|
Post by B.Smooth13 on Sept 16, 2018 15:13:32 GMT -5
|
|
|
Post by jeffbdvs on Sept 16, 2018 15:46:01 GMT -5
I like it! I've found few designers that can do a desert course that plays and feels like someplace I'd like to visit and play if it really existed, and this has the look of just such a course.
On a side note: do you plan on porting/have you ported Albany GC?
|
|
|
Post by B.Smooth13 on Sept 17, 2018 6:55:17 GMT -5
I like it! I've found few designers that can do a desert course that plays and feels like someplace I'd like to visit and play if it really existed, and this has the look of just such a course. On a side note: do you plan on porting/have you ported Albany GC? Thanks man. The course will likely end up coming out on the "fantasy" side of things, but that's kind of the direction I want to explore given the past few courses that I've done have been more RCR-ish. Like I said, a long way to go, but enjoying the process thus far.
As to Albany - yes, or at least I hope so. I haven't even looked at it yet tho...tbh, I'm a little scared. The planting meter was maxed on day 3 of planting that course in tgc2, so I'm almost positive I'll have to delete a bunch of stuff, for starters. Then I'm worried about how the splines are going to translate, which I imagine will be very poorly. In tgc2, I used splines further apart and manipulated the handles to create arc, which you can't do in tgc19. Every single fairway/piece of grass on Albany was bordered by splined bunkers, which were bordered by splined fairway, etc. So in short, I've kind of been avoiding it because it's going to be gut wrenching to see all of that work needing to be redone, but now that I'm being forced to think about it I'll probably take time to have a look later today - but likely to be a lot of cleanup work to do, I would suspect.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Sept 17, 2018 10:05:28 GMT -5
|
|
|
Post by jeffbdvs on Sept 17, 2018 11:57:49 GMT -5
The king of the GIF strikes again! Maybe WoW could make a new game just for Bob Ross: The Wrath of the GIF King
|
|
|
Post by jeffbdvs on Sept 17, 2018 12:00:04 GMT -5
I like it! I've found few designers that can do a desert course that plays and feels like someplace I'd like to visit and play if it really existed, and this has the look of just such a course. On a side note: do you plan on porting/have you ported Albany GC? Thanks man. The course will likely end up coming out on the "fantasy" side of things, but that's kind of the direction I want to explore given the past few courses that I've done have been more RCR-ish. Like I said, a long way to go, but enjoying the process thus far.
As to Albany - yes, or at least I hope so. I haven't even looked at it yet tho...tbh, I'm a little scared. The planting meter was maxed on day 3 of planting that course in tgc2, so I'm almost positive I'll have to delete a bunch of stuff, for starters. Then I'm worried about how the splines are going to translate, which I imagine will be very poorly. In tgc2, I used splines further apart and manipulated the handles to create arc, which you can't do in tgc19. Every single fairway/piece of grass on Albany was bordered by splined bunkers, which were bordered by splined fairway, etc. So in short, I've kind of been avoiding it because it's going to be gut wrenching to see all of that work needing to be redone, but now that I'm being forced to think about it I'll probably take time to have a look later today - but likely to be a lot of cleanup work to do, I would suspect. For your sake and ours, I hope the import goes better than expected. Shame to have to redo the excellent work already done for TGC2. FWIW, I'd put it on the back burner as well.
|
|
|
Post by B.Smooth13 on Sept 18, 2018 11:51:46 GMT -5
|
|
|
Post by B.Smooth13 on Sept 22, 2018 11:14:32 GMT -5
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Sept 23, 2018 18:28:39 GMT -5
I really like that planting you’ve got going on. Hard to do with this theme I bet.
|
|