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Post by Deleted on Aug 8, 2018 16:50:34 GMT -5
Doing my first design ever! Only had the game for about a month but I am addicted. My first design is going to be an RCR of my home course I grew up on in Colorado. The sculpting is going to be brutal with almost 300 feet of elevation change across the course! I will get some screen shots going as I get time. I'd love some help and feedback from the veterans out there! This is the Google Earth overview with elevation profile.
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Post by Deleted on Aug 8, 2018 16:55:02 GMT -5
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Post by Tenahka on Aug 8, 2018 18:10:49 GMT -5
I wish you good luck, It looks like a nice course to play, check out my thread for all the ppl who have helped me. Some of them do designing streams on twitch which is fantastic to learn from because you can ask questions as they go. I found this more helpful than just watching youtube vids! P.S. whatever you do, you have to check out Eric's, VctryLnSprts designing, he is VERY helpful! (just don't fall asleep watching him place fairways!!) lmao Seriously, he's great at working on your sightlines!
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Post by lajvol20 on Aug 9, 2018 11:03:09 GMT -5
This is just one man's opinion, but I think you will be more successful and will have a more enjoyable experience if you do an "inspired by" rather than a true RCR. There are very few designers in the game that can do a decent job with an actual RCR, and many times, even when they do a good job, it just doesn't "feel" right in the game. My advice, for what it's worth, is to try to capture the overall look and feel of the course, and the concepts of some of your favorite holes, without confining yourself to what is on the actual course, with actual elevations, on every hole.
Good luck with it, watch some tutorials if you haven't already, jump on some of the streams and ask questions, and enjoy the process!
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Post by CiB0RG on Aug 9, 2018 13:18:48 GMT -5
I agree with Lloyd here. Definitely go for the the things you love about the course but a true RCR is hard to have success with, especially for your first course. You can re-create the overall look and some of your favorite holes but I'd suggest adding your own creative spin. Plus I understand you may have limited time with the kids and such but I think trying to make an exact RCR is even more work than just going in the designer and building whatever you think would be cool.
Good luck Taylor!
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Post by Deleted on Aug 9, 2018 15:50:18 GMT -5
Thanks guys for the feedback.
I think I am going to do the best I can with this RCR and go from there. I will post screen shots along the way and see how it goes.
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Post by Deleted on Aug 9, 2018 19:30:38 GMT -5
Front nine is laid out on flat terrain. Working on back nine now.
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Post by Deleted on Aug 9, 2018 23:31:53 GMT -5
You are a brave man trying an RCR for your first design, but the layout in flat looks good so far. I totally agree with Lloyd and Justin, but if you want to tackle this, we’re here to support you. Keep us posted!
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Post by Deleted on Aug 10, 2018 0:13:47 GMT -5
You are a brave man trying an RCR for your first design, but the layout in flat looks good so far. I totally agree with Lloyd and Justin, but if you want to tackle this, we’re here to support you. Keep us posted! I might be a little crazy but I am really enjoying this project and if I can pull off even a decent version of this course I think I will really enjoy doing my own designs. I will definitely use the help!!
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Post by Deleted on Aug 15, 2018 8:02:38 GMT -5
I finally finished the layout of the course on flat terrain and now I am starting sculpting. I started with the lake on number 4 and I can't get the lake to blend with the grass the way I want. It keeps leaving this brown transition from the waters edge to the rough and I can't get the water to run right up to the green rough. How do i get rid of that brown part? This is the in game screen shot and screen shot from Google Earth.
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Post by Celtic Wolf on Aug 15, 2018 8:27:46 GMT -5
Try put a water template below the level of the water, I think that overrides the original water level and brings your heavy rough down to the water's edge. I don't know if it works if your original water is from the preset water level. I don't know if that makes any sense to you.
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Post by Deleted on Aug 15, 2018 8:31:56 GMT -5
Try put a water template below the level of the water, I think that overrides the original water level and brings your heavy rough down to the water's edge. I don't know if it works if your original water is from the preset water level. I don't know if that makes any sense to you. I will give that a shot tonight. The water level you see in the screenshot is placed there, its not the natural water table so I should be able to do that.
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reebdoog
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Post by reebdoog on Aug 15, 2018 9:15:07 GMT -5
that will work to a point but it will create a little band of visible "green grass" under the water line...so make sure your lighting is such that it minimizes the visibility if you can.
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Post by Deleted on Aug 15, 2018 9:21:59 GMT -5
that will work to a point but it will create a little band of visible "green grass" under the water line...so make sure your lighting is such that it minimizes the visibility if you can. Good to know! Thank you.
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Post by mnguy12000 on Aug 15, 2018 14:53:23 GMT -5
Hey Thought I'd pop in and give you some tips. As this is a RCR of a local course, I wouldn't worry too much about getting it "right on" If you can use google earth for elevations and layouts great. When I did Chominix I took 3 to 4 measurements. Tee, Landing Zone, infront of the green and Green.
I think the easiest way to do this is find the lowest point on the course say its 800 feet, use that as your starting point. Then find the highest point and either use some paper and sketch out your lay out and make a elevation map or just use the distance tool on your plot. With 300 feet of Change this is likely to help get each holes elevation pretty spot on.
I think when Royce was doing Augusta he actually drew each hole on a sheet of paper and took measurements, I think he said he started from the green and worked his way out in a circle like pattern, marking elevation changes as he moved towards the tee connecting the circles forming a map. From there its Just a matter of raising the terrain starting from the green to the lowest point on the hole and then starting at the tee and moving back to the lowest point.
Hope that helps a bit
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