....?
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Post by steamerandy64 on Mar 21, 2019 20:02:55 GMT -5
Didn't we have some sort of cut line last season on tgc2? I know we had to complete 2 rounds by Thursday, then there was a line for 1 demerit and one for 2 demerits. At least if you had no hope like this season, you had something to aim for. Even if it was damage limitation. I'm all for it.
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Post by Celtic Wolf on Mar 22, 2019 1:21:22 GMT -5
As long as the players got to play the 4 rounds and the scores for all rounds were still recorded, I don't see why not. My biggest concern about it would be not being able to run the side events if there was a cut line. But if all stats were still available and we could still manage to run them without having to fill spaces with a day's notice.
I would be behind a deadline for players to get their rounds in by a certain day though. I normally have my first 2 rounds done by Wednesday at the latest and all 4 completed by Friday night, so I wouldn't be affected by a deadline day.
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Post by LKeet6 on Mar 25, 2019 11:59:38 GMT -5
if it's only a "pretend" cut line, couldn't you just do a scored based one and apply it retroactively? That would get rid of the issue of when players play their rounds?
Do the pro tours have cut lines that also force you to play your first 2 rounds by a certain day? I don't even know how they work...
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Post by ErixonStone on Mar 25, 2019 14:44:59 GMT -5
if it's only a "pretend" cut line, couldn't you just do a scored based one and apply it retroactively? That would get rid of the issue of when players play their rounds? Do the pro tours have cut lines that also force you to play your first 2 rounds by a certain day? I don't even know how they work... I might be on board with a retroactive cut line, but how do we solve the problem of people believing they are cut on Friday morning who ultimately end up making the cut? What if they don't finish their rounds? Pro Tours require the first two rounds to be completed by Thursday. On several occasions, this deadline has caused me to skip playing events because my free time tends to be late Thursday and on Friday evenings.
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Post by LKeet6 on Mar 25, 2019 15:01:04 GMT -5
if it's only a "pretend" cut line, couldn't you just do a scored based one and apply it retroactively? That would get rid of the issue of when players play their rounds? Do the pro tours have cut lines that also force you to play your first 2 rounds by a certain day? I don't even know how they work... I might be on board with a retroactive cut line, but how do we solve the problem of people believing they are cut on Friday morning who ultimately end up making the cut? What if they don't finish their rounds? Pro Tours require the first two rounds to be completed by Thursday. On several occasions, this deadline has caused me to skip playing events because my free time tends to be late Thursday and on Friday evenings. shouldn't they just be playing on in case? If they can't be bothered to play 2 more rounds, that's their choice? Or am i not fully understanding the issue?
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Post by ErixonStone on Mar 25, 2019 15:04:47 GMT -5
shouldn't they just be playing on in case? If they can't be bothered to play 2 more rounds, that's their choice? Or am i not fully understanding the issue? If it were me, I would rather dedicate my free time to some other activity than spend an hour or so playing meaningless tour rounds. At least, in theory. Cannot speak for actual practice.
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Post by zzfr33b1rdzz on Apr 26, 2019 2:00:14 GMT -5
I had a thought on this...why not use the already existing promo/demo mark system?
Get a + mark or avoid a - mark = made cut Lose a + mark or get a - mark = missed cut
Basically this: Have no marks: Finish top 119 = Made Cut (get + or avoid - ) ; Finish 120+ = Miss Cut (get a - ) Have + marks: Finish top 100 = Made Cut (avoid - ) ; Finish 101+ = Miss Cut (lose a + ) Have - marks: Finish top 119 = Made Cut (get + or avoid - ) ; Finish 120+ = Miss Cut (get a - ) DQ or WD = Miss Cut
This would only show up on your season summary page for the 'cuts made' column. There wouldn't be any cut line shown on the leaderboards in CC so players wouldn't think they don't need to finish their 4 rounds.
Not speaking for the admins, but I would venture a guess that the system already has the code in place that figures out if you get a + or - or nothing at the conclusion of the event, so why not equate that to either a MAKE or a MISS cut for that event so the career page shows your cuts made properly.
To make it even easier, just change the 'if you have + marks' finish to 119 so it's the same for no marks, + marks, and - marks...then you could in theory take the code from the pro tours ( which is set to 70 ) and change it to 119 for the CC circuits, hide the cut line on the leaderboards and call it done. BTW, the added benefit of being a tad bit easier to keep your green marks as well if the lose 'em mark is 119 instead of 100...
Just food for thought ..
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Post by CiB0RG on Dec 16, 2019 14:12:30 GMT -5
Digging this one back up with some thoughts.
Essentially as I originally said, the Cuts Made % stat for CC tours is pointless because everyone is 100%. What could you do to actually have this stat while still allowing players to play all 4 rounds? It could be relatively simple. At the conclusion of each tournament just take the scores of everyone who completed all 4 rounds and only look at their first 2 scores. Calculate where the cutline would be and update the player's Cuts Made % stat depending which side of the line they were on. This would have absolutely no bearing on how they finish in the tournament. People who miss the cut can still finish top 10 or even win. All this would do is make people want to see how good of a Cuts percentage they can keep up throughout the season.
With a spreadsheet this would be pretty easy to do but I'm not really sure the complexity it would take to implement it into the site.
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Post by nobluffme on Dec 16, 2019 15:29:30 GMT -5
I would like to see this. I think of TST, while I've only made one cut, I still play all four rounds. I know you don't have to, but I do. Making the cut is probably the one thing I look forward to each week on TST. In my CC-E, there seems little to play for, as I've not had a promotion or demotion week....sort of stuck in this between 50-100 standings. A cut would feel like some achievement.
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Post by Koop on Dec 17, 2019 17:02:09 GMT -5
if it's only a "pretend" cut line, couldn't you just do a scored based one and apply it retroactively? That would get rid of the issue of when players play their rounds? Do the pro tours have cut lines that also force you to play your first 2 rounds by a certain day? I don't even know how they work... I might be on board with a retroactive cut line, but how do we solve the problem of people believing they are cut on Friday morning who ultimately end up making the cut? What if they don't finish their rounds? Pro Tours require the first two rounds to be completed by Thursday. On several occasions, this deadline has caused me to skip playing events because my free time tends to be late Thursday and on Friday evenings. what do they do for Korn Ferry and up? They have to play mid week, right? There is no difference. If you can't get your rounds in... too bad. Bring on the cut line. Not trying to be mean or harsh let's spice this up.
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