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Post by welikeitroughnc on Apr 21, 2018 10:06:23 GMT -5
We all started that way although most of ours didn’t look that good in the beginning lol
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Post by kvand on Apr 21, 2018 13:59:41 GMT -5
We all started that way although most of ours didn’t look that good in the beginning lol Thank you, I appreciate that. Just hope I can be an above average designer some day.
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Post by Deleted on Apr 21, 2018 23:27:37 GMT -5
My plant meter is full on The Chastener, which I designed on XB1x. It’s about 80% multiplanted grasses too, since that’s what I used as a landscape buffer between a lot of holes. The designer definitely slows down near the end, but you’ll have to let me know if you get any lag. I never had any in my many beta rounds.
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Post by coggin66 on Apr 24, 2018 5:20:17 GMT -5
Strictly speaking it is an object meter not just a plant meter. I've nearly maxxed it out on my soon to be released Nepal National Treasure course and I've only planted about 5 trees and 4 bushes. I've mainly filled it with water features, rocks, bridges, buildings and walls.
Interestingly I haven't noticed the slow down with other objects like you do when planting on a high meter.
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Post by Deleted on Apr 24, 2018 7:12:02 GMT -5
True Ken, it is indeed an object meter. I’m in the habit of calling it a plant meter not because it’s just for plants, but because of the “planting” process in the design. In that regard, I “plant” objects on my course, whether they’re buildings, benches, rocks, fences, or actual vegetation. Just wanted to clarify, but I think I like your term better.
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Post by TreeWood on Apr 24, 2018 22:50:55 GMT -5
True Ken, it is indeed an object meter. I’m in the habit of calling it a plant meter not because it’s just for plants, but because of the “planting” process in the design. In that regard, I “plant” objects on my course, whether they’re buildings, benches, rocks, fences, or actual vegetation. Just wanted to clarify, but I think I like your term better. I'm not at all sure what your objectives are here, but I - being objective - ob'ject to 'ob ject.
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