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Post by Celtic Wolf on Apr 11, 2018 5:23:09 GMT -5
I've restarted designing my new course because I was having trouble making a river. On my first attempt I raised the table by about 50ft so I could change the elevations without worrying about unwanted water appearing. But in order to create a river I was having to use the water tiles and stretch them out meaning if I was working near the tiles it was hard to do anything without the yellow of the tiles showing.
So for my 2nd attempt I raised it 20ft so I could lower the landscape without having massive banks on the river and worrying about tiles. What I'm wanting to create is a winding river through the course with maybe a couple of lakes. Would it be better to plan the course first then create the river through it, or create the river then plan the course around it. Lastly is the 20ft rise of the landscape too high or not high enough?
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Post by staypuft39 on Apr 11, 2018 5:56:30 GMT -5
I've restarted designing my new course because I was having trouble making a river. On my first attempt I raised the table by about 50ft so I could change the elevations without worrying about unwanted water appearing. But in order to create a river I was having to use the water tiles and stretch them out meaning if I was working near the tiles it was hard to do anything without the yellow of the tiles showing. So for my 2nd attempt I raised it 20ft so I could lower the landscape without having massive banks on the river and worrying about tiles. What I'm wanting to create is a winding river through the course with maybe a couple of lakes. Would it be better to plan the course first then create the river through it, or create the river then plan the course around it. Lastly is the 20ft rise of the landscape too high or not high enough? Before we tackle the other part of the question, are you also using the default water level for this course? It's infinitely easier to work with compared to the "water features" water. I'd use that for the majority of my water, if possible. For the other part, personally, I would start with one hole built how you want it, close to the water (ideally close to zero elevation). Then you can figure out the scale of your water and give a general sculpt to the areas you want river/lake. Then I'd keep building holes and massaging the land along the way. I normally end up plotting out all 18 holes once I'm done building 4 or 5 holes, if that makes sense. Unfortunately, it's a lot of trial and error, as you're finding out. Good luck dude!
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Post by Celtic Wolf on Apr 11, 2018 6:34:38 GMT -5
I'll be using the default water level, So I'll be bringing it in on the 2nd hole so I'll wait until I've got the surfaces laid then sculpt the river for the rest of the course. Probably do a bit of hole layout along the way so I can plan the holes along the river as opposed to fitting the river to the holes.
As you say it's best to do a few holes and layout the rest so you know the shape of the course and what areas you are gonna be working with. Cheers for the reply I'll hopefully improve my designing skills.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Apr 11, 2018 16:38:12 GMT -5
I've restarted designing my new course because I was having trouble making a river. On my first attempt I raised the table by about 50ft so I could change the elevations without worrying about unwanted water appearing. But in order to create a river I was having to use the water tiles and stretch them out meaning if I was working near the tiles it was hard to do anything without the yellow of the tiles showing. So for my 2nd attempt I raised it 20ft so I could lower the landscape without having massive banks on the river and worrying about tiles. What I'm wanting to create is a winding river through the course with maybe a couple of lakes. Would it be better to plan the course first then create the river through it, or create the river then plan the course around it. Lastly is the 20ft rise of the landscape too high or not high enough? Before we tackle the other part of the question, are you also using the default water level for this course? It's infinitely easier to work with compared to the "water features" water. I'd use that for the majority of my water, if possible. For the other part, personally, I would start with one hole built how you want it, close to the water (ideally close to zero elevation). Then you can figure out the scale of your water and give a general sculpt to the areas you want river/lake. Then I'd keep building holes and massaging the land along the way. I normally end up plotting out all 18 holes once I'm done building 4 or 5 holes, if that makes sense. Unfortunately, it's a lot of trial and error, as you're finding out. Good luck dude! What this guy said. Use the default (0') water level as much as possible, then augment it with water features if needed.
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reebdoog
TGCT Design Competition Directors
Posts: 2,742
TGCT Name: Brian Jeffords
Tour: CC-Pro
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Post by reebdoog on Apr 11, 2018 18:24:42 GMT -5
River first is easier and can make you more creative with your holes in the long run. Don’t totally
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Post by Violinguy69 on Apr 11, 2018 19:00:50 GMT -5
Rivers have always been tough, in any golf game. TGC gives you pretty good tools to get it done. I usually go rivers/lakes first, then holes. There's no right/wrong way as long as it looks good.
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Post by coggin66 on Apr 12, 2018 1:33:01 GMT -5
I've done a number of courses with river,stream and lake networks. A couple of points I would make: - Have a rough overview of the whole plot and the course your rivers are going ti follow. It can be difficult to make it flow naturally otherwise. So effectively river first; holes second in a broad sense. - Where is your river going to flow from and to? You might need to "hide" the entry and exit points on the plot. One thing that annoys me is that Highlands is the only theme with ocean on one side. - Using the base water level is easier to map out quickly but raising the plot and adding the water has a couple of advantages. You are further away from the base level so will have fewer issues with missing fairway and green textures. More importantly you can lay the river in pieces and change the water flow direction and speed for each section.
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