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Post by jacobkessler on May 20, 2018 22:36:41 GMT -5
Oh aye don't publish a course until you've checked the fairway and green firmness and green speeds, I've done that one. On a related note, do NOT design your course, then set the green speed. You need to pick a speed (and firmness) then design to it. Not the other way around. If you design and playtest greens at 155 but change them to 170 later, there will be playability problems. I’d like to give my thought on this... always design at fast/firm/187. Any way you turn it down from there won’t cause any problems. That’s how I do it anyway
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Post by pablo on May 21, 2018 0:42:17 GMT -5
On a related note, do NOT design your course, then set the green speed. You need to pick a speed (and firmness) then design to it. Not the other way around. If you design and playtest greens at 155 but change them to 170 later, there will be playability problems. I’d like to give my thought on this... always design at fast/firm/187. Any way you turn it down from there won’t cause any problems. That’s how I do it anyway Agreed with kessler there. I always start max firm and speed and adjust from there once the course is designed, that way I can make sure the course plays the way I want
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Post by ErixonStone on May 23, 2018 8:59:32 GMT -5
I’d like to give my thought on this... always design at fast/firm/187. Any way you turn it down from there won’t cause any problems. That’s how I do it anyway That's a very conservative approach, Jacob, and it probably holds you back from creating really interesting contours should you decide to use softer and slower settings. For example, you may have a slope that directs an approach down towards the pin, and it works well in firm/fast. But then, you may decide that you want Medium/Medium greens, and now, that slope doesn't funnel the approach down to the hole. You end up needing a bigger, steeper slope. I think the point we can all agree to is that green contours have to work with your green settings. It's the one thing designers should test the most rigorously, and what happens when you miss is just as important as how much margin of error you have.
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Post by jacobkessler on May 23, 2018 9:05:39 GMT -5
I’d like to give my thought on this... always design at fast/firm/187. Any way you turn it down from there won’t cause any problems. That’s how I do it anyway That's a very conservative approach, Jacob, and it probably holds you back from creating really interesting contours should you decide to use softer and slower settings. For example, you may have a slope that directs an approach down towards the pin, and it works well in firm/fast. But then, you may decide that you want Medium/Medium greens, and now, that slope doesn't funnel the approach down to the hole. You end up needing a bigger, steeper slope. I think the point we can all agree to is that green contours have to work with your green settings. It's the one thing designers should test the most rigorously, and what happens when you miss is just as important as how much margin of error you have. I go back and changes that stuff when I edit the settings, also. I realize that funnels become less effective on slower speeds, so that usually happens once I’ve decided stuff. The 187 idea is just so if I don’t change anything, nothing is a problem.
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Post by mfreeman775 on May 24, 2018 12:43:42 GMT -5
How bad is it if I started in a corner? Not exactly on the corner but near it. There's no way to re-center everything, correct? Unfortunately I'm already a couple holes and about 20 hours in. It looks fine during playtesting. Can you elaborate on how exactly it looks bad?
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Post by jacobkessler on May 24, 2018 13:25:07 GMT -5
Yeah.... that’s a problem. If you look at the edges of the plot, you may notice a yard or two of brown texture. It just doesn’t look good in any way.
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Post by mfreeman775 on May 24, 2018 13:30:39 GMT -5
Yeah.... that’s a problem. If you look at the edges of the plot, you may notice a yard or two of brown texture. It just doesn’t look good in any way. Thanks. I'll take a look when I get home. But I would estimate I have a good 200-300 yards from the rough to any edges of the plot. Maybe I'll upload a screenshot.
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Post by jacobkessler on May 24, 2018 13:50:53 GMT -5
Yeah.... that’s a problem. If you look at the edges of the plot, you may notice a yard or two of brown texture. It just doesn’t look good in any way. Thanks. I'll take a look when I get home. But I would estimate I have a good 200-300 yards from the rough to any edges of the plot. Maybe I'll upload a screenshot. Oh, 200-300 yards is plenty of room. The problem comes usually within 100 yards, as that’s where you don’t have to go out of your way to see it.
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Post by nevadaballin on Jun 3, 2018 14:44:26 GMT -5
Here's my pet peeve "don't" :
Don't apply max firmness to fairways or greens if you are also applying heavy slopes and tilting the greens.
Pick one or the other > a lot of slopes and tilts -OR- a max firmness course.
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Post by jacobkessler on Jun 3, 2018 15:18:50 GMT -5
Here's my pet peeve "don't" : Don't apply max firmness to fairways or greens if you are also applying heavy slopes and tilting the greens. Pick one or the other > a lot of slopes and tilts -OR- a max firmness course. To me, it depends. Max firm and speed with pins on near-yellow slopes? Yeah, that’s dumb. But if there are red/yellow slopes that are used as funnels to flatter areas, I honestly like that. But just my 2¢ on that notion.
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Post by nevadaballin on Jun 4, 2018 11:47:24 GMT -5
Here's my pet peeve "don't" : Don't apply max firmness to fairways or greens if you are also applying heavy slopes and tilting the greens. Pick one or the other > a lot of slopes and tilts -OR- a max firmness course. To me, it depends. Max firm and speed with pins on near-yellow slopes? Yeah, that’s dumb. But if there are red/yellow slopes that are used as funnels to flatter areas, I honestly like that. But just my 2¢ on that notion. I've come across quite a few courses lately with that combo where its apparent that the intent is to run the most perfect of shots off the fairway or green. Just seems like a cheap way to create an unrealistic difficulty imo.
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Post by Deleted on Jun 15, 2018 6:59:50 GMT -5
Don't fill a big gap in with spleens you'll end up with invisible patches of heavy rough on the fairway. Better to use a shape
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Post by coggin66 on Jun 15, 2018 23:52:20 GMT -5
Don't fill a big gap in with spleens you'll end up with invisible patches of heavy rough on the fairway. Better to use a shape Definitely not spleens. Would make the course look like a scene from The Walking Dead! :-)
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