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Post by mrooola on Apr 23, 2018 10:53:15 GMT -5
Hey guys. I've come across something fairly odd. On my current design the game defaults my club off the tee to a 3i on all holes that would allow 3i or more off the tee. This is regardless of hole length.
It's not exactly my first time designing a course and I've tried every trick I know to fix this. Moving waypoints does nothing except changing to A shorter iron when waypoints are moved accordingly. Have anyone encountered anything like this?
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Post by staypuft39 on Apr 23, 2018 11:19:32 GMT -5
Hey guys. I've come across something fairly odd. On my current design the game defaults my club off the tee to a 3i on all holes that would allow 3i or more off the tee. This is regardless of hole length. It's not exactly my first time designing a course and I've tried every trick I know to fix this. Moving waypoints does nothing except changing to A shorter iron when waypoints are moved accordingly. Have anyone encountered anything like this? Truly odd. I had this problem in TGC 1 but could at least get to 3 wood. Something about the base terrain level only going so high and my course was very elevated. As far as I knew, this was not a problem anymore, but I guess it is. My only suggestion would be to use the red brush and flatten the whole plot, as it seems like waypoints are not registering at all. Can always just raise a piece on one hole and see if this works then try the whole thing. I assume you have tried deleting the entire hole and re-adding it. Hope you get it figured, as that sounds ridiculous to deal with.
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Tee issues
Apr 23, 2018 11:27:11 GMT -5
via mobile
Post by scampi00 on Apr 23, 2018 11:27:11 GMT -5
Throwing something at the wall to see what sticks here.
Try changing the club's your Golfer uses and see if that resets it for some reason .
Publish a beta and reload it and see if it's just a problem with the save?
Make sure you didn't mix up your tee sets and that you aren't accidently hitting from the wrong ones?
Delete all your holes and (not your surfaces) and reroute?
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Post by CiB0RG on Apr 23, 2018 11:32:26 GMT -5
Hey guys. I've come across something fairly odd. On my current design the game defaults my club off the tee to a 3i on all holes that would allow 3i or more off the tee. This is regardless of hole length. It's not exactly my first time designing a course and I've tried every trick I know to fix this. Moving waypoints does nothing except changing to A shorter iron when waypoints are moved accordingly. Have anyone encountered anything like this? You know the designer way better than me so I'm sure you know that before you add a tee box surface it will default to the longest club you can hit effectively out of the rough (long iron or hybrid) then once you lay down green/fairway surface under the tee it will then default to driver. I would assume the problem is at the tee box and not the waypoint. Maybe for some reason the game is treating your tee like it is still in the rough. Unfortunately I have not heard of this happening to anyone that I know of. Hopefully someone else might be able to have a solution for you. Could always try raising the tees a bit with the red brush and see if it helps... or the whole plot like matt said.
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Post by Deleted on Apr 27, 2018 10:32:04 GMT -5
Sometimes I've found this to be a problem with the landscape/sculpt settings on the plot. If you take your red raise brush (not flatten) and make it HUGE to cover the whole plot, and then raise it by just 2 or 3 inches and apply, and then move your waypoints in the fairways to where you really want them, this will sometimes work. I just went through this at The Chastener on a few holes, and this trick fixed it. No clue why or that I could even explain the HB logic behind this.
Also, another weird thing I've seen related to the club sets, since I saw that mentioned, is that I've had holes where the waypoint is set at driver, and 99% of the people that play the course get a driver on the tee, and then some people get a 3 iron. Well, it's usually the people with a different clubset that get the 3 iron. Again, no clue why, since logic would tell you that someone using Player clubs would actually NEED driver even more than the Tour clubs, but it happens.
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Post by rob4590 on Apr 27, 2018 11:22:37 GMT -5
Also, another weird thing I've seen related to the club sets, since I saw that mentioned, is that I've had holes where the waypoint is set at driver, and 99% of the people that play the course get a driver on the tee, and then some people get a 3 iron. Well, it's usually the people with a different clubset that get the 3 iron. Again, no clue why, since logic would tell you that someone using Player clubs would actually NEED driver even more than the Tour clubs, but it happens. Isn't that what happens when there is a carry over a bunker / water to the waypoint - the carry to the fairway / waypoint is makeable with Tour clubs, but not the shorter sets - so it won't (usually) default you to hit into a bunker / water.
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Post by Deleted on Apr 29, 2018 6:44:55 GMT -5
ON a similar topic the course i just published i kept getting the 45yd pitch shot when green side for a normal 12yd chip, not every hole but maybe 1/3 of them, is that a TGC2 issue or something a designer can fix?
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Post by Violinguy69 on May 1, 2018 9:10:26 GMT -5
ON a similar topic the course i just published i kept getting the 45yd pitch shot when green side for a normal 12yd chip, not every hole but maybe 1/3 of them, is that a TGC2 issue or something a designer can fix? That's a TGC2 issue. It's annoying as @#$! also. Usually this comes up when I have 8 yards. Ultimately, as a player you just have to be really careful and always check what shot you are hitting and with what club. I play pretty fast so I get bit by this glitch way too often.
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Post by Deleted on May 1, 2018 9:15:09 GMT -5
ON a similar topic the course i just published i kept getting the 45yd pitch shot when green side for a normal 12yd chip, not every hole but maybe 1/3 of them, is that a TGC2 issue or something a designer can fix? That's a TGC2 issue. It's annoying as @#$! also. Usually this comes up when I have 8 yards. Ultimately, as a player you just have to be really careful and always check what shot you are hitting and with what club. I play pretty fast so I get bit by this glitch way too often. i force myself to a practice swing for 2 reasons, firstly to get rid of lag and secondly the 45yd glitch sends me @!$#ing postal if I stick in across the green into the trees.
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Post by mrooola on May 1, 2018 10:56:48 GMT -5
Never figured out what was causing this. I resurfaced, rerouted, deleted tees, pins and vegetation. I used red brushes, blue brushes, raised and flattened. I redrew waypoints and reordered holes. Then I said to hell with it. Why should I spend this much time trying to fix it when a few taps on the controller is all that is needed from the user.
So I went back actually designing the course. All of a sudden. It was fixed. I have no clue as to why
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Post by Deleted on May 1, 2018 11:07:34 GMT -5
mrooola Oh, the joys of the designer software. Gotta love those little HB quirks in there, just so that we waste as much time as possible screwing around with things rather than, you know, actually designing golf courses. ;-)
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